Now, I do apologize if there is already a thread about this, but I have searched and looked around the forums and haven't found much dedicated the idea of Hive Mind politics in this game besides a few rumors here and there about the Hive Mind not being included in the game (and if Paradox have explicitly said that there would be no hive mind, please inform me), as well as why.
I can see obvious "broken" components of a hive mind government. Theoretically, it should have absolutely no internal conflicts since ALL members of empire have no free will and must abide to the whims of the queen. That is one big obvious problem with having hive mind politics. There is also the matter that military units would have effectively infinite morale, since they cannot do anything that is not of your orders.
I see another problem that I don't think others have really mention out of what I saw, and that is that, assuming the hive-mind species is genetically and evolved hive-mind as opposed to, say, having formed a hive mind through advanced development, the entire empire would be run by one family. It would not be feasible unless the hive-mind somehow accepted members who were NOT decedents of the queen (which would make it just more efficient totalitarianism than a real hive mind). The hive would not be able to repopulate without there being other hives of the same species, and since you can't really run a space empire without some form of global unity on the homeworld, a hive that is a space empire would quickly dissipate into nothingness, or at the very least face some SERIOUS inbreeding, becoming a severe handicap when competing against races that are not bound by a universal family lineage.
However, I personally feel that the "Hive Mind" is much too iconic to not be in the game, at least not in later DLC if it cannot be in the release game, and I have some ideas in which such a system might work while at the same time being balanced and making sense.
Since the hive needs other hives to exist in order to keep the species going, a hive-mind species could function as a conglomeration of genetically unrelated queens, like a federation, or some weird version of the Holy Roman Empire. This would mean for a much more divided government than even a democracy. They could even elect a queen to "rule them all", or even have a MALE assume executive status (the one who allows the species to continue existing has the most power). This could result in large and interesting internal struggles between queens or males competing for power, where each faction can raise much larger percentages of support at a time (while being locked away from other large percentages of support who are subject to queens loyal to the player). This is because a faction needs just the support of an individual queen in order to get an entire population on board since they have no free will.
Another balance I can see is in that managing vast tracks of space would be much harder. Whilst other governments have the luxury of trusting the personal judgement of their colonial governors to run far-away colonies the way the empire wants them run, a hive mind has to provide every decision for every colony. Since we can see that even FTL travel in the game results in noticeable amounts of time for which objects, and presumably information as well, take to travel, a colony might need to wait a while to hear what the hive has decreed, since they cannot make their own decisions. This is a big problem for colonies that are NOT of the same species as the hive, like conquered planets, since they might have an easier time rebelling unless the queen is physically there on that planet with a huge army. Now, I don't think we should actually represent time differences for every order given, but rather organization-related penalties, big ones based on distance from the hive leader's current location.
TL;DR A hive-mind empire requires multiple hives in order to keep reproducing and avoid genetic stagnation. Instead of flat, overpowered, "total power" control that we think a hive mind might have in space, they would need to form a federation, an oligarchy, or democracy of hive leaders, perhaps having a meta-queen or a male being leader. Then, further, since nobody has free will, colonies 100% absolutely need to be controlled by the hive leader, resulting in serious management and organizational issues over long distances. Subjects not of the same species will also find it easier to start rebellions against the hive if the hive leader does not place her or his presence on a subject planet.
So, what do you guys think? Talk about how a hive mind could work in this game, or how it could NOT work
I could believe the latter being an inevitable truth for the sake of resources needed to make the game balanced, enjoyable, and make sense.
I can see obvious "broken" components of a hive mind government. Theoretically, it should have absolutely no internal conflicts since ALL members of empire have no free will and must abide to the whims of the queen. That is one big obvious problem with having hive mind politics. There is also the matter that military units would have effectively infinite morale, since they cannot do anything that is not of your orders.
I see another problem that I don't think others have really mention out of what I saw, and that is that, assuming the hive-mind species is genetically and evolved hive-mind as opposed to, say, having formed a hive mind through advanced development, the entire empire would be run by one family. It would not be feasible unless the hive-mind somehow accepted members who were NOT decedents of the queen (which would make it just more efficient totalitarianism than a real hive mind). The hive would not be able to repopulate without there being other hives of the same species, and since you can't really run a space empire without some form of global unity on the homeworld, a hive that is a space empire would quickly dissipate into nothingness, or at the very least face some SERIOUS inbreeding, becoming a severe handicap when competing against races that are not bound by a universal family lineage.
However, I personally feel that the "Hive Mind" is much too iconic to not be in the game, at least not in later DLC if it cannot be in the release game, and I have some ideas in which such a system might work while at the same time being balanced and making sense.
Since the hive needs other hives to exist in order to keep the species going, a hive-mind species could function as a conglomeration of genetically unrelated queens, like a federation, or some weird version of the Holy Roman Empire. This would mean for a much more divided government than even a democracy. They could even elect a queen to "rule them all", or even have a MALE assume executive status (the one who allows the species to continue existing has the most power). This could result in large and interesting internal struggles between queens or males competing for power, where each faction can raise much larger percentages of support at a time (while being locked away from other large percentages of support who are subject to queens loyal to the player). This is because a faction needs just the support of an individual queen in order to get an entire population on board since they have no free will.
Another balance I can see is in that managing vast tracks of space would be much harder. Whilst other governments have the luxury of trusting the personal judgement of their colonial governors to run far-away colonies the way the empire wants them run, a hive mind has to provide every decision for every colony. Since we can see that even FTL travel in the game results in noticeable amounts of time for which objects, and presumably information as well, take to travel, a colony might need to wait a while to hear what the hive has decreed, since they cannot make their own decisions. This is a big problem for colonies that are NOT of the same species as the hive, like conquered planets, since they might have an easier time rebelling unless the queen is physically there on that planet with a huge army. Now, I don't think we should actually represent time differences for every order given, but rather organization-related penalties, big ones based on distance from the hive leader's current location.
TL;DR A hive-mind empire requires multiple hives in order to keep reproducing and avoid genetic stagnation. Instead of flat, overpowered, "total power" control that we think a hive mind might have in space, they would need to form a federation, an oligarchy, or democracy of hive leaders, perhaps having a meta-queen or a male being leader. Then, further, since nobody has free will, colonies 100% absolutely need to be controlled by the hive leader, resulting in serious management and organizational issues over long distances. Subjects not of the same species will also find it easier to start rebellions against the hive if the hive leader does not place her or his presence on a subject planet.
So, what do you guys think? Talk about how a hive mind could work in this game, or how it could NOT work
- 17
- 1