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CyaN

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I thought it would be interesting to discuss something that has become quickly apparent: how localized the plagues are, and how that affects (or doesn't affect) the balance of power, so to speak, of the game.

The Mediterranean is the focus of most plagues. Spain, Italy, the Levant and, especially, the ERE is where you'll see most of them at any given time. It doesn't mean that they don't happen in other places, but certainly they're much more likely to appear there. This seems reasonable and intuitive; I'm by no means an expert on the history of medicine, but those are the areas where the trade flows and where the European population is more concentrated, at least in the earliest startdate. So I guess that this is very much WAD.

Still, the change is very dramatic. I have gone a century as Scandinavia without a plague, while on the ERE, you have a plague somewhere 2 out of 3 times, and you spend several years locked up in your castle every other decade. I wonder if that's intended too, or if the algorithm got a bit out of hand and led to an outcome that is more extreme than intended.

And other than that, do you think that this has a noticiable effect on the global balance of power? Byzantine Emperors have short lives and so do their vassals; nonetheless, I have seen it expand moderately and it doesn't seem to have too much trouble in the long term (other than being in a quasi-perpetual civil war and changing Emperors in a whim, but this is the ERE, so that's basically how it should work). Still, I haven't played enough, so I couldn't say if the depopulation of characters and the lack of Prosperity bonuses eventually harms them.

So... Any thoughts about any of that? What's your experience with it?
 

CyaN

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By the way, I think this screenshot illustrates the topic nicely.

7WBJzpf.png
 

thevmag

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These areas also tend to be more prosperous. On top of being fairly close to the tropics, the aforementioned trade makes these Mediterranean regions very prosperous. In-game, Prosperity makes you more susceptible to disease, encouraging hospital development to cancel it out. Hence, areas around Byzantine, Merchant Republics and Silk Road routes are far more likely, in-game and irl, to succumb to epidemic. Meanwhile, sparsely populated and more out of the way regions (Mongolia in my game, Scandinavia in yours) tend not to catch epidemics till everyone else is too depopulated.
 
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CyaN

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In-game, Prosperity makes you more susceptible to disease

I just realized... That means that Viking raids, by getting rid of the troublesome Prosperity, prevent the outbreak of plagues. So Vikings are basically epidemiologists who work to keep Britain free of disease.

I always knew that I was pillaging them for their own good! And they don't even thank me.
 
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xxdspawnxx

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yea ive watched in the 769? start date where the ERE emperor with like 10 kids lost all but 2-3 of his children to smallpox/measels/camp fever/consumption and was constantly in seclusion because the country was always in an epidemic same for most of the muslim lands with the silk road
 

Garak67

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When I played as Malta there was many plagues in Sicily, but no plagues made it to Malta. No plagues after 30-40 years have made it to the island so I wonder if it's purely land based. Maybe people have played through more and have had plagues get there. But that's the anomaly I've found so far.