So I walked into this video assuming from the title
that it was going to be a "War about Oil". Since you know, Japan...Pearl Harbor...Oil Embargo..., and Germany....USSR...oilfields..
But then this guy said the word Food, and I was like, "Good Point."
Often times, we assume food isn't an issue since we hear most stories on the American/British/German side, from which food wasn't a big issue. But on the side of Japan and the rest of Asia...well, watch the video.
The video makes lots of points about the importance of food production and trade actually, how Britain feared starvation from probable defeat at the Atlantic, how lebenstraum and Japan's imperial ambition was also driven by need to increase/take over food resources. And how food was also an important element in the supply of an army, which can whittle you down like hell if you don't provide for it.
After all, armies march on their stomach. Not just the Steel / Aluminum that goes in their Weapons II and Support Equipment.
My first thought was this game might do well to also include a "Food" resource amongst the current others (Oil, Iron, Chromium, Rubber...etc). This, or "Civilian Goods" can become representative of Food, so as you try to focus more on industry, you suffer a cut in your Food output. I dunno, kinda side still with the former idea.
If we're going to nerd about changes to Oil Logistics, just thought we might also look into the stuff your men you know, eat.
But then this guy said the word Food, and I was like, "Good Point."
Often times, we assume food isn't an issue since we hear most stories on the American/British/German side, from which food wasn't a big issue. But on the side of Japan and the rest of Asia...well, watch the video.
The video makes lots of points about the importance of food production and trade actually, how Britain feared starvation from probable defeat at the Atlantic, how lebenstraum and Japan's imperial ambition was also driven by need to increase/take over food resources. And how food was also an important element in the supply of an army, which can whittle you down like hell if you don't provide for it.
After all, armies march on their stomach. Not just the Steel / Aluminum that goes in their Weapons II and Support Equipment.
My first thought was this game might do well to also include a "Food" resource amongst the current others (Oil, Iron, Chromium, Rubber...etc). This, or "Civilian Goods" can become representative of Food, so as you try to focus more on industry, you suffer a cut in your Food output. I dunno, kinda side still with the former idea.
If we're going to nerd about changes to Oil Logistics, just thought we might also look into the stuff your men you know, eat.
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