Pardon me for plugging my own thread but alot of what I discuss regarding the favor system would add more dynamism and politics to the favor system that right now is just "wait and see"
https://forum.paradoxplaza.com/foru...-out-the-consort-system.976835/#post-21996242
In terms of what I think ought to happen I'll copy and pasta:
Favors:
Right now if you do favors for your allies you can get cool bonuses, monarch points, manpower and other things that are awesome! But it seems kind of random, you can't really "ask" your ally for that manpower when you really need it unless an event pops up and there's no real way to know how much this system is working behind the scenes since it's basically invisible.
So I was thinking that perhaps this could be integrated into the favor/trust system for war. After all alot of times I build up favors with an ally too small or unwilling to help me in a war and too distant but I would love to get some manpower from them. And it would go to say that instead of a smaller country having to be patient and occasionally help out when their behemoth allies want to go to war, a smaller country can play more dynamically and proactivly by helping out their big brother with internal strife, diplomacy, economic matters and other things that can garner favors.. Heck right now there's no reason to accept a deal to transfer trade power to your larger allies but if giving up 10% of your trade power increased the speed favors increase with your larger ally then I think alot of people would accept that option!
And of course maybe bigger allies should use that as a way to be a bit of a bully to make it a challenge to be small in non-military ways.
And of course alot of time I have problems that I can't necessarily call my allies in for and being able to ask them for some help in exchange for not being able to throw around their weight as much would be both a way to add dynamism and make diplomacy a bit more interesting.
And what could make this even more interesting. Right now diplomatic annexation has been nerfed so much that I almost never find myself using it. If trust was a positive value one could build through helping out a smaller country that could potentially outweigh the economic penalty. Building long term dynastic ties and marriage relationships could lead to a smaller kingdom willing to become a vassal of a larger in perhaps a 100-75 year timespan. Of course that's a long time but as of now it's annoying and kind of bizzare how you make small allies and have to back stab them when you want their land with no reward for being loyal to them in the long term. Brittany is a good example. Useful early on ally but their possession of a valuable trade city makes their friendship inconvenient a hundred years down the road when your colonizing and they are sucking up all your hard earned trade power. Or at least a small percentage of it which is almost more offensive.
https://forum.paradoxplaza.com/foru...-out-the-consort-system.976835/#post-21996242
In terms of what I think ought to happen I'll copy and pasta:
Favors:
Right now if you do favors for your allies you can get cool bonuses, monarch points, manpower and other things that are awesome! But it seems kind of random, you can't really "ask" your ally for that manpower when you really need it unless an event pops up and there's no real way to know how much this system is working behind the scenes since it's basically invisible.
So I was thinking that perhaps this could be integrated into the favor/trust system for war. After all alot of times I build up favors with an ally too small or unwilling to help me in a war and too distant but I would love to get some manpower from them. And it would go to say that instead of a smaller country having to be patient and occasionally help out when their behemoth allies want to go to war, a smaller country can play more dynamically and proactivly by helping out their big brother with internal strife, diplomacy, economic matters and other things that can garner favors.. Heck right now there's no reason to accept a deal to transfer trade power to your larger allies but if giving up 10% of your trade power increased the speed favors increase with your larger ally then I think alot of people would accept that option!
And of course maybe bigger allies should use that as a way to be a bit of a bully to make it a challenge to be small in non-military ways.
And of course alot of time I have problems that I can't necessarily call my allies in for and being able to ask them for some help in exchange for not being able to throw around their weight as much would be both a way to add dynamism and make diplomacy a bit more interesting.
And what could make this even more interesting. Right now diplomatic annexation has been nerfed so much that I almost never find myself using it. If trust was a positive value one could build through helping out a smaller country that could potentially outweigh the economic penalty. Building long term dynastic ties and marriage relationships could lead to a smaller kingdom willing to become a vassal of a larger in perhaps a 100-75 year timespan. Of course that's a long time but as of now it's annoying and kind of bizzare how you make small allies and have to back stab them when you want their land with no reward for being loyal to them in the long term. Brittany is a good example. Useful early on ally but their possession of a valuable trade city makes their friendship inconvenient a hundred years down the road when your colonizing and they are sucking up all your hard earned trade power. Or at least a small percentage of it which is almost more offensive.
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