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Marxistbard

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I was playing for the first time with the CSA in a game I all but finished. I loved it,really did. I barely got my army rebuilt in time to finish covering my borders, I ran out of manpower so I had trouble covering my flanks as my spearhead carved out chunks of the east, After Utah revolted I expanded out to meet them, all in all it really felt like playing the novel.

I know the peace events are still works in progress, but while I was playing I had trouble encircling US troops and a lot of them escpaed to the west via quebec before I annexed it. So after conquering New England I looked to the west. The US had started the war with 62 Divisons and 6 armored dvisons. By this point they were only down to 42 divisons, still had all their armor and with the revolts of Utah and Canada they had less terrotory to cover. So as I make my first strike I take Chicago when the peace event came up. I was hoping to deny it, but there were no options. Even with everything going wrong as it was, I belive the US very easily could have continued the fight with as many troops as they did have. Is there anyway that the US has to be down to a certain number of divisons before surrendering?
 

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Marxistbard said:
Is there anyway that the US has to be down to a certain number of divisons before surrendering?

I checked the event commands and there are apparently triggers for an amount of divisions, although I dont recall ever seeing them in use (perhaps they may even be leftover triggers...?)

I realise why you want any surrender tied to amount of troops- why indeed would someone surrender with 50 divisions still in the fight? However- triggers like this have problems of their own. What happens if said 50 divisions are in hawaii or stuck overseas while your mainland is overrun for example...etc etc

The potential exists for some odd scenarios to develop- even worse ones that exist already!

Thank you for the post, post again if you have any more thoughts on this.
 

unmerged(63886)

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A question regarding the novels of Harry Turtledove; I'm on my way to the city to buy the three settling accounts books, but I just want to make sure, that there are no aliens or people from other space, just a alternative historical outcome? (Don't like sci-fi) :)

(I thought of this after seeing two threads with the name Turtledove (yours being one) and the other Turteldove alien mod.))
 

ravensuominen

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TeutonburgerW said:
A question regarding the novels of Harry Turtledove; I'm on my way to the city to buy the three settling accounts books, but I just want to make sure, that there are no aliens or people from other space, just a alternative historical outcome? (Don't like sci-fi) :)

(I thought of this after seeing two threads with the name Turtledove (yours being one) and the other Turteldove alien mod.))

No, scifi, don't worry! :)
 

Marxistbard

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HMS Enterprize said:
I checked the event commands and there are apparently triggers for an amount of divisions, although I dont recall ever seeing them in use (perhaps they may even be leftover triggers...?)

I realise why you want any surrender tied to amount of troops- why indeed would someone surrender with 50 divisions still in the fight? However- triggers like this have problems of their own. What happens if said 50 divisions are in hawaii or stuck overseas while your mainland is overrun for example...etc etc

The potential exists for some odd scenarios to develop- even worse ones that exist already!

Thank you for the post, post again if you have any more thoughts on this.

I was going through the events earlier today and saw there was a possible peace event for the US following a successful blackbeard, and following a successful drive to the east. Maybe a final US offer of peace which fires with the same province controls as Drive to the East and Los Angeles?
 

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Marxistbard said:
I was going through the events earlier today and saw there was a possible peace event for the US following a successful blackbeard, and following a successful drive to the east. Maybe a final US offer of peace which fires with the same province controls as Drive to the East and Los Angeles?

Jake was expecting the US to fold after the CS cuts its corridor to Lake Erie (surrender option 1). The second surrender event is after a larger occupation.

Los Angeles?
 

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DarkReborn said:
Yes it is, i've played It this afternoon, and it was army 1.1

Although I should point out that as the latest readme states the latest version of the mod is not built specifically for Armageddon.

It is quite possible that some features will not work- eg I doubt the CS will build naval attachments.

For those interested there will be a final version for DD and then a new version for armageddon, both of which will be released after In at the Death is realeased.
 

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Quick set of questions:

Given that we had a USS Cowpens (as a light Carrier) in our WW2, wouldn't it make sense for the CSA to have a ship called Cowpens for a carrier?

Also what about some of the other Revolutionary War heroes from the South?
 

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Going off my last posting...say I want to add a couple of extra ship names, how would this be done without messing up the mod?
 

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Karagin said:
Quick set of questions:

Given that we had a USS Cowpens (as a light Carrier) in our WW2, wouldn't it make sense for the CSA to have a ship called Cowpens for a carrier?

Also what about some of the other Revolutionary War heroes from the South?

Hadnt really thought of that, thanks for the suggestion.

To edit names go to db/unitnames.csv
 

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HMS Enterprize said:
Hadnt really thought of that, thanks for the suggestion.

To edit names go to db/unitnames.csv

Okay thanks, I am still learning the whole mod thing...wish the built in editor didn't mess things up etc...

Glad to help.
 

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HMS Enterprize said:
^Editor is evil- stay away!

All to true...wonder why they haven't fixed it yet...
 

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HMS Enterprize said:
I checked the event commands and there are apparently triggers for an amount of divisions, although I dont recall ever seeing them in use (perhaps they may even be leftover triggers...?)

I realise why you want any surrender tied to amount of troops- why indeed would someone surrender with 50 divisions still in the fight? However- triggers like this have problems of their own. What happens if said 50 divisions are in hawaii or stuck overseas while your mainland is overrun for example...etc etc

The potential exists for some odd scenarios to develop- even worse ones that exist already!

Thank you for the post, post again if you have any more thoughts on this.

This is similar to what I have seen happen with CSA when they are defeated, they have numerous units fighting with England and France, though they never seem to aid Russia odd that really it is, yet they never bring those home to help defend the country and once the CSA is defeated these units revert to English or French control, though they keep their Generals and names...which I like, but it is still odd that they would send so much overseas...and given that you are aware of this I am just adding it as a counterpoint that things are wacky all around.
 

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^The joys of getting the AI to act sensibly :)

It is being worked on.