here is how I see it...
You have a division which is commanded by a General, and so you can form an Army HQ based on that unit+General.
Beneath this unit, you attach 3 more Divisions, each being commanded by a LtGen, and you form a Corps HQ on each. So the Army already has 4 Divisions in it.
Each Corps has 3 more division attached to it, commanded by MjGens. So you add a further 9 Divisions to the Army, for a total of 13, with 4 of these forming the command divisions. Given that we have customizable divisions, efficiency would encourage that you have 'HQ' divisions which would include HQ brigades.
I'll say it again, the HQ brigade will not be required to form a Corps. Requiring an HQ brigade will vastly limit a players choice and flexibility in their command structure. This goes against the general design goal of making the game more accessible. Anytime to implement a system that is more limiting than beneficial, it's a poor design choice.
Upon arriving in Africa:
Rommel wires Berlin..."WTF is my HQ Brigade, how can I form the AfricaKORPS, without a HQ Brigade."
Berlin wires back... "Seriously?? ...you cant pull a few officers together, hijack some radio equipment from a couple of tanks and get some command and control together?!?!"
Rommel wires...."hell to the no, I majored in Desert Foxy'ness at the academy, not communications...didn't you read my traits in the game file???"
I dont think an HQ brigade will be required to create an HQ for any level, but definately beneficial.
You have a division which is commanded by a General, and so you can form an Army HQ based on that unit+General.
Beneath this unit, you attach 3 more Divisions, each being commanded by a LtGen, and you form a Corps HQ on each. So the Army already has 4 Divisions in it.
Each Corps has 3 more division attached to it, commanded by MjGens. So you add a further 9 Divisions to the Army, for a total of 13, with 4 of these forming the command divisions. Given that we have customizable divisions, efficiency would encourage that you have 'HQ' divisions which would include HQ brigades.
I'll say it again, the HQ brigade will not be required to form a Corps. Requiring an HQ brigade will vastly limit a players choice and flexibility in their command structure. This goes against the general design goal of making the game more accessible. Anytime to implement a system that is more limiting than beneficial, it's a poor design choice.
Upon arriving in Africa:
Rommel wires Berlin..."WTF is my HQ Brigade, how can I form the AfricaKORPS, without a HQ Brigade."
Berlin wires back... "Seriously?? ...you cant pull a few officers together, hijack some radio equipment from a couple of tanks and get some command and control together?!?!"
Rommel wires...."hell to the no, I majored in Desert Foxy'ness at the academy, not communications...didn't you read my traits in the game file???"
I dont think an HQ brigade will be required to create an HQ for any level, but definately beneficial.