Schedule:
Day and time: Friday 7pm - 11pm (CET) [First session 13 january 2006]
Game Master: Miozozny
Host: ?
Version: EU2 patch 1.09 Vanilla
Rules:
Obey the loud GM, don’t offend players, be reasonable, play long term.
Be on time: at least 50 % perms needed to start. Inform GM about an absence at least 24h in advance, so the GM can help to find your sub.
garding the loss of time at the start of the game, it is clear that now the game will start max. 15min after the set time, regardless of who is missing and provided we have at least 50% of the players.
* If you have been at war for 5 years or more with another nation
* and that nations sends you a stabhitting peaceoffer
* and you are at stab -3
* and the peace offer is based upon a warscore of -99 for you,
then you must accept the stab hit peace offer.
Note: it is recommended that you pause the game and inform your opponent that you are about to force him to a peace this way, then he can check the current WS.
The following is forbidden:
# Attacking an enemy fleet with pirates, as well as comparatively very small fleets, only made to inhibit loading/landing.
# Releasing one or more vassals during wartime, to hinder an enemy.
# Force-burning of manufactories, i.e. repeated move and halt orders to an army in a province with a manufactory.
# Using lag to your advantage. This includes (but is not limited to): Sending lag colonists, building lag fortresses, sending lag missionaries, using lag diplomats. (The exception is using lag diplomats to send cash).
# Exploiting Simultanity: Using the game engine to break a deal, that would occur simultaneously in the real word. This includes (but is not limited to) the 'sale' of something in game.
# Signing a peace deal with the AI, that bankrupts it in the same day.
Rules about provinces in a peace!
- Beginning to 1650:
- - 3 provs max per alliance
- 1650 to 1700 :
- - 4 provs max per alliance
-
- 1700 to 1750 :
- - 5 provs max per alliance
- 1750 to 1800 :
- - 6 provs max per alliance
-
- 1800 to 1820 :
- - 10 provs max per alliance
STATISTIC BY BGW AND KRANTZ (old game masters)
Stats here
and
Random leaders here
Day and time: Friday 7pm - 11pm (CET) [First session 13 january 2006]
Game Master: Miozozny
Host: ?
Version: EU2 patch 1.09 Vanilla
Rules:
Obey the loud GM, don’t offend players, be reasonable, play long term.
Be on time: at least 50 % perms needed to start. Inform GM about an absence at least 24h in advance, so the GM can help to find your sub.
garding the loss of time at the start of the game, it is clear that now the game will start max. 15min after the set time, regardless of who is missing and provided we have at least 50% of the players.
* If you have been at war for 5 years or more with another nation
* and that nations sends you a stabhitting peaceoffer
* and you are at stab -3
* and the peace offer is based upon a warscore of -99 for you,
then you must accept the stab hit peace offer.
Note: it is recommended that you pause the game and inform your opponent that you are about to force him to a peace this way, then he can check the current WS.
The following is forbidden:
# Attacking an enemy fleet with pirates, as well as comparatively very small fleets, only made to inhibit loading/landing.
# Releasing one or more vassals during wartime, to hinder an enemy.
# Force-burning of manufactories, i.e. repeated move and halt orders to an army in a province with a manufactory.
# Using lag to your advantage. This includes (but is not limited to): Sending lag colonists, building lag fortresses, sending lag missionaries, using lag diplomats. (The exception is using lag diplomats to send cash).
# Exploiting Simultanity: Using the game engine to break a deal, that would occur simultaneously in the real word. This includes (but is not limited to) the 'sale' of something in game.
# Signing a peace deal with the AI, that bankrupts it in the same day.
Rules about provinces in a peace!
- Beginning to 1650:
- - 3 provs max per alliance
- 1650 to 1700 :
- - 4 provs max per alliance
-
- 1700 to 1750 :
- - 5 provs max per alliance
- 1750 to 1800 :
- - 6 provs max per alliance
-
- 1800 to 1820 :
- - 10 provs max per alliance
STATISTIC BY BGW AND KRANTZ (old game masters)
Stats here
and
Random leaders here
Code:
Country: Name: ICQ: MSN:
---------------------------------------------------------------
Holland
France
Austria
Ottoman Empire
England Umbre 224371490
Spain Elio Vasa 201262847
Brandenburg Martmol 318416180
Sweden Snake IV 274721592
Russia Gamlasemlan 303119418 gamlasemlan@hotmail.com
Venice Miozozny 316831222
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