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Feb 1, 2002
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Originally posted by Crook
When country created from reviolt it's automatically gets its capital province as its core province.

Ah, now I get it, I had not looked at the corrected SPA3156 tirgger. sorry about that one.

Thanks,
 

Nikolai II

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I hope this is the right forum for this :)

About that event 24031 'The Knights move to Malta' I would think that option B would also beg for add_countryculture which = maltese. It is just a one-province culture, and even if you don't sacrifice greek for it I think that moving your capital there should be enough to get the culture.
If you think it would be too good I could easily see a -5 in stab instead of -1 (trying to hold on to too much at once is bad for your health) and maybe also a revolt in 481 (locals feeling at once abandoned to the turks and put at risk of war)

I actually didn't add 819 to core in option c, (since the gift horse is scoffed at) but instead put 3k inf in 481 (mimicking option a) (locals encouraged by knights willing to risk it all in defence of rhodes?)
 
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How does something like this sound?

Code:
#Order moves to Malta#
event = {
	id = 24031			
	random = no
	country = KNI
	trigger = { owned = { province = 819 data = -1 }
			owned = { province = 481 data = -1 }
			exists = TUR
	}
	name = "Order moves to Malta"
	desc = "EVENTHIST3540"
	style = 2
	date = { day = 1 month = january year = 1419 }
	offset = 2
	deathdate = { day = 1 month = january year = 1820 }

	action_a ={				
		name = "Abandon Rhodes"
		command = { type = stability value = 2 }
		command = { type = domestic  which = centralization  value = 2 }
		command = { type = capital which = 819 }
		command = { type = addcore which = 819 }
		command = { type = add_countryculture which = maltese }
		command = { type = removecore which = 481 }
		command = { type = remove_countryculture which = greek }
		command = { type = secedeprovince which = TUR value = 481 }
	}
	action_b ={			
		name = "Just move the capital"
		command = { type = stability value = -1 }
		command = { type = domestic  which = centralization  value = -1 }
		command = { type = capital which = 819 }
		command = { type = addcore which = 819 }
		command = { type = add_countryculture which = maltese }
		command = { type = removecore which = 481 }
		command = { type = remove_countryculture which = greek } 		
		command = { type = relation which = TUR value = -150 }
	}
	action_c ={			
		name = "Remain on Rhodes"
		command = { type = stability value = -3 }
		command = { type = domestic  which = centralization  value = -2 } 		
		command = { type = addcore which = 819 }
		command = { type = inf which = 481 value = 3000 }
		command = { type = relation which = TUR value = -450 } 		
	}
}
 
Feb 1, 2002
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Originally posted by Crook
Why would centralization be affected?

Well, discounting any other acquired territories...

governing two islands with differing cultures, religions, and primative communications dependent upon the weather = decrease centralization

one island with one culture one govt. = more centralized.

(In addition, I personally like to go a little centralized, and from that point of view, that makes option a) more enticing for a human, though I think a human player would generally be trying to decide between B) & C) anyway, while it is obvious we want the AI to take A) for historicity.

Just throwing suggestions out:)
 
Feb 27, 2001
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Originally posted by Annibale


Well, discounting any other acquired territories...

governing two islands with differing cultures, religions, and primative communications dependent upon the weather = decrease centralization

one island with one culture one govt. = more centralized.

(In addition, I personally like to go a little centralized, and from that point of view, that makes option a) more enticing for a human, though I think a human player would generally be trying to decide between B) & C) anyway, while it is obvious we want the AI to take A) for historicity.

Just throwing suggestions out:)

Nice reasoning, but wouldn't it then apply to any country gaining any territory? Portugal colonizing Brazil should then get less centralizaed as well.
 
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Originally posted by Crook


Nice reasoning, but wouldn't it then apply to any country gaining any territory? Portugal colonizing Brazil should then get less centralizaed as well.

Good point, I hadn't thought of applying the reasoning elsewhere, e.g. to colonial empires or acquisition through conquest or otherwise. I generally think of altering centralization when there is a question of moving ones capital... but it does seem that a state would have difficultly maintaining centralization if they were large/unwieldy.
 

unmerged(9556)

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There is no reason I can see for the Knights to grow too powerful if they are dislodged from Rhodes. They did not want to go to Malta - it was only the Grand Harbour that lured them there - and it would be perfectly reasonable to hammer them economically and in terms of stability in the transfer.
They might have persuaded Spain or the Pope to give them a mainland coastal or other island territory, so Malta should not be the only game option. Perhaps something based on relative diplomatic strengths, or something purely (yech) random?
The Maltese culture is and was utterly distinctive. Gottahavit!

The historical move to Malta should also result in an automatic shift on the Naval/Land slider, since they no longer had the capability to field offensive land forces. If they moved elsewhere, this might well work otherwise.
 

Nikolai II

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And from a purely munchkin view, at least one option out of four possible should allow for getting maltese and keeping greek, but I won't mind if you put the price way up there:D
 
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Originally posted by Nikolai II
And from a purely munchkin view, at least one option out of four possible should allow for getting maltese and keeping greek, but I won't mind if you put the price way up there:D

If you choose option c (Remain on Rhodes) you'll retain greek culture (I think you get it in Greeks admitted to Order event).
 

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Originally posted by Crook


If you choose option c (Remain on Rhodes) you'll retain greek culture (I think you get it in Greeks admitted to Order event).

Ah, but I want to have four cultures:cool:
Italian, french, greek and (ta-daah) maltese :D
 

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Originally posted by Crook


Would you like that with butter?;) :D

:D With butter or with salt, but gimme gimme gimme :p

Seriously, an option
d:'Move capitol to safety, but reinforce Rhodes'
For -200d, -4Stab, -3 Central +maltese culture and CB-malta +fortress level on rhodes Rel TUR-400 SPA -150

might be fun?

Also, while I am at it, it seems redundant to have -450 in relation with TUR at option c, since it can at most go from +200 to -200.
Maybe it should be -250?
 
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Originally posted by Nikolai II


:D With butter or with salt, but gimme gimme gimme :p

Seriously, an option
d:'Move capitol to safety, but reinforce Rhodes'
For -200d, -4Stab, -3 Central +maltese culture and CB-malta +fortress level on rhodes Rel TUR-400 SPA -150

might be fun?

Also, while I am at it, it seems redundant to have -450 in relation with TUR at option c, since it can at most go from +200 to -200.
Maybe it should be -250?

Well, it seems a little too much to me. Italian & French alone make the Kni potentially powerful (though having an island capitol does limit the income somewhat, no matter what they occupy). If they stay on Rhodes, I think it is legitimate that they keep Greek, but not gain Maltese (which is largely useless for the expansionist minded anyway). If they move to Malta, I think they should lose the Greek.

Choice D) above would definitely be a no-brainer choice for the human player, and the Knights already have two events that increase fortification levels (Martinengo & la Valette events, roughly corresponding to historical times of seiges).

Just my opinion. We don't want to make things too easy (I tend to try sometimes;) )
 

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No problems, off the fortification increase and add +4 revolt risk for 60 months then:D

As you say, the no-brainer part is to keep the greek, I just want an opportunity to become another four-culturer, much like UK or Austria/Hungary and Osman? as well.

And, as you also mention, adding maltese upon the mix of italian, french and greek will not matter much.

[edit: I feel like I have become half the thread:D ]
 
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Sure, but those are/were massive empires with at least a reason to claim a multicultural makeup. I believe there was talk at one time in the eep about limiting the cultures and/or CB shields of even those behemoths. Not sure whatever happened to those ideas. Anyone know?

Anyway, how can we compare the Knights, a minor of relatively little importance (without player interference, that is), to the U.K., Austro-Hungarians, or Ottomans? In game terms, the Kni are lucky to have French & Italian cultures as it is.

I still think that if they move capital to Malta, they should gain Maltese, but lose Greek. (One could even argue that the Maltese were not that crazy about them, and that since Maltese nobles were NEVER allowed to join the Order, why should the Kni ever get Maltese culture no matter what they do.)

If they stay on Rhodes, let them keep Greek, but not gain Maltese. Three major cultures is potentially unbalancing enough...

But just my opinion. As you say, Maltese does not affect things that drastically. Lets see what someone else thinks if anyone else has an opinion;)
 
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Well, it seems you gave Knights CBs on all of the former crusader states, so why not give them a CB on Armenia Minor as well, and maybe Cyrpus?


outremer.gif
 

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Originally posted by Fate
Well, it seems you gave Knights CBs on all of the former crusader states, so why not give them a CB on Armenia Minor as well, and maybe Cyrpus?
I don't know about the Knights, but Cyprus should definitely (if they don't already - can't remember of the top of my head), since the Kings of Cyprus also were titular kings of Cilicia...
 
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Originally posted by Fate
Well, it seems you gave Knights CBs on all of the former crusader states, so why not give them a CB on Armenia Minor as well, and maybe Cyrpus?


outremer.gif




I was trying to limit the number of CB shields added. I am a little hazy on this I admit, but I think the knights at least had holdings at one time in the states I added, not sure if this is the case for Armenia Minor.

I think Cyprus is reasonable, they were based there before taking Rhodes, however, I am sure people will argue against giving them too many shields, even with the constraints I tried to add.

Nice map, thanks!:)