If Colossal Order were to release a Cities:Skylines 2, they would wanna know if it's gonna be profitable. So, therefore, maybe we should discuss which factors would get us to upgrade to CS2, as opposed to just keeping CS1 as our only CS game, so that CO would know how to make it worth while.
Here are my factors that would determine whether or not I would upgrade:
-Upgrading to CS2 must be fair for owners of CS1 DLCs
-Proper waterways, including private boats and a distinction between fresh water and salt water, a distinction between car and passenger only ferries
-A much, much higher maximum vehicle limit
-More than 9 tiles- Minimum 21 tiles by default
-More DLCs- there's not much point upgrading if we're only gonna have the base game
-A proper seasons DLC- Including a default biome that allows you to experience all the features and weather phenomena available. Non-default biomes can be applied for people who want things such as deserts or tropics or what have you. Biomes can be applied to all maps, rather than having predetermined biomes apply to specific maps
-I'd want it to be much easier on my graphics card. CS1 takes a big toll on my graphics cards
-The ability to zone non-car roads/paths, and mixed zoning
A combination of all of these factors would determine I download CS2. What would determine it for you? I mean, if CO were to develop it, it's only fair for us to tell them what we want to see in it, thus how to make it profitable
Here are my factors that would determine whether or not I would upgrade:
-Upgrading to CS2 must be fair for owners of CS1 DLCs
-Proper waterways, including private boats and a distinction between fresh water and salt water, a distinction between car and passenger only ferries
-A much, much higher maximum vehicle limit
-More than 9 tiles- Minimum 21 tiles by default
-More DLCs- there's not much point upgrading if we're only gonna have the base game
-A proper seasons DLC- Including a default biome that allows you to experience all the features and weather phenomena available. Non-default biomes can be applied for people who want things such as deserts or tropics or what have you. Biomes can be applied to all maps, rather than having predetermined biomes apply to specific maps
-I'd want it to be much easier on my graphics card. CS1 takes a big toll on my graphics cards
-The ability to zone non-car roads/paths, and mixed zoning
A combination of all of these factors would determine I download CS2. What would determine it for you? I mean, if CO were to develop it, it's only fair for us to tell them what we want to see in it, thus how to make it profitable