I did some searches for this and found nothing official. During this period navies were the pinnacle of national power and huge sums of money were tied up in them. One of the things in Victoria 2 I would like to see if a much greater variety of ships and prestige tied to building them and being the first.
In the first game one of the things that bothered me the most was the massive gap in technoligy between sail ships and late steam ships. In fact there was a gap that stretched something like 35 years. It went from Man-O-Wars and Frigates to ironclads. That is a huge leap. And the period from arouind 1855 to 1885 has just two classes of ship and one really generic class the commerce raider.
The age of sail is fine I think with the ships represented. But the early steam age needs a lot more classes. It needs side paddle wheel steamers and screw frigates and screw sloops.
Moving into the more modern age I think each class needs a 'early' and late class. Early and late light cruisers and armored cruisers. Early and late battleships.
The really modern ships had such short lifespans that perhaps they could be broken down into first and second rate. Countries like Germany and England and France had first rate ships while Austria-Hungry and Italy and the ships sold to South American navies were a class below.
Finally the pinacle of naval design would be oil burning battlecruisers and battleships.
The variety I think would spice up the naval side of the game which is such a important competent. I realize the game is not a naval wargame or even HOI but I think think some extras classes could be squeezed in seeing as how the game is going to cover 100 years of the most rapid naval development in history.
Secondly naval building and being first to build something should net a prestige bonus. It should also be a regional thing. South America had it's own naval arms race and Japan built it's navy for modernization purposes as well as national prestige purposes.
Each ship should have prestige attached to it and being the first to launch a pre dreadnought or dreadnought should be a bonus.
If the game got really detailed maybe the first ship to have guns of a certain size or ships of a certain weight. But that is probably a pipe dream.
Third it would be a neat option if countries like France, Britain and Germany could build and sell ships to other navies. This is also probably a pipe dream but would be really neat to see in an expansion.
This is how a lot of nations got their naval start or was the only way they acquired ships.
Nations like Japan, Brazil, Argentina, Turkey, Greece, Australia and New Zealand all purchased ships at various times.
Thanks for reading
In the first game one of the things that bothered me the most was the massive gap in technoligy between sail ships and late steam ships. In fact there was a gap that stretched something like 35 years. It went from Man-O-Wars and Frigates to ironclads. That is a huge leap. And the period from arouind 1855 to 1885 has just two classes of ship and one really generic class the commerce raider.
The age of sail is fine I think with the ships represented. But the early steam age needs a lot more classes. It needs side paddle wheel steamers and screw frigates and screw sloops.
Moving into the more modern age I think each class needs a 'early' and late class. Early and late light cruisers and armored cruisers. Early and late battleships.
The really modern ships had such short lifespans that perhaps they could be broken down into first and second rate. Countries like Germany and England and France had first rate ships while Austria-Hungry and Italy and the ships sold to South American navies were a class below.
Finally the pinacle of naval design would be oil burning battlecruisers and battleships.
The variety I think would spice up the naval side of the game which is such a important competent. I realize the game is not a naval wargame or even HOI but I think think some extras classes could be squeezed in seeing as how the game is going to cover 100 years of the most rapid naval development in history.
Secondly naval building and being first to build something should net a prestige bonus. It should also be a regional thing. South America had it's own naval arms race and Japan built it's navy for modernization purposes as well as national prestige purposes.
Each ship should have prestige attached to it and being the first to launch a pre dreadnought or dreadnought should be a bonus.
If the game got really detailed maybe the first ship to have guns of a certain size or ships of a certain weight. But that is probably a pipe dream.
Third it would be a neat option if countries like France, Britain and Germany could build and sell ships to other navies. This is also probably a pipe dream but would be really neat to see in an expansion.
This is how a lot of nations got their naval start or was the only way they acquired ships.
Nations like Japan, Brazil, Argentina, Turkey, Greece, Australia and New Zealand all purchased ships at various times.
Thanks for reading