You have to define areas for garrison troops to defend...manually. What's worst is that once you move your troops just for a bit, you'll have to define all those areas manually all over again.
Look at the system in place in Victoria 2. You put troops in an area, turn on auto suppress, and that's it. When a new rebel pops up, the closest troop will take care of it. This is WAY better than what we have in EU4 right now...and that's an old system from a very old game btw.
Look at the system in place in Victoria 2. You put troops in an area, turn on auto suppress, and that's it. When a new rebel pops up, the closest troop will take care of it. This is WAY better than what we have in EU4 right now...and that's an old system from a very old game btw.
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