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VolitionNewlove

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Religion is perhaps the most frustrating, aspect of Europa Universalis at present. Not much has changed since the year 2000 release of the original Europa Universalis. Perhaps what's made this most notable is the fact that we have Crusader Kings 2 to compare it with. Surely, especially comparing to Crusader Kings II, we've had enough time to add much more detail to the current aspects?

Miaphysitism and Ibadiism are literally nonexistant, despite being seperate religions in Crusader Kings. As the schism between Western and Eastern Orthodoxy occured in 451, 603 years before the Schism between Catholic and Western Orthodox 1054, Eastern Orthodoxy is considered to be more distinct from Western Orthodoxy than Catholicism is, and yet the Kingdom of Ethiopia still remains religiously identical to Byzantium and Novgorod. Oman is even given a powerful unique National Idea set (especially for a non-western nation,) and yet it seems that its religion is instead just given as "Shi'ite," to further highlight the vast lack in the aspect of religion.

Heresies, upon conversion from Crusader Kings II to Europa Universalis, will simply join the parent religion, and suddenly your Cathar France is Catholic again. Interesting to note is that becoming the dominant religion (thereby making the other religion a heresey) will simply mean that they convert to your religion upon conversion to EUIV. This also means that heretic rebels won't be able to convert your country despite conquering it and collapsing it. Speaking of which, why aren't heretic rebels, having conquered your entire nation, able to thus rule it, instead only converting your nation if they control more provinces and you are not a Shogun or Japan? It seems strange that after Sunni rebels take over your Animist Oyo nation, they instead decide to call it quits and go back home.

Which leads to another problem. Pagan exists as a single, unified group, spread all over the map, the religion Ryukyu being identical to Mutapa and even the Aztecs, despite its religion being part of the same group as Shinto in reality. They also feel flavourless. Despite being the mighty Empire of Mexica (Aztec,) your religion is still listed as "animist." Interesting to note is that a reformed Aztec religion in CK2 upon conversion to EU4 will actually be granted its own religion, highlighting the problem with the religion in the base game. In addition, your relations with other nations will be high despite having never met, and having radically different religions.

Another notorious aspect is that all the Eastern and Southern Asian religions from Hinduism to Taoism and Shintoism are all grouped together, purely for the mechanical aspect to prevent them from holy warring each other. Surely a better idea would be to prevent these religions from Holy Warring non-Abrahamic religions rather than grouping them together? Perhaps some, such as Buddhism and Hinduism could be divided up into their different sects. Sikhism, as well, despite having a state which was historically Sikh (Punjab) only exists as a heresey for Sunnis and Hinduists, which also has the effect of Punjab (which is instead given Hindu in-game) having Sikhs only appear as heretical rebels! Even if Punjab only appeared late in the game's timeline, the fact that Sikhism was a major religion which formed during the game's period should surely lend itself to some interesting events for its formation.

Anyway, just some things to think about. While perhaps not all the problems would be addressed in such a DLC, it is a certainty that it's about time that religion in Europa Universalis needs a looking-at.
 
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Jango40

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One can only wonder why they didn't make the religious system similar to CK2. It's better in every way.
Hell, even freaking Total War games are much, much better than EU games in the aspect of religion.
 

Schmoekoeksklok

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I don't really want more religions, before they make the religions that already exist more interesting.

Christianity is obviously the most involved and that's fine. The muslim Piety system and decisions depending on rulers are great, and patriarch authority is acceptable.

But the eastern religions as well as the pagans are all just buffs/debuffs. No choices involved with them at all, except for about two decisions each. If those aren't fleshed out first, you're just going to get a bunch more of those uninteresting religions when you split them up.
 

Knab

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I agree, but not on the lack of more religions/religious groups itself, rather on the fact that religious gameplay has still massive room for improvement.
For example now as the Ottomans, is definitely cheaper in every sense to mass convert your heatens, instead of tolerate them.

Obviously is not easy to find a common mechanic that may cover both Ottoman tolerance and the forced conversions in the Americas;
but I feel that Religion(s) can possibly be improved.

And then Trade. :cool:
 

blackchoas

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A few things, one I doubt it will be the next expansion, personally my money for the next expansion is an improvement to trade which will include a dynamic trade map

Second I converted a game of CKII where the Ibadi Faith had overcome the Sunni faith as the dominate form of Islam and I ended with a version of EUIV where there were 3 branches of Islam, Ibadi in Africa, and Arabia, Shiite in Persia and Sunni in India and Malaysia, so unless I'm suffering from a weird and unique error I think you might be misinformed

You are however right about some of the problem with religion like the grouping of pagan and the eastern religions . It really never made sense to me how the Emperor of Ming's cousin of the Raja of Hindustan since were allowed to royal marry them it doesn't seem right

However you say nothing about the true core of the problem, and that is that it feels like religion doesn't really matter. Sure there are some benefits and such but I feel there are few religious events and other than the revolt risk issue and the Papacy bonus I normally ignore religion, generally I will stay catholic unless I have massive event based conversion and just spam convert everything that is wrong until were uniform, except a game I had as Ming where my tolerance of heretics was higher than my tolerance of the true faith and that game I had tolerance of heretics and heathens so high I literally could just ignore religion and have no issues because of it
 

Jango40

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A few things, one I doubt it will be the next expansion, personally my money for the next expansion is an improvement to trade which will include a dynamic trade map

Second I converted a game of CKII where the Ibadi Faith had overcome the Sunni faith as the dominate form of Islam and I ended with a version of EUIV where there were 3 branches of Islam, Ibadi in Africa, and Arabia, Shiite in Persia and Sunni in India and Malaysia, so unless I'm suffering from a weird and unique error I think you might be misinformed

You are however right about some of the problem with religion like the grouping of pagan and the eastern religions . It really never made sense to me how the Emperor of Ming's cousin of the Raja of Hindustan since were allowed to royal marry them it doesn't seem right

However you say nothing about the true core of the problem, and that is that it feels like religion doesn't really matter. Sure there are some benefits and such but I feel there are few religious events and other than the revolt risk issue and the Papacy bonus I normally ignore religion, generally I will stay catholic unless I have massive event based conversion and just spam convert everything that is wrong until were uniform, except a game I had as Ming where my tolerance of heretics was higher than my tolerance of the true faith and that game I had tolerance of heretics and heathens so high I literally could just ignore religion and have no issues because of it
Yeah, but you shouldn't both own CK2 and the DLC to have heresies, should you?
 

Draker5

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I don't think religion was that big a deal in the time span of EUIV compared to CKII. Sure there was the inquisition and the 30 year war but all in all it was a lot more about economical and political power.
 

Aethelred

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I'd prefer to have some kind of "internal-affairs"-DLC first, although I don't think that there is a lot of hope for it in this version of EU. A court/factions-system is simply too comprehensive and big for an "expansion". I hope that the next EU will offer a lot more in this regard. I hope for a political simulation (Europa Curiarum/Aularum!) rather than a standard "conquer everything"-strategy game.

The question for me is whether you can turn religion (or, even more important for Europe: confession) into an important aspect of the game as long as the game is lacking a sophisticated "internal affairs"-system? I doubt it. First, you need to get the mechanics and agents of power into the game, and only then can you add some factors that influence their behaviour (like religion).
 
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unmerged(465279)

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I'd be content with just having the cardenal game be less of a chore.

I don't really agree that religions should be expanded, you are playing as a nation after all so I think the current system is detailed enough. Theres also plenty religious-based vents and decisions in the game already, so for the impact religion actually has on the game (just enough IMO) it's actually well done.
 

Aethelred

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I don't really agree that religions should be expanded, you are playing as a nation after all so I think the current system is detailed enough. Theres also plenty religious-based vents and decisions in the game already, so for the impact religion actually has on the game (just enough IMO) it's actually well done.

Well I support every suggestion that helps to get rid of the "modern nation state"-feeling. As you say, in EU you're playing as a state (rather than nation), that's true. However, it's wrong from a historical point of view. Monarchies and republics in early modern Europe were definitively NOT (nation-)states in the modern sense. And it's quite a pity that there doesn't seem to be a lot of effort to capture baroque Europe, as it would have so much to offer (most of which has not found any attention by the gaming industry yet). A world of courts, ceremonies, notions of personal honour, titles and privileges, noble houses, awesome music, several distinct aesthetics, confessional conflicts, etc. etc.

While CKII tries to capture the political structures of the age (of course, with some abstractions and compromises), EU does not. That doesn't make it a bad game, but it lacks immersion and it's not the historical and political simulation I'm secretly hoping for. ;) One day, I want to accept the formal submission of the ambassador of the king of X, whose armies have been beaten by my favourite and protege Montecuccoli, to the sounds of Monteverdis' Orfeo's Toccata. And I want to charge my ambassador in Venice to send me over this famous new castrati-singer, which will make my court even more splendid. And there would be hundreds of agents or cavaliers at my court! The great ambassades would be welcomed in a special ceremony! And I want to have the leaders of the rebellious estates of Moravia executed! And I will have pamphlets written against the king of Spains' claim on the first place in Rome! And I want to welcome the Jesuits in my kingdom to let god triumph over those lousy heathens (I'd never let any of them serve me and my kingdom!)!
 
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Manbearpig

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More then anything else I want the Eastern religions to be more fleshed out. I like playing in the East and becoming powerful and westernizing early, and I like to role-play the religion, and not have it so immensely obvious that the Abrahamic faiths kick my Confucian/Shinto/Buddhist/Hindu teeth in.

Additionally I want Sikhism to be added, it could be like reformed, somewhat rare and hard to take off, but have military benefits that put Shi'ites to shame. Every time I play a Nepal game, I get through conquering Northern India and converting everything to Nepalese, and realize I can't switch to Sikhism and be double-badass.
 

Straigthtsilver

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As someone who was spoiled by the now-excellent religion system in CK2, I think it is a travesty that EUIV's religious aspects are so lacklustre across the board. I would love for a DLC or patches to improve the game's religious aspects.
 

unmerged(465279)

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As someone who was spoiled by the now-excellent religion system in CK2, I think it is a travesty that EUIV's religious aspects are so lacklustre across the board. I would love for a DLC or patches to improve the game's religious aspects.

What a load. Why do some CK2 players seem to think EU4 should be some sort of sequel to CK2, be it in a different gameplay style. Possibly because of the converter? Who knows. Either way I think it's a travesty you assume CK2 should be the standard for how EU4 should be, in a similar way that it would be rubbish for EU3 players to demand your prized CK2 to be similar to that game.
 

Vedinu

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What a load. Why do some CK2 players seem to think EU4 should be some sort of sequel to CK2, be it in a different gameplay style. Possibly because of the converter? Who knows. Either way I think it's a travesty you assume CK2 should be the standard for how EU4 should be, in a similar way that it would be rubbish for EU3 players to demand your prized CK2 to be similar to that game.

Europa Universalis is supposed to be a somewhat realistic alternative history simulator.
While you don't need to manage complicated succession or feudal systems,
there should be a good religion system. Focusing on that in an expansion wouldn't make this CKII.
 

CzokletMuss

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Europa Universalis is supposed to be a somewhat realistic alternative history simulator.
While you don't need to manage complicated succession or feudal systems,
there should be a good religion system. Focusing on that in an expansion wouldn't make this CKII.
I agree and support OP idea. There should be more focus on religion besides two-three small bonuses which doesn't really matter in the grand scheme of things. There is a College of Cardinals for Catholic, Reformation and fun with the patriarchs for the Orthodox and that's basically it. Kinda dissapointing for this period of history.
 

Straigthtsilver

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What a load. Why do some CK2 players seem to think EU4 should be some sort of sequel to CK2, be it in a different gameplay style. Possibly because of the converter? Who knows. Either way I think it's a travesty you assume CK2 should be the standard for how EU4 should be, in a similar way that it would be rubbish for EU3 players to demand your prized CK2 to be similar to that game.

By what sort of lunacy did you derive me demanding that EUIV be identical from CK2 from my post? How is asking for greater detail for a critical component of the game somehow a travesty?

I'm quite happy with CK2 and EUIV having different gameplay styles because they are fundamentally different games. The EUIV era is defined by religious events, chief among them being the Reformation and Counter-Reformation. If you want to be less euro-centric, then you can also look at the rise of Sikhism in northern India and the replacement of Sunni Islam with Shia Islam in Persia.

Also, for the record, my favourite Paradox game is Victoria II which had likely the least focus on religion in any Paradox title besides the Hearts of Iron series. Crusader Kings 2 is not 'precious' for me, nor for many other people considering these forums aren't exactly hotbeds of inter-game rivalry.