I had just my problems with this game. Seeing others making even speedruns through that game the time I constantly died was just frustrating. But this game is so addicting one can't just stop trying (a lethal combination).
I have kind of an analytical mind and so I tried to find out why this game is so hard for one and so easy for others. Don't take this wrong, I just wanna try to help you to make this game better.
The main Problem is kinda like this:
(I'm not playing eve because after the curve it gets boring)
There is no proper time to adapt to the spells, no time to get used to the elements. You're given everyting you'll ever get and thrown right into the battle.
Some examples:
You get Haste right at the beginning but you are rarely ought to use it. If you play for the first (most important) time then you want to see and explore the game and the story (i.e. find dead animals) and so you forget you even have it.
Chapter 6 is how it absolutly NOT should be.
On the way to the boss you are just popping everything with your Arcane-[insert random element]-beam and it works. You need no Magicks, no Nullify, no special attacks on this way. And then comes the mind-battle, you are just dying 2 times from the sheer raise of challenge before you can even figure out a way not to be thrown off the rocks, not to mention defeating your foes.
Some Push-Heavy-Stones-Down-The-Cliff Puzzles would do the trick to get the "Wait, Thats it!"-effect at the mind-battle.
Mentioning that brings me to the point:
This game needs more puzzles!
Adapt the player to the elements and the challenge! Tell him he might need to make use of specific tactics on the way to bigger battles.
Take for example Chapter five:
By beeing pushed down to the dig I remembered that I have Haste, taking that made Khan much easyer to defend since he could not grab and instagib me.
This is how the whole game should be!
This is how a game gets rewarding to the player!
(Portal anyone?)
And to all thoose who are through the game at this time: Feel yourself comfortable at the top of the learning-cliff, I just try to build a way for the others who paid for this game but have no climbing equipment.
I have kind of an analytical mind and so I tried to find out why this game is so hard for one and so easy for others. Don't take this wrong, I just wanna try to help you to make this game better.
The main Problem is kinda like this:
(I'm not playing eve because after the curve it gets boring)
There is no proper time to adapt to the spells, no time to get used to the elements. You're given everyting you'll ever get and thrown right into the battle.
Some examples:
You get Haste right at the beginning but you are rarely ought to use it. If you play for the first (most important) time then you want to see and explore the game and the story (i.e. find dead animals) and so you forget you even have it.
Chapter 6 is how it absolutly NOT should be.
On the way to the boss you are just popping everything with your Arcane-[insert random element]-beam and it works. You need no Magicks, no Nullify, no special attacks on this way. And then comes the mind-battle, you are just dying 2 times from the sheer raise of challenge before you can even figure out a way not to be thrown off the rocks, not to mention defeating your foes.
Some Push-Heavy-Stones-Down-The-Cliff Puzzles would do the trick to get the "Wait, Thats it!"-effect at the mind-battle.
Mentioning that brings me to the point:
This game needs more puzzles!
Adapt the player to the elements and the challenge! Tell him he might need to make use of specific tactics on the way to bigger battles.
Take for example Chapter five:
By beeing pushed down to the dig I remembered that I have Haste, taking that made Khan much easyer to defend since he could not grab and instagib me.
This is how the whole game should be!
This is how a game gets rewarding to the player!
(Portal anyone?)
And to all thoose who are through the game at this time: Feel yourself comfortable at the top of the learning-cliff, I just try to build a way for the others who paid for this game but have no climbing equipment.
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