I see a lot of threads discussing pop growth mechanics, but most seem to cover the same beat of '1 pop growing at a time that prefers minority populations results in homogenization and that's bad'. Briefly, I agree, but I'll leave that subject to the many other threads.
What I haven't seen much discussion on is the fact that species keep growing on or migrating to low habitability worlds.
In the beta build I had a life-seeded, xenophile, materialist, egalitarian start. I met xenos, gave gifts, opened migration treaties, and used xeno pops to settle new worlds. I didn't pay too much attention to the pops themselves until I realized that I had an amenities problem, which was unusual because I wasn't neglecting amenities buildings.
That's when I identified that every non-gaian world in my empire had a significant low-habitability population, in many cases as low as 10% or 20% habitability. I really shouldn't need to manually move desert preference pops off tundra worlds, especially since I had multiple gaia worlds and at least one arid world with available housing.
Then I took Engineered Evolution and Glandular Acclimation to free up my founding species, and I created a template for each planet type. Since my species distribution had a gap in continental preference, I converted a single pop of my founding species to that, and made a few colony ships. A few months later, to my chagrin, I noticed that the continental preferring founder pop was growing on my tundra world.
Has anyone else noticed this behavior?
What I haven't seen much discussion on is the fact that species keep growing on or migrating to low habitability worlds.
In the beta build I had a life-seeded, xenophile, materialist, egalitarian start. I met xenos, gave gifts, opened migration treaties, and used xeno pops to settle new worlds. I didn't pay too much attention to the pops themselves until I realized that I had an amenities problem, which was unusual because I wasn't neglecting amenities buildings.
That's when I identified that every non-gaian world in my empire had a significant low-habitability population, in many cases as low as 10% or 20% habitability. I really shouldn't need to manually move desert preference pops off tundra worlds, especially since I had multiple gaia worlds and at least one arid world with available housing.
Then I took Engineered Evolution and Glandular Acclimation to free up my founding species, and I created a template for each planet type. Since my species distribution had a gap in continental preference, I converted a single pop of my founding species to that, and made a few colony ships. A few months later, to my chagrin, I noticed that the continental preferring founder pop was growing on my tundra world.
Has anyone else noticed this behavior?