Oh, OK.He's saying the M4 105 isn't some unique wonder unit. 1200m SP HE has always been an issue, but the M4 105 hardly brings anything new to the table. If it was a M4A3, then sure, it would be some power creep to see it in A, but the M4 isn't as resilient.
But just because other divisions have something similar doesn't make it any less amazing.
And the only other Division with a comparable unit (the armor does make a huge difference for this unit) in phase A is the 91st Luftlande, and they suffer from
-few support slots
-only one StuH 42 card in phase A
-only one 1200m AP unit to team up with
Compared to the 4th:
-can field two M4/Hellcat pairs in phase A
-doesn't need to make any compromises in terms of slots to achieve that
-the Hellcat makes this setup more viable in a number of ways compared to an AT gun, see below
It gets absolutely wrecked in that matchup, no question about that.For instance, how do you gain a Phase A advantage on Caumont L'Eventé as the 4AD against the 12th SS? Firefly basically hard counter Hellcats and you have one of the worst A ATG line ups as well as only one actual tank.
If you run into multiple high armor targets (with only 1000m range) and you cannot pop them before they get in range, retreat the Hellcat a small distance but keep the M4 in place. The enemy now has the choice to eitherI think you can get good ground covered against the 716th or 352nd, but I fail to see how this manages to work against other armor decks.
-shoot at the M4 and get sniped by the Hellcat in return (most likely before getting a kill)
-keep following the Hellcat but get panicked by the M4 and forced to retreat
Works pretty well against 3-4 of the phase A tanks, beyond that the enemy simply 'outspend' you on that flank.
It's absolutely an acquired taste. But for me, having repeatedly tried all Allies decks and having disliked all of them, this is the first one I consider fun to play, and I don't feel disadvantaged in any way...Perhaps I don't get this division. It feels like it has a conflict in personality with its key star being the Hellcat but not much else to engage tanks at max range and difficulty countering Stugs or anything else a closer range.