This topic was on game depth and skill ceiling, but once again is beyond all but what it seems like 3 people. It's not what I expected of this community considering the game tends to appeal to people with a really strong understanding of systems, opportunity cost, game theory and other high level strategic thought.
Come on, friend... EUIV is a smart game but it's no rocket science. I wouldn't even qualify commercial wargames (like Flashpoint Campaigns or TOAW series or Command Airnaval Ops) as "appealing to people with strong understanding of game theory". Game theory is fairly high level math, you know. They are smart games for smarter-than-average people, yes, but they are still games, you play them for fun, not to get better at some arbitrary set of rules. It seems to me you need a job in corporate management, not a game.
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