Xenophobia is based on emotional thinking (fear and disgust in particular) and conspiratorial thinking. Xenophobes invent their own reality, their actions will always seem contradictory if you don't understand how they think.Right now Indentured Serfs and free citizens have identical specialist output under Slaver Guilds + Meritocracy.
Easy enough to check even before you un-pause
Yeah that's the common justification. But then why can I make these chimpanzees Residents if I want? Why can we declare them our Rival? It seems like my empire knows the xenos are actually just as competent as its own citizens, it just wants to be hostile to the xenos for reasons which the empire itself knows are not valid, since it could choose to treat them differently.
IMHO the game needs Xenophobes as enemies (and as a distinct play style) so I'm not trying to change this, but it's just not something that makes sense to me.
Folding Ideas on YouTube made a documentary called "In Search Of Flat Earth", you should check it out if you want to be able to grok it.
Of course, just because a xenophobe will invent their own reality where meritocracy + xenophobia makes sense doesn't mean it should in the game. The game has to have the same mechanics and flavor text no matter what is going on inside the player's head. We can have our own perspective and opinions, but facts and logic is something we must share with everyone. Trying to live in your own reality is delusion
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