Hello everybody,
The 19th century was an important period of nation building in South Africa. The mass migration of the largely Dutch speaking Afrikaners beginning mere months before the standard Victoria start-date of 1 January 1836 had major implications on the existing power structures of the region, and the tension and conflict that emerged between Anglo and Afrikaner in South Africa at this time would be a long-running theme in the region from 1836-1936 and beyond. In spite of the importance of this period in South African history, the Victoria games have failed to do it justice. With the game still being early in development, and after reading
@lachek's very nice statement showing that the developers have made an effort to flesh out the colonial intricacies of Canada at game start, I hope that by informing the devs of the situation in South Africa during the early 19th century the region will find itself better represented at game launch.
Although information on Victoria 3 remains scant, screenshots of Africa seem to show that the situation in South Africa at game start has essentially been ported over from Victoria 2.
While hard to make out. This image clearly shows that at game start South Africa is divided between the British Cape Colony, the Boer republics of the Orange Free State and ZAR (Transvaal) and the Zulu kingdom in Natal. This would be the structure of the region by the 1850s, but in 1836 Afrikaners had just begun their famous migration out of Cape Colony, and the the areas north of the Orange and Vaal rivers were still dominated by various local tribal and ethnic groups. Furthermore, the notion that these Boer republics were "organized states" in any capacity is a farce. A historian described life in the Natalia Republic, a trekker state which briefly existed in the 1830s and 40s, as "utter anarchy. Decisions of one day were frequently reversed the next, and every one held himself free to disobey any law that he did not approve of. ... Public opinion of the hour in each section of the community was the only force in the land." Clearly something must be done about these anachronistic republics at game start.
For the native population this time also represented a period of change and unrest. The mfecane, or scattering, was a period of internal migration and conflict amongst the Bantu-speaking peoples of Southern Africa. Although its cause is still up for debate, it is clear that the violent rise of the Zulu Kingdom and the increasing demands and encroachments of European colonists in the Cape and Portuguese Mozambique contributed to this era of confusion. This period is totally absent from Victoria, which presents the Afrikaner presence in 1836 in the Transvaal as an established fact rather than an emerging situation.
To leave South Africa as it is would be unsatisfactory, as it fails to do justice to either the histories of the Afrikaner people as well as the native inhabitants of the area with whom they came into conflict. Instead I make the following suggestions to improve the region:
1. The South African Republic (Transvaal) does not exist at game start, and is instead broken up into a few of the most important native groups which inhabited the area (Pedis, Matabele, Batlou, Tswanas etc.)
2. In the Free State (which Victoria has unfortunately christened 'Oranje') a disorganized state called 'Voortrekkers' exists with claims on the Transvaal and the area of the Natalia Republic. While disorganized like its native neighbours, this state will have modern weaponry and therefore an edge in combat. While initially there should be very very few Boer pops in this state, Low and middle class Boer pops from Cape Colony should be encouraged to migrate to the Voortrekker state allowing it to become more powerful as time goes on.
3. British Cape Colony should be have the Xhosa areas in its east split-off, as they would war with this group repeatedly throughout the period, and should also receive whatever measures of independence given to the Canadian colonies as previously described by the game's lead dev.
Furthermore, a tiny bit of railroading would go a long way in making the region historically accurate and interesting. Two events which I see as being of critical importance are the following.
1. The Battle of Blood River in 1838 saw a small group of Voortrekkers defeat a sizeable contingent of Zulus with no losses. This event has been mythologized in Afrikaner history and some continue to see it as evidence of God's favour for the Afrikaners. Clearly it's something important. I think it best portrayed as an event for the Zulus with two potential outcomes. If the Zulus win the battle they lose some soldier pops but the Voortrekkers lose their claims on the area of the Natalia Republic (essentially the south-western zulu territory at game start.) If the Boers win, as was historical, the Natalia Republic -an unorganized state with modern technology much like their Voortrekker neighbours- is established. Perhaps the life rating of the Natalia Republic should be raised as well so the British can absorb them within a few years as historically happened.
2. As the Voortrekker state expands and centralized, the British government should have the opportunity to recognize the independent Boer Republics. Historically the Orange Free State and the South African Republic (Transvaal) were both internationally recognized in the 1850s by the Orange River and Sand River conventions. The way I see it, if the Voortrekkers reach a certain primary pop threshold and level of centralization, the United Kingdom should be given the opportunity to enact these conventions. The Voortrekkers will benefit by immediately jumping to the position of centralized state, but in exchange the country will find itself split by the Vaal river, with the southern area becoming the "Free State" and the north becoming the "ZAR" (or Transvaal).
As more information comes out on Victoria 3, I will update this thread with information more pertinent to the game's mechanics. In the meantime I hope the devs take my suggestions into account. While not representing all the intricacies of the region, they would seriously improve the historical portrayal of South Africa and make playing in the region much more engaging.
Finally, for the love of God don't call it Oranje in Victoria 3. There has to be a better way. I say Orange Free State, Free State, or OVS.
Some Wikipedia links for those interested in more reading:
en.wikipedia.org
en.wikipedia.org
en.wikipedia.org
en.wikipedia.org
en.wikipedia.org
en.wikipedia.org
P.S. If someone with map-making skills wants to draw up a map of the region redone with my suggestions I would most appreciate it.