- Aug 3, 2008
Wow! Fantastic! I'm glad that I found this through the AAR Showcase, for it is for sure the most intriguing read I 've had in AARland so far. Great Report, just a bit light on the After Action side of things, though.
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
That's alright mate - always nice to see an update out of you, regardless on which of your AARs it happens to be
My mind has been overrun by the forces of chaos.
Black stones. All so obvious really...
Great to see another update and a summary to boot. The latter is definitely useful but probably wouldn't be needed if we were getting updates on a regular basis *cough*
And yes, airships are simply cool. By extension that makes this AAR the place to be seen
Hmm... Wonder if they're related by more than word choice.
My God this isn't dead! Glad to see it back, Fifty!
The Law is everywhere.Food. Food. And poetry.
Where is the Law?
Good, proper Haitian food.That chicken sure does sound good.
Haiti is actually easier in VIP than vanilla. In vanilla (which this is), there's no sugar but rather both provinces are tobacco, and so you start off pretty poor. Tobacco is okay, but eventually it's worthwhile to try and attract immigration and industrialise.Haiti is a bit overpowered if you think about it. Creole is the only accepted culture and there's a lot of money to be made. Just research freedom of trade and other industrial technologies and you're sugar production will soon hit the roof.
Though I've never played a game as Haiti. I find it so funny and easy to conquer Haiti, get 3.0 sugar production out of it and have it provide about 36 monthly income for me (it's practically the easiest country to conquer and one of the most worthwhile colonies in the game. Plus it's state and you can build factories there to assimilate non-cultures).
Especially when playing as a small minor, it makes me feel like I'm doing Operation Red Guard, grabbing the regulars from the pub, arming em' with shotguns and rifles and overthrowing a Caribbean Republic