I think you're missing the point...
Perhaps. All the YouTube videos only showed horde estates. So I don't really know all the positives and negatives.
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I think you're missing the point...
That's highly debatesble.
I got plans to switch most nations to merchant republic just to avoid the estates.
It seems like the estates bonuses are mostly economic.
So I'm giving up autonomy, which lowers economy, for a boost to another part of economy.
I might be wrong and estates could be balanced and give good bonuses if micro managed. But I will have to wait and see.
- outside of re-introducing merchant leagues from EU3 in nomine i cant see how Hansa can be brought back. After all it was not a real nation per se, that why i actually like that it is finally gone in Cossacks.I'm hoping the next dlc will have major reworks for merchant republics. Adding the hansa back in some capacity, and updating the merchant republic government form.
No one said that their estates would have to be the same as the normal ones. But the small thing is the key as long as a merchant republic remains small it might not make sense for them to have to deal with the estates system but as they expand they should have to.i actually understand why they don't have it for merchant republics. they are supposed to be fairly small with scatted holdings and they are effectively completely controlled by the burgers faction completely.
Theocracies get Estates same as most everyone else, the exceptions being Ming (Celestial Empire) and Merchant Republics.
Estates are fully moddable.
Have made a few myself focusing primarily on the Colonial Nations (Nothing ready to be shared though)![]()
Theocracies get Estates same as most everyone else, the exceptions being Ming (Celestial Empire) and Merchant Republics.
Estates are fully moddable.
Have made a few myself focusing primarily on the Colonial Nations (Nothing ready to be shared though)![]()
I think it probably has to do with Merchant Republics, outside of Novgorod, tend to grow tall rather then wide?Why do Merchant Republics have no estates? Seems pretty unfun to play as one now.
The Estate system seems interesting... Is it moddable? I am looking forward to having the Jews, the Slaves (for colonial nations, some provinces in the cotton belt were majority slave populations) and Women Suffragists (in the extended timeline) this way.
Theocracies get Estates same as most everyone else, the exceptions being Ming (Celestial Empire) and Merchant Republics.
Estates are fully moddable.
Have made a few myself focusing primarily on the Colonial Nations (Nothing ready to be shared though)![]()
So it would unfortunately seem. Wow not only do they remove the Hansa, they didn't update the merchant republics. .
The Estate system seems interesting... Is it moddable? I am looking forward to having the Jews, the Slaves (for colonial nations, some provinces in the cotton belt were majority slave populations) and Women Suffragists (in the extended timeline) this way.
That sytstem only makes sense for genoa and venice, not for lübeck and novgorod.Maybe have Merchant Republics having "influential families" as estates? Like in CK2?
And granting the same family (estate) multiple province in the same trade node can get a bonus on Republic's trade power in that node?