S
Shirasik
Guest
AEs lasted that long? oOWhich is dumb, considering they can make them when they Awaken. (And do, from what I've seen. I've seen them building Ringworld, Habitats, and Mega-Shipyards so far.
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AEs lasted that long? oOWhich is dumb, considering they can make them when they Awaken. (And do, from what I've seen. I've seen them building Ringworld, Habitats, and Mega-Shipyards so far.
? Why is it uncolonizable? You can sent settlers there?Started a new game as the CoM, and got a surprise on surveying my first system:
Also, an uncolonizable habitable planet:
Because it has more tile blockers than tiles.? Why is it uncolonizable? You can sent settlers there?
Sure, but those can be cleared.Because it has more tile blockers than tiles.
Blockers can be cleared only after you colonize the planet, but if you can't colonize the planet because there are too many blockers, well ...Sure, but those can be cleared.
If a planet really was generated that has more blockers than tiles, then that's a bug. Though I've never seen it happen in my games.
This happens when there fires too many events that adds blockers. Weird this not being checked by backend. The planet on the screenshot is not colonizable at least because the system is not surveyed completely yet.I saw it happen years ago back when you'd place the pops on tiles on the planet. If I took a screenshot it's long gone. It was a size 10 planet, and every tile had a blocker.
Might have been a bug back then too.
Clearly not a reference, but a nice coincidence. https://wh40k.lexicanum.com/wiki/Shai-Tan
This human hive mind turned up in a multiplayer game. There are multiple lost colony human empires, and for some reason, it spawned their parent empire as a hive mind. The other human empires aren't hive minds. It even considers them to be the same species.
FOR THE GOD EMPEROR K'REELLook at the number of threads in Stellaris forum. It's Stellaris 40k now!
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? Why is it uncolonizable? You can sent settlers there?
Because it has more tile blockers than tiles.
I saw it happen years ago back when you'd place the pops on tiles on the planet. If I took a screenshot it's long gone. It was a size 10 planet, and every tile had a blocker.
Might have been a bug back then too.
Just wait until you can terraform it, THEN colonize it after.I probably should mention I'm using Guilli's Planet Modifiers (yes I'm a heretic I know, please feel free to purge me) which adds some new tile blockers. Thankfully I can colonize it, but building districts to make it useful is next to impossible, especially since I'm early in the game and energy credits can be a bit hard to come by.
I was wondering if you were using a mod like that. I'm guessing it's an unintended side-effect or bug in the mod. You might want to give some feedback to the author.I probably should mention I'm using Guilli's Planet Modifiers (yes I'm a heretic I know, please feel free to purge me) which adds some new tile blockers. Thankfully I can colonize it, but building districts to make it useful is next to impossible, especially since I'm early in the game and energy credits can be a bit hard to come by.
i recommend waiting til you have terraforming. it'd prooy be cheaper to terraform that world than to clear all the blockersI was wondering if you were using a mod like that. I'm guessing it's an unintended side-effect or bug in the mod. You might want to give some feedback to the author.
Yeah, that's my plan at this point. It's also probably a lot more efficient too.i recommend waiting til you have terraforming. it'd prooy be cheaper to terraform that world than to clear all the blockers