With the change in map rendering techniques, how can map modders cope with it? Is it still Mercator bitmap files but rendered on a globe by the engine, or is there anything new that we should know?
Or a convex surface at least.wait: is this game going to be on a globe??
WonderfulNo change for the modders really.
The minimap image is a good example of how the mapfiles are drawn.
Or a convex surface at least.
Or some sort of technique that distorts the map depending on the position of the camera?Is it convex? I can't see the curve on the screenshots I've seen so far.
It's nice that there are no changes to map modding.No change for the modders really.
The minimap image is a good example of how the mapfiles are drawn.
It's nice that there are no changes to map modding.
But what about map size? From minimap it would seem width to height is 2:1, so my guess would be 4046x2048.
Sorry for bumping again, but which projection is used? Is it Lambert conformal conic projection?The minimap image is a good example of how the mapfiles are drawn.