Why should this event only apply to spain, then?
And really, why should it apply at all, when the economy isn't mismanaged?
And really, why should it apply at all, when the economy isn't mismanaged?
Why should this event only apply to spain, then?
And really, why should it apply at all, when the economy isn't mismanaged?
The stability investment cost me roughly 4000d which I'd like to have put into trade tech.
I would argue I ought be compensated about 1000d for lost census income aswell, but I won't make a stink about it.
Edit: Actually, I will. In addition, 10 years without the 3 manus is 66d * 10 * 3 = 1980d lost.
Why should this event only apply to spain, then?
And really, why should it apply at all, when the economy isn't mismanaged?
Spanish bankruptcy events will be slept and the standard inflation for gold mine events (as in you getting 1 % inflation for every 100 gold income you have) fired around 1630 and again around 1690.
Naturally, these inflation events will fire for everybody owning gold provs (and not just Spain).
Each stability cost for Spain in 1596 costed 1321 ducats. Spain lost 3 stability points by event. 1321x3=3963
Each refinery contributes 5d monthly. The bankrupcy fired in 1592. Session ended in 1605. Meaning we played 13 years after you were bankrupt via event. 5x12x13=780
Each refinery, if built in the proper province (wine or sugar) will provide the owner with 12 extra ducats yearly. 12x13=156
Spanish census by 1596 were around 477. At stability 3, they would be 572,4. So, you would be earning an extra 95,4 ducats yearly if you were at full stability.
95,4x13=1240. So, 1240d should be added directly into the treasury. A similar amount of cash should be sent into an area of investment of your choice (after all, stability affects income from tax, and not only census taxes).
In other words, if the event is slept, Spain should get:
5359d invested in an area of choice of Spain
780d invested into trade tech
1240d put directly into the treasury
Probably an extra 1000 ducats for the troops lost and lost TE.
Well, why should the war of religion fire to France if he already converted every goddamn french to his state religion? Why should Venice have the Veneto-Turkish conflict events giving Venice extra galleys if the OE and Venice are allies? And i could go on like this forever.
It only applies to Spain because Spanish monarchs after Filipe II were pure jackasses. And because no one else had a bankrupcy during this time. Bad events are bad events - everyone got their share of em. But, bad events should be reduced, for multiplayer purposes. That is why i am reducing the pain that the bankrupcies cause for Spain. 15% inflation given off the hat, is absurd. 6% inflation, coupled with the gold inflation Spain gets early, is punishment good enough.
now why do we have those?
There will be an inflation cap at 6 %, effectively meaning you will never have to endure more than 6 % inflation gain per gold mine event, regardless of how many gold provs you hold.
and why limit to only 6% effectvly only helping spain? No other campaign i can remember of had free inflation as reward for getting to gold first. Im supposed to accept 8 inflation for free because that piece of crap of gold provs i own give plus the one mats is editnng to me gimme me some 400~ income? There is no logic in this.
I am quite against this one. It is only benefiting Spain. Infact, the entire rule benefits only Spain. But having a cap is... very bad.
That is why i am reducing the pain that the bankrupcies cause for Spain. 15% inflation given off the hat, is absurd. 6% inflation, coupled with the gold inflation Spain gets early, is punishment good enough.
Having inflation events is absolute standard and has been for many campaigns.
It´s an all out more fair deal in lieu of the spanish bankruptcy events that only punish Spain and nobody else (who also may have gold mines).
And how the deuce can you be whining about getting 8 % inflation if there is a cap that says nobody can gain more than 6 %? In general, it helps to think.
Eh?
You posted this yourself...even this evening:
A cap is a good thing as it puts a limit to the pain one nation gets through these events. 6 % is enough punishment per event. Especially so as the event will occur twice. Adding even more pain will only lead to countries becoming unplayable. And that is not something which would be good for this campaign.
if you thought for a second instead of going all out smartass on me, ud conclude from my gold income im accounting for the 1630 and 1690 additions. Also, why those dates? why not even 1 century spaced together? And if spain is getting their bankrucpy removed, tell me again, why are we having the events?
I dont find any good on granting the OE basically the same inflation as Spain, even if Spain is sucking 2x or more income from gold than the OE. Specially if Spain has been sucking gold inflation since 1500 or so, while the OE has only recently annexed Mali.
I cannot see the fairness behind the rule. Mostly because of the cap.
Spanish bankruptcy events will be slept and the standard inflation for gold mine events fired around 1630 and again around 1690.
These events have the following effect:
< 500 gold income:
You receive 0.75% inflation for every 100 gold income you have (minimum being 1 % inflation if you have <100 gold income but >0).
> 500 gold income:
You receive 1% inflation for every 100 gold income you have (capped at 6%).
There will be an inflation cap at 6 %, effectively meaning you will never have to endure more than 6 % inflation gain per gold mine event, regardless of how many gold provs you hold.
Naturally, these inflation events will fire for everybody owning gold provs (and not just Spain).
Did you have to clutter down my thread with this discussion...?![]()