Then be happy you didn't buy EU:Rome!
I got EUR gold and works quite well despite isolated bugs. Maybe the practice of patience over the wallet will bring you fewer headaches next time
Then be happy you didn't buy EU:Rome!
What you don't realize is that it doesn't matter at all "what was going on behind the scenes". This is completely, utterly irrelevent to the customer. The customer is not an employee of the game company.
The customer, who paid his hard-earned cash for a game that works as advertised (or close to it) got a game that was unfinished and by patch 1.2 is still unfinished. That isn't acceptable.
As a customer who isn't a drooling fanboy, I don't care about Paradox's internal politics or procedures. All I care about is getting what I paid for. If I'm not getting what I paid for then I have every right to be angry and to feel like I've been screwed by a con job.
I'm sorry, but I keep hearing people say that it's fine for paradox to do what it has because they are only a few people.
Now, I don't want to discuss if it's totally broken or not, but saying that selling a broken product at full price to your customers because you don't have many employees is a bunch of crap.
if you go to a small restaurant and the food is not edible, would you think it's ok because they only have a few cooks? No.
How come it's fine for software?
I've worked as a dev, I worked in QA. I agree with the other software people in here. AT THE MOST a sanity check was done by whatever QA they have. Unit testing, yeah, but even then, how do you not realize your weather system is shot? That's not real testing. Unless PI knew about all the problems and released anyway.
Sorry, but few employees do not excuse a company for a largely broken product. If it is or not might be up for discussion, but stop with those lame excuses please.
I am not looking for a scripted game, but seriously.
Assuming you start with the historical situation and run sandbox from there, some things should be incredibly difficult to pull off. Switzerland, Sweden, and Turkey joining the Allies every game despite me doing everything I can to stop it is simply ridiculous. And don't even get me started on Finland.
I would write that I actually enjoy playing 1.2, but really dont have time to get into pointless argument with someone who joined the forums a month ago and since then done nothing but trying to enforce his opinion on others.
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You are using the AI while the guy saying there was no problems was controlling diplomacy himself. AI diplomacy, especially for Germany, is broken while diplomacy controlled by a human is actually too easy as shown by the other guys statement that the US joined the Axis.
I got EUR gold and works quite well despite isolated bugs. Maybe the practice of patience over the wallet will bring you fewer headaches next time![]()
So I decided to play Germany in 1.2 starting in 1936 and working my way up. I micromanage everything in order to get the maximum effect and squeeze every last drop of IC out of my country. This takes a lot of work but I figure it will be worth it when the real war starts. I diligently get Italy, Hungary, Bulgaria, Romania, and finally Japan into the Axis plus was going to go for Nationalist Spain but when I wasn't looking Republican Spain just swept the Nationalists up. No biggie I figured.
I hate the massive amounts of partisans in occupied territory and my army is a bit small so rather then annexing Poland and losing half of it to the Soviets I decide to puppet it, keeping the whole thing for the Axis (other then the Danzig area which I take for myself), and I figure even if Poland's army sucks it is still very large and I can use them as meat shields against the Soviets until my army is done in the west. Sadly, the game just can't handle the idea of Germany puppeting Poland and the entire Axis went haywire declaring war on each other. The bug which causes members of the same alliance to suddenly go to war with each other is a real game breaker and it sucks to spend so much time on a game only to see it ruined by this bad alliance bug.
The impression i got from the OP was that his current game is ruined. Maybe it's my comprehension of the language , or the fact that i don't think one odd occurence would be enough to 'ruin' the title. The lag issues almost did, but fortunately the patch fixed most of it.
The developers quote is simply posted to help people understand what goes on behind the scenes.Fact is no pc game released is perfect and bug free and hopefully the developers quote will help you to realize this fact.Hope you enjoyed reading it and hope it gave you some insight.![]()
That was a moderately obnoxious post designed to annoy and provoke a like response but i'll pass. I will point out that i've been playing the HoI series for years and your opinion of me couldn't possibly matter less to me. Of course if you actually had anything to say about my specific criticisms of HoI 3 as currently stands you have done so. You can say it's pointless and insult me but doing simply shows the vacuous nature of your position.
I the massive problems with puppets are a very interesting and frustrating issue. Right now i'm hanging out with several friends at a big (well, is 5 people big?) HoI 2 marathon and it seems that everyone is having problems with puppets. I think I recall reading somewhere that HoI 3 has borrowed parts of it's engines from another PI product and if that is true then perhaps someone familiar with the engine in question can recommend a work around/fix based upon past experiences with that engine. Does that seem to hold any promise in your mind? Perhaps someone has created a mod that has solved to a large extent the diplomacy/trade/military AI problems? If that is the case could some recommend something to me?
I do know the game uses the EU3 engine but exactly how to fix the issue with puppets I don't know. I don't know how to properly engineer a car engine either though I do expect it to work in the car I bought.![]()
Didnt insult you and reading my post again: true it does seem quite arrogant, yet can't agree that it was an insult.
Notice I did not disagree with your opening post, in fact many of the points made there are valid. I just didnt like the 'agree with me or your an idiot' attitude you seemed to pick in that one sentence (about flood of mindless fan boys). I think you can agree with me that statement like that is not really inviting to have a factual discussion about a game.