Which irritates me most is that this type of error can be found in about any (new released) Paradox game...
Stellaris had a problem with some variables (I don't remember which one), Hearts of Iron IV with equipment (one day you had ~2 million rifles, the next day you had a deficit of ~2 million rifles (for some reasons equipment numbers had decimals but were still stored as INT32)).
And it wouldn't surprise me if this error can/could be found in other games...
After making the same mistake time and time again you would assume that they have some sort of unit test for this...