Rulediscussions for the Machiavelli SE
One of the biggest problems of Machiavelli has been the reluctance to enter into small, regional conflicts.
In many a historical conflict, a 3rd party would intervene in some way, for instance with their navy. Doing so in Machiavelli is risky because the conflict will likely just escalate.
Someone made a suggestion about not using in-game alliances but relying on a system of good faith and CBs in handling wars.
I like it. This may be a drastic step to take though...
However, I would suggest we be more strict about wars and peaces. In the event of a conflict, war aims should be stated before battles start. Also, if an ally joins the war, nevermind if they are allied in-game, peace-deals should be alliance wide in the majority of cases. This to lessen the fear of being left alone against a larger enemy in a coalition war.
If this can be enforced, small nations would not be as reluctant to enter into conflict..
One of the biggest problems of Machiavelli has been the reluctance to enter into small, regional conflicts.
In many a historical conflict, a 3rd party would intervene in some way, for instance with their navy. Doing so in Machiavelli is risky because the conflict will likely just escalate.
Someone made a suggestion about not using in-game alliances but relying on a system of good faith and CBs in handling wars.
I like it. This may be a drastic step to take though...
However, I would suggest we be more strict about wars and peaces. In the event of a conflict, war aims should be stated before battles start. Also, if an ally joins the war, nevermind if they are allied in-game, peace-deals should be alliance wide in the majority of cases. This to lessen the fear of being left alone against a larger enemy in a coalition war.
If this can be enforced, small nations would not be as reluctant to enter into conflict..