In the game all the standard mission are for great houses, or the the apparently galaxy wide Local Pirate Organization. What I like about this is that when I want to gain favor with one faction but not ruin my standing with their enemies I have to carefully balance the mission I take. What I don't like about this is that I end up doing a lot of mission against the local Planetary Government, and very few for them, since it the diplomatic cost of hostile relations usually isn't worth the few quids they're offering in the long term.
The could be helped if the game had more neutral minor factions, like the miners guild and the mega corporation in the first mission after the tutorial in the campaign. It also slightly breaks my immersion that all bandits are unified in the Local Pirate Organization. I understand the gamedesign reasons, to make getting access to the black markets having pro's and cons, but I just don't buy that all bandits groups are friends with each other.
It would help my immersion a great deal if I could take more mission from neutral factions like independent minor outpost, actually local bandit groups, corporations etcetera. I'm not familiar in detail with the whole BattleTech lore, but aren't mega corporations supposed to be big deal? I certainly get sense from the skill descriptions. It would be nice if they were factions in the game with their own agenda's. Doing missions for or against them would influence your relation with faction they are headquartered in, but not by as much as doing missions directly involving those factions. And maybe they sometimes offer you even missions against their own state, the BT universe seems dark enough for shit like that too happen...
I think it just would be great to play as champion for the little guy.
The could be helped if the game had more neutral minor factions, like the miners guild and the mega corporation in the first mission after the tutorial in the campaign. It also slightly breaks my immersion that all bandits are unified in the Local Pirate Organization. I understand the gamedesign reasons, to make getting access to the black markets having pro's and cons, but I just don't buy that all bandits groups are friends with each other.
It would help my immersion a great deal if I could take more mission from neutral factions like independent minor outpost, actually local bandit groups, corporations etcetera. I'm not familiar in detail with the whole BattleTech lore, but aren't mega corporations supposed to be big deal? I certainly get sense from the skill descriptions. It would be nice if they were factions in the game with their own agenda's. Doing missions for or against them would influence your relation with faction they are headquartered in, but not by as much as doing missions directly involving those factions. And maybe they sometimes offer you even missions against their own state, the BT universe seems dark enough for shit like that too happen...
I think it just would be great to play as champion for the little guy.