The Great and Forever Disabled Expansions

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

TheAtreides84

General
137 Badges
Jan 13, 2010
1.729
1.497
  • Island Bound
  • Prison Architect: Psych Ward
  • Stellaris: Nemesis
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Holy Knight (pre-order)
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
This topic was on game depth and skill ceiling, but once again is beyond all but what it seems like 3 people. It's not what I expected of this community considering the game tends to appeal to people with a really strong understanding of systems, opportunity cost, game theory and other high level strategic thought.

Come on, friend... EUIV is a smart game but it's no rocket science. I wouldn't even qualify commercial wargames (like Flashpoint Campaigns or TOAW series or Command Airnaval Ops) as "appealing to people with strong understanding of game theory". Game theory is fairly high level math, you know. They are smart games for smarter-than-average people, yes, but they are still games, you play them for fun, not to get better at some arbitrary set of rules. It seems to me you need a job in corporate management, not a game.
 
Last edited:
  • 9
Reactions:

Noel84

Colonel
58 Badges
Jun 9, 2015
952
1.566
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Necroids
  • Crusader Kings III
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome - Magna Graecia
  • Stellaris: Galaxy Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Federations
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Victoria 3 Sign Up
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Stellaris: Nemesis
  • Stellaris
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
How do you refute the fact that there is a victory screen at 1821 that shows you your score and your placement? It even has 1st, 2nd, 3rd, etc listed there to make it easy for you to understand. I ignore your so called refutation because it is nonsense.
ANd? Let's try this with other games. At the end of a round of League of Legends you have a screen showing how many kills you have. By your definition, having the most kills here is winning, even if your team lost the game
Also, if ironman is the intended way to play, then why isn't it the default setting? Achievements can't be true because paradox has clearly said they couldn't care less if a patch makes certain achievements impossible
 
  • 4
Reactions:

RobRoy3

Recruit
16 Badges
Mar 21, 2001
3.568
798
Visit site
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
How do you refute the fact that there is a victory screen at 1821 that shows you your score and your placement? It even has 1st, 2nd, 3rd, etc listed there to make it easy for you to understand. I ignore your so called refutation because it is nonsense.

Many have other goals that they made up out of the ether, that is called roleplay.
Wait. I've lost track of your nonsense. Are you arguing that the one and only way to play the game is to pursue achievements? Or world conquest? Or high score?

'Cause some of those are mutually exclusive. Of course, you'd know that since you've optimized how the game should be played.

About once a week or so, the OP makes a topic written in an intentionally aggravating tone with many sweeping assumptions and opinions stated as facts about a point that may or may not have any validity. Many people object to this and disagree with the OP's comments. The OP then takes this as a sign that the other people are stupid and incapable of understanding his point rather than just irritated at the assumptions and rudeness and decides to be even more condescending and state even more personal opinions as facts. The cycle repeats itself for a while, and then the topic loses steam and fades into the abyss where it belongs.

There's precisely zero chance of convincing the OP of anything, and he's clearly just out for the attention. I should probably stop reading this myself, but these topics are like roadkill--too awful not to look at.
Unfortunately, I think you're close. But it's probably more simple than that. This is just his form of entertainment, more satisfying to him than actually playing the game.

And I now share guilt for feeding him, multiple times.
 
  • 3
Reactions:

grommile

Field Marshal
66 Badges
Jun 4, 2011
22.452
38.871
  • Europa Universalis IV
  • Crusader Kings III
  • Stellaris
  • Shadowrun Returns
  • Teleglitch: Die More Edition
  • Victoria 2
  • 500k Club
  • March of the Eagles
  • Knights of Pen and Paper 2
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron IV: Cadet
  • Cities: Skylines
  • Prison Architect
There is only one multiplayer game,
False. You can, by coordinating with the people you want to play with, play multiplayer with mods.
 
  • 4
Reactions:

Edmon

TheEdmon on YouTube
33 Badges
Jul 11, 2014
2.474
2.983
  • BATTLETECH
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Mare Nostrum
  • Surviving Mars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Europa Universalis IV
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
False. You can, by coordinating with the people you want to play with, play multiplayer with mods.

Yeah, that's actually fair, I've played multiplayer with a few mods with friends such as extended timeline. However, the game is pretty unstable and adding mods leads to tons of infuriating desyncs. However, I feel it is also fair to say the default multiplayer is probably the only one that can be played with any amount of stability. At least, when you are running 5-6+ players.
 
  • 1
Reactions:

Quickslow87

01_EMBASSY_PROPOSE
16 Badges
Jan 22, 2014
207
255
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Cradle of Civilization
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
It causes lots of weird bugs depending on which expansions are flipped on and off, and it's not worth having those bugs there for the sake of that tiny percent of achievement hunters
What if I start a game and later buy an expansion? Does that mean the save will not be compatible?
 

Noel84

Colonel
58 Badges
Jun 9, 2015
952
1.566
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Necroids
  • Crusader Kings III
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome - Magna Graecia
  • Stellaris: Galaxy Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Federations
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Victoria 3 Sign Up
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Stellaris: Nemesis
  • Stellaris
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
Yeah, that's actually fair, I've played multiplayer with a few mods with friends such as extended timeline. However, the game is pretty unstable and adding mods leads to tons of infuriating desyncs. However, I feel it is also fair to say the default multiplayer is probably the only one that can be played with any amount of stability. At least, when you are running 5-6+ players.
Ignoring my posts again?
 

Xinkc

General
54 Badges
Mar 29, 2014
1.821
2.083
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Magicka
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Prison Architect: Psych Ward
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Call to arms event
I wouldn't be here if I didn't really like this game, but I am kind of incredulous at how every "lets play", strategy guide and youtube video related to doing anything difficult on EUIV always seems to start with these statements:

"So, for X achievement, I'm going to disable El Doraldo because I want to explore manually and I'm also disabling Common Sense because I don't want the AI to develop and development is useless for human players anyway."

Arumba07, Shenryyr02, and Quill18. Three fairly big EU4/Paradox/strategy based Youtuber names that don't do this. The first two both go through several incredibly difficult achievements and are often cited as being some of best ways to learn how to play the game visually without disabling DLC. Maybe they're not as big as I think.

Good players disable these expansions because they are frustrating. Thats why common sense in part has terrible reviews. Good players quickly realise (being good) that the best way to play is without these features or with them but to never invest or use them, thus shallowing the game.

These features take away freedoms and thus create frustration for good players who can and will micromanage like a boss.

TL;DR:
Expansion features are often best completely avoided for the highest possible skill ceiling game.

Much of the poor reviews for Common Sense were related to the accompanying patch changing the building system of the game which had an effect on manpower gain. Also, you list the fort change as being a DLC change but that's a 1.12 change. "Good" players can only disable that feature by either rolling back to an earlier patch or modding (I guess, don't know about that for sure).

It's okay, eventually one of you will realize you can savescum by ending the process through the task manager. Ironman accomplishes nothing except forcing an extra two hours worth of save times minimum on anything not a SSD.

But loading the game up afterwards takes a fair amount of time as well.

What are you even talking about? I watch tons and tons of EU 4 Let's plays and i have never heard a single Let's Player utter those words.
Arumba, Shenryyr2, DDRJake, Marco Antonio. All Let's Players that are doing the toughest Achievements that are in the game and none of them did them by turning of certain Dlc to make the game easier. Maybe you should watch Let's players that are actually good at the game, instead of the ones turning of features to make it easier for them.

Yeah, the OP is wrong in this regard.
 

doktorstick

Major
20 Badges
Sep 2, 2013
501
464
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Magicka
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Crusader Kings III
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: Rights of Man
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
They are smart games for smarter-than-average people, yes, but they are still games, you play them for fun, not to get better at some arbitrary set of rules.

Emphasis mine. I would argue against the whole notion of games and fun as most people think of "fun". To me, learning (i.e., "get better at some arbitrary set of rules") is intrinsic to games and fun. Maybe "satisfaction" is a better word? Periods of boredom interrupted by moments of accomplishment? As you have written it, however, I think that definition of "fun" (without learning) applies to shallow games that aren't lasting.

When games are played socially, I mostly agree they are played for fun; it isn't the game that makes it fun, it's the people you are with. When they are played competitively? That's a harder sell--there's so much emotion tied up in victory and defeat. When playing them by yourself? I feel it's all over the map.

For me, I don't sit down to EU4 and think, "Man, I'm going to have some FUN!" It's more about the next thing to learn, the next obstacle to overcome, to more effectively crush my enemies, to see them driven before me, and to hear the lamentations of their women.
 
Last edited:
  • 2
  • 1
Reactions:

TheAtreides84

General
137 Badges
Jan 13, 2010
1.729
1.497
  • Island Bound
  • Prison Architect: Psych Ward
  • Stellaris: Nemesis
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Holy Knight (pre-order)
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
Emphasis mine. I would argue against the whole notion of games and fun as most people think of "fun". To me, learning (i.e., "get better at some arbitrary set of rules") is intrinsic to games and fun. Maybe "satisfaction" is a better word? Periods of boredom interrupted by moments of accomplishment? As you have written it, however, I think that definition of "fun" (without learning) applies to shallow games that aren't lasting.

When games are played socially, I mostly agree they are played for fun; it isn't the game that makes it fun, it's the people you are with. When they are played competitively? That's a harder sell--there's so much emotion tied up in victory and defeat. When playing them by yourself? I feel it's all over the map.

For me, I don't sit down to EU4 and think, "Man, I'm going to have some FUN!" It's more about the next thing to learn, the next obstacle to overcome, to more effectively crush my enemies, to see them driven before you, and to hear the lamentations of their women.

Learning can indeed be fun, and different people define fun in different ways. But I was saying that even "intellectual" players don't usually enjoy having to learn the arbitrary intricacies of micromanagement: most of them are in for some realistic, somewhat plausible strategy fix inside a ruleset that makes a bit of real-life sense. Getting better and better at a single game regardless of how tedious it can be (basically, OP is asking for this when he talks about micro exploits) is more of an e-sport kind of thing, not the most popular point of view in the grand strategy crowd. After all, many people would love being an emperor or a general for a day, but very few would step in the shoes of a quartermaster or a bureaucrat.
 
Last edited:
  • 2
Reactions:

Connacht

Second Lieutenant
78 Badges
Feb 19, 2008
119
82
  • Crusader Kings II
  • Warlock: Master of the Arcane
  • Sword of the Stars
  • Sengoku
  • Semper Fi
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Magicka
  • The Kings Crusade
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Divine Wind
  • Europa Universalis III
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Stellaris
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Rome: Vae Victis
  • Victoria 2
  • Europa Universalis IV
  • Age of Wonders III
  • Stellaris: Apocalypse
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Distant Stars
  • Stellaris: Nemesis
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rule Britannia
Circumventing the strict rules is called "Cheating". Ironman specifically states, in plain English, that it disables saving "So you can't reload when something goes wrong for your nation". If you then find a method to specifically do exactly that, you are a cheater. You've been told in English, which I'm sure you understand, to not save and reload when something goes wrong. The game should not have to (but does attempt to) enforce that rule, but you should have the morale fibre to follow the ruling without enforcement.

Oh, holy shit, it's a videogame. A VIDEOGAME.
Who in Heaven and Earth cares if you save and reload, or play in a particular way or something something something blah blah blah.
Get a life everybody, play EU4 in your single player for the fun of playing it, enjoy what all of you enjoy, respect the rules for the achievements but consider those things unnecessary.

Even Amnesia gave players the ability to save whenever they wanted. Yes, this might ruin the atmosphere, but then simply don't save every 3 steps and don't bother people who don't feel sure to proceed forward without saving.

P.S. I tried once to play on ironman mode, because I thought it would be fun: no savegames, what a challenge, if I do a mistake I will have to take it!
After I noticed that every 2 minutes I had a long time waiting for a slow autosave, I quitted, because it was breaking my balls. I play for fun, not for waiting all the time. I also don't have so much time to spend in front of a videogame: my family, my friends, my job, my hobbies... my life. Those things are more important that a void "achievement" given to a simple Steam account.
 
  • 8
Reactions:

happymix91

Colonel
43 Badges
Aug 3, 2011
948
870
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • For The Glory
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
Oh, holy shit, it's a videogame. A VIDEOGAME.
Who in Heaven and Earth cares if you save and reload, or play in a particular way or something something something blah blah blah.
Get a life everybody, play EU4 in your single player for the fun of playing it, enjoy what all of you enjoy, respect the rules for the achievements but consider those things unnecessary.

Even Amnesia gave players the ability to save whenever they wanted. Yes, this might ruin the atmosphere, but then simply don't save every 3 steps and don't bother people who don't feel sure to proceed forward without saving.

P.S. I tried once to play on ironman mode, because I thought it would be fun: no savegames, what a challenge, if I do a mistake I will have to take it!
After I noticed that every 2 minutes I had a long time waiting for a slow autosave, I quitted, because it was breaking my balls. I play for fun, not for waiting all the time. I also don't have so much time to spend in front of a videogame: my family, my friends, my job, my hobbies... my life. Those things are more important that a void "achievement" given to a simple Steam account.
? Do non-ironman game then. What he said was about cheating with ironman. Not blaming for savescummig or cheating at non-ironman.
 

Person012345

Field Marshal
92 Badges
Jan 27, 2010
2.594
914
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • Cities in Motion 2
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Leviathan: Warships
  • Hearts of Iron III
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Necroids
  • Crusader Kings II: Conclave
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
Your point is stupid, Ironman is not the way the game is "intended" to be played, it's intended to be played however you want otherwise they wouldn't give you the option. You do realise that it's an intentional decision by the developers to allow one not to enable ironman mode right?

The problem here isn't everyone else refusing to answer your point, it's you distracting from your own point by saying moronic crap like "good people play X way" and "if you aren't playing ironman you aren't playing the game". I'll also say that a number of your posts have been self-contradictory. From claiming that development is worthless because it's so much worse than using your points efficiently, to in the next post saying that it doesn't punish noobs who use it to extolling the virtues of "playing the game like it was intended" in one post and in another telling us how "good" people who use tactics like diplomat exploits are.
 
Last edited:
  • 3
Reactions:

Hector of Troy

Major
71 Badges
Sep 8, 2012
775
765
  • Rome Gold
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Crusader Kings II
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III
  • Hearts of Iron IV: Cadet
  • Europa Universalis III Complete
  • Hearts of Iron IV: Death or Dishonor
  • Victoria 2
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • 500k Club
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV
The day PDS introduced world conquest achievements was the day they had to start compromising mature game mechanics.

As we all know, there are people who only play this game for the sake of getting those achievements, and if they don't, they will complain very loudly, day and night, until the developers find a way to downgrade EU4 and meet their expectations.

They truly only care about getting the WC achievement, and won't accept no as an answer. Therefore, If they can't get what they want, then it's because something must be very wrong with EU4 and needs to be fixed.

In the end, It doesn't really matter how trivial, unrealistic, easy or gamey EU4 may turn out to be, just as long as they can go to bed knowing they've finally managed to conquer the world as Ryuyku, Ethiopia, The Byzantines or France. That's all that matters after all. It's the only thing that makes the EU4 experience worthwhile for them.
 
  • 4
Reactions:

grommile

Field Marshal
66 Badges
Jun 4, 2011
22.452
38.871
  • Europa Universalis IV
  • Crusader Kings III
  • Stellaris
  • Shadowrun Returns
  • Teleglitch: Die More Edition
  • Victoria 2
  • 500k Club
  • March of the Eagles
  • Knights of Pen and Paper 2
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron IV: Cadet
  • Cities: Skylines
  • Prison Architect
The day PDS introduced world conquest achievements was the day they had to start compromising mature game mechanics.
Given that you've got EU3 in your displayed forum badges, I find it hilarious that you're claiming this. World Conquest was possible in every iteration of EU3 as far as I know, and it was only the final iteration (Divine Wind) that had achievements. EU4, in permitting world conquest, is just following in its predecessor's footsteps.

Certain implementations of EU4's conquest-restraining mechanics got complained about not so much for their impact on WC attempts as for their impact on, y'know, playing France.
 
  • 1
  • 1
Reactions:

TheAtreides84

General
137 Badges
Jan 13, 2010
1.729
1.497
  • Island Bound
  • Prison Architect: Psych Ward
  • Stellaris: Nemesis
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Holy Knight (pre-order)
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
The day PDS introduced world conquest achievements was the day they had to start compromising mature game mechanics.

As we all know, there are people who only play this game for the sake of getting those achievements, and if they don't, they will complain very loudly, day and night, until the developers find a way to downgrade EU4 and meet their expectations.

They truly only care about getting the WC achievement, and won't accept no as an answer. Therefore, If they can't get what they want, then it's because something must be very wrong with EU4 and needs to be fixed.

In the end, It doesn't really matter how trivial, unrealistic, easy or gamey EU4 may turn out to be, just as long as they can go to bed knowing they've finally managed to conquer the world as Ryuyku, Ethiopia, The Byzantines or France. That's all that matters after all. It's the only thing that makes the EU4 experience worthwhile for them.

I don't really like achievements. They break the fourth wall and make you play in weird ways. I'll always go for some in-game bonus objective (just finished Legacy of the Void this way, with the ship fully upgraded), but medals on my personal profile? Who cares? I'm not playing the game as me, I'm playing as the emperor/commander/spirit of the nation. I really hope that Paradox will expand on the mission system, giving some permanent in-game rewards for specific feats, instead of just dishing out achievements.
 
  • 3
Reactions:

grommile

Field Marshal
66 Badges
Jun 4, 2011
22.452
38.871
  • Europa Universalis IV
  • Crusader Kings III
  • Stellaris
  • Shadowrun Returns
  • Teleglitch: Die More Edition
  • Victoria 2
  • 500k Club
  • March of the Eagles
  • Knights of Pen and Paper 2
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron IV: Cadet
  • Cities: Skylines
  • Prison Architect
I don't really like achievements. They break the fourth wall and make you play in weird ways.
Many - even most - of EU4's achievements are actually entirely reasonable goals within the context of the game. (Yes, Norwegian Wood, Krabater, and Hessian Mercenaries are silly.)
 
  • 3
Reactions: