With all the talk of greehouse gases on our little backwater lump of rock, I feel that the rest of the galaxy should set an example by reducing energy usage.
So...another themed career - no energy weapons.
In the Squadra Miope career I found myself not getting to play with ballistic weapons until the late game when the heavier mechs became available that could sport an AC20. This flimsy premise grants an excuse to play with some of these weapons.
The rules:
Only ammo consuming weapons allowed.
No energy weapons, including small lasers (flamers are ok as they use ammo).
No shopping, but any lostech that I salvage can be mounted.
Difficulty is set at >1.0:
So...another themed career - no energy weapons.
In the Squadra Miope career I found myself not getting to play with ballistic weapons until the late game when the heavier mechs became available that could sport an AC20. This flimsy premise grants an excuse to play with some of these weapons.
The rules:
Only ammo consuming weapons allowed.
No energy weapons, including small lasers (flamers are ok as they use ammo).
No shopping, but any lostech that I salvage can be mounted.
Difficulty is set at >1.0:
- Unequipped Mechs
- Ironman off (I reserve the right to withdraw without penalty only as a result of a bug)
- 5 parts
- Enemy force is Hard
- Mech destruction on
- Salvage stingy
- Lethality off (I love an 'against all odds' survival)
- Advanced Mechwarriors are Rare
- Contract Payment is Stingy
- Mechwarrior progression is Slow
- No Rare Salvage is Off (I wouldn't mind the chance to play with some nice toys).