I've played without the .3 fixes so far, but most of the stuff you see, I saw too.
- USA sent maybe 5 divisions to Europe at most. But that was fine since the Germans never got far into Belgium and by the time the US entered, Belgium was fully liberated already. Note that I was playing Greece so maybe the AI was paying attention to the southern front instead of the western, but who knows. Germany did pwn Russia a lot, who got its abdication event a bit early, but its communist revolution at approx. the right time.
- OE lost big time and peaced out in 1917. Russia got a northeastern chunk, France and UK got Middle East. OE retained Kuwait though, strangely enough. As a result of the early peaceout, however, no Turkish revolution happened so it remained the OE until I annexed them in 1919. I have to say that was a cakewalk, but maybe it's harder if Turkey becomes a republic? Later I released them as a puppet and allied the UK, which resulted in France and the UK handing over a bunch of territory to them!
- The RCW in the West was done in ~1925. Azerbaijan had become independent but DoWed the Soviets twice (first time they managed a white peace since the soviets were still busy with other stuff) for some inexplicable reason and got annexed. The Ufa directory kept existing however, until in 1927 I had had enough and edited the save so the Soviets annexed them (they only had Vladivostok with 5 divisions and the Soviets had 30 divisions standing around but refused to attack).
- Poland waltzed over the Soviets easily and gained their correct territory. Still missing the cores though, but that is fixed in .3 I hear.
- Hitler showed up, as did Mussolini.
- I got partial recovery many times, giving only dissent since I'm a free marketeer. Bit strange to call the event partial recovery then give dissent, but I guess it makes more sense if there are more options available (as there are if you're not free market).
- Spain became republican, Nat. China showed up OK, Japan puppeted Manchuria.
- Me and the rest of the allies are very far ahead of time. That is not good. There is no differentiation anymore that way: everyone in the allies has all techs up to date and most of them a few years ahead of time.
All in all not too bad at all. I'm starting to fear I'll be gobbled up by Germany during ww2. Luckily Crete is an impregnable fortress so I will survive!
edit: btw, in my game Guyana declared independence from the UK and DoWed them. However, the force limits are not lifted. I still have 10 divs max and the UK has 50 divs max (I loaded up as them to see). It's now 1936, and the lifting of the IC restriction and the IC build restriction did fire. As a side note, it is impossible for us to invade Guyana because there is no naval base in the neighborhood. Anyway, the UK is not the only one with partisan troubles: my puppet, the OE (whom I released partly to not have to deal with revolt risky provinces) managed to build up to around 60% dissent (now down to 45%). So I'm helping them fight rebels, which I was hoping to avoid...