What exactly do you think a game AI is?
Isnt it a magic Gremlin that lives in your PC?
What exactly do you think a game AI is?
Isnt it a magic Gremlin that lives in your PC?
My experience ahs been that the U.S. takes no meaningful part because it strands so many units at sea that it runs out of convoys. Once a unit is headed to some invalid port, specifically one that it captured in some landing and then lost, they get stuck at sea. They never get new orders issued and continue to sit in place taking 30% attrition for the remainder of the game.My own concerns right now is the U.S, Italian and Japanese AI.
The U.S does very little still to aid the Allies, once they have entered the war. They send a few divisions here and there to help out but they launch no major offensives of their own, leaving it predominately to the UK. It would be nice to truly see a successful U.S Operation Torch or assisting an invasion of Italy, let alone handling the Pacific Theatre appropriately.
The Italian AI sucks worser then Italy did in real life. Would be nice to see Italy but up more of a fight rather then surrendering by 1940. Nuff said on that.
The Japanese need a lot of love too. The AI will not attack British or the Dutch pacific holdings let alone the Philippines. They continually remain bogged down in China or would rather send divisions to the middle of Africa then take out Malaya for example. I would like to see Pacific War with the AI starting to develop.
Thats about my only observations thus far.
Savegame? Submit in AI-thread? Ping podcat?<nicepost>
One thing that I noticed was the issue that USA has with its divisions. If you tag to them, you will probably see that they have no convoys, only have one or two dockyards to build more and are out of imports on everything because of convoys. They probably also have naval invasions in the Pacific holding convoys, when the divisions cannot even get to the launch points. This has to be a design and/or bug fault regarding the usage of convoys by the AI - non-AI won't let you get into that situation and will warn you if you have issues.
Your game played out much differently than mine. I found the Axis AI to be lacking. Whilst Comintern AI and Allies AI was smart.
Savegame? Submit in AI-thread? Ping podcat?
This has been happening to me, too. Currently you get either brilliance or boredom. But as you are writing, the issue not only lies in the AIs evaluation algorithms, but also in the focus trees. Maybe a (partial) redesign is in order for the next patch?
Yes sir, this is the first time since the official launch that I've seen AI Republican Spain win the civil war.You had the communist Spain win the civil war? I haven't seen that a single time since tfv came out.
Yeah they didn't have any convoys. Would that affect divisions that are already at sea?
Yes that's how it usually goes in my campaigns as well. Hence why I was so pleased to see Germany do well in this campaign.
I intend to submit a bug report with the save file so that hopefully the issue can get fixed.
Yes sir, this is the first time I've ever seen AI Republican Spain win the civil war.
Yeah they didn't have any convoys. Would that affect divisions that are already at sea?
Oh, and the lone Belgian general is a mountaineer. In Belgium.