I'm amazed that the child whose mother and father is the one and same man is still considered a bastard!
I'm amazed that the child whose mother and father is the one and same man is still considered a bastard!
Nope. Red eyes are in vanilla.Is this a mod?
How did you manage to get coptic culture/religion? I've attempted to invite members of the Coptic Pope's court to mine but they never accept.
I started with one. As count in Damietta in 769.How did you manage to get coptic culture/religion? I've attempted to invite members of the Coptic Pope's court to mine but they never accept.
Oh, I didn't know about that one. Thank you!I started with one. As count in Damietta in 769.
Your game is about to turn a lot more... interesting once you start having a lot of descendants with the immortality bloodline.
You can buy a favor from them and force-invite them over (requires the Conclave DLC). It has some restrictions, but you can usually find someone who is an eligible target.How did you manage to get coptic culture/religion? I've attempted to invite members of the Coptic Pope's court to mine but they never accept.
What interesting in descendants except some more health?Your game is about to turn a lot more... interesting once you start having a lot of descendants with the immortality bloodline.
What interesting in descendants except some more health?
The only immortal being here is my character.
At least for now
Many bloodlines etc have effects that aren't visible in tooltips. In this particular case:
The Immortality bloodline has the property Murderous AI, meaning any AI character with this bloodline will start murder plots left, right and centre. If you have a lot of descendants, it could get messy...
Very unusual but ok, I'll send him there.AI characters will only use this plot if:
- Target does not have a pilgrim trait
I'm pretty sure that this is only intended to prevent AI from starting plots against people who are currently on a pilgrimage. After you return, you'll be fair game.Very unusual but ok, I'll send him there.
chance = {
...
modifier = {
factor = 0
ROOT = {
is_pilgrim = yes
}
}
I'll quote from my bloodline breeding guide:What interesting in descendants except some more health?
The only immortal being here is my character.
At least for now