The E3 Map Project for Darkest Hour - 1000's of New Provinces

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

mumia

General
39 Badges
Oct 29, 2006
2.063
6
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV Sign-up
  • Sword of the Stars
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Imperator: Rome
  • Prison Architect
  • Crusader Kings III
  • Europa Universalis III: Chronicles
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • March of the Eagles
  • Victoria: Revolutions
  • Sengoku
My idea for Iraq based on current ethnic/political situation:

hbqLRVM.png


Note: eventual changes won't be included in v1.0.
 

mumia

General
39 Badges
Oct 29, 2006
2.063
6
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV Sign-up
  • Sword of the Stars
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Imperator: Rome
  • Prison Architect
  • Crusader Kings III
  • Europa Universalis III: Chronicles
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • March of the Eagles
  • Victoria: Revolutions
  • Sengoku

Strikesback

Corporal
2 Badges
Feb 7, 2014
26
0
  • Arsenal of Democracy
  • Darkest Hour
Can we hope to see the next version in the nearest future?
I have an idea to use it for scenario that starts in early nineties. If there would be few new provinces and fixes it would be rather nice. If not I can accept it as it is.
 

Night_147

Second Lieutenant
13 Badges
Apr 19, 2009
180
26
  • Hearts of Iron Anthology
  • Darkest Hour
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Iron Cross
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • 500k Club
  • Pride of Nations
  • Hearts of Iron IV Sign-up
Is someone interested in fixing the events of the 1936 scenario?
So the map is easier to use for mods based on the 1936 main scenario...
I would like to make a mini-mod like Deo Vindice with the CSA available in the 1936 scenario, but I don't want to check all Darkest Hour Events to make them work again with the map.
Furthermore, the Unit Sprites don't seem to work with the map as well, if someone can fix that I would be very grateful.
 

mumia

General
39 Badges
Oct 29, 2006
2.063
6
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV Sign-up
  • Sword of the Stars
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Imperator: Rome
  • Prison Architect
  • Crusader Kings III
  • Europa Universalis III: Chronicles
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • March of the Eagles
  • Victoria: Revolutions
  • Sengoku
Can we hope to see the next version in the nearest future?
I have an idea to use it for scenario that starts in early nineties. If there would be few new provinces and fixes it would be rather nice. If not I can accept it as it is.

The next E3Map version is always released when I consider all things on my to-do list as done. Currently I can't say when it will be released, I don't want to give any promises I couldn't keep, so no ETA.

The map is designed to represent 1897-2014 time period and XIX century isn't prioritized (not like in Victoria 2), but some areas could be still changed if really needed.

Is someone interested in fixing the events of the 1936 scenario?
So the map is easier to use for mods based on the 1936 main scenario...
I would like to make a mini-mod like Deo Vindice with the CSA available in the 1936 scenario, but I don't want to check all Darkest Hour Events to make them work again with the map.
Furthermore, the Unit Sprites don't seem to work with the map as well, if someone can fix that I would be very grateful.

I don't fix events as I don't have any skill in events scripting at all and I don't really have time to learn it.
What's wrong with sprites?
 

mumia

General
39 Badges
Oct 29, 2006
2.063
6
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV Sign-up
  • Sword of the Stars
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Imperator: Rome
  • Prison Architect
  • Crusader Kings III
  • Europa Universalis III: Chronicles
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • March of the Eagles
  • Victoria: Revolutions
  • Sengoku
Hello mumia, is there a changelog of any sort that I can look? I want to consider the trouble of updating TP's map. Does the new version has less beaches or off-map provinces?

Cheers.

Hello. First of all, sorry for the delay.

1. Unfortunately there's no concrete changelog, but I don't touch any files not related to the map. Definitely you need as always copy map folder, province_names.csv and partially province.csv (for reason from 2.) and misc.txt (or just change province number from 7993 to 8021, that's all) you can ignore the rest as you'll probably use your own revolt.txt, AI and DB files. I don't remember I've changed anything important in province.csv in since last version, but I would recommend to copy continent section to your province.csv as it looks it was the last change here. Also beaches still need to be fixed, I don't have any precise vision here.

2. I've finally added some long awaited by modders ghost provinces (provinces not used on the map which you can use to represent 'countries' like international organizations, for example European Union or United Nations), you'll be able to use them as soon as I'll upload the next E3Map version. Those provinces are listed in province.csv with IDs 7992-8019 with plains as terrain and Europe as continent by default so all off-map countries using those provinces will be listed in Europe section in diplomacy (you can easily change continent in province.csv). I've tested few of those provinces using country tags not included in 1936 scenario and they worked fine. Those provinces have no names set in province_names.csv as I suppose modders have their own vision how to name them, also as all provinces are land provinces, you can add exclusive province picture in gfx folder.
 

hansnery

General Secretary
60 Badges
Sep 4, 2005
1.289
64
forum.paradoxplaza.com
  • Hearts of Iron IV Sign-up
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • War of the Roses
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Knights of Honor
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis 4: Emperor
  • Europa Universalis III: Chronicles
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Arsenal of Democracy
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Iron Cross
  • Legio
  • March of the Eagles
  • Rome Gold
  • Victoria 2
  • Victoria 2: A House Divided
Hello. First of all, sorry for the delay.

1. Unfortunately there's no concrete changelog, but I don't touch any files not related to the map. Definitely you need as always copy map folder, province_names.csv and partially province.csv (for reason from 2.) and misc.txt (or just change province number from 7993 to 8021, that's all) you can ignore the rest as you'll probably use your own revolt.txt, AI and DB files. I don't remember I've changed anything important in province.csv in since last version, but I would recommend to copy continent section to your province.csv as it looks it was the last change here. Also beaches still need to be fixed, I don't have any precise vision here.

2. I've finally added some long awaited by modders ghost provinces (provinces not used on the map which you can use to represent 'countries' like international organizations, for example European Union or United Nations), you'll be able to use them as soon as I'll upload the next E3Map version. Those provinces are listed in province.csv with IDs 7992-8019 with plains as terrain and Europe as continent by default so all off-map countries using those provinces will be listed in Europe section in diplomacy (you can easily change continent in province.csv). I've tested few of those provinces using country tags not included in 1936 scenario and they worked fine. Those provinces have no names set in province_names.csv as I suppose modders have their own vision how to name them, also as all provinces are land provinces, you can add exclusive province picture in gfx folder.
Thanks mumia, I've been eagerly awaiting for these ghost provinces.
 

Leobama Bama

Captain
29 Badges
Apr 25, 2011
331
23
  • Hearts of Iron II: Armageddon
  • Semper Fi
  • Victoria: Revolutions
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • For The Glory
  • Europa Universalis IV: Call to arms event
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Darkest Hour
  • Commander: Conquest of the Americas
  • Europa Universalis III: Chronicles
  • Arsenal of Democracy
  • Cities in Motion
  • Shadowrun Returns
  • Steel Division: Normand 44 Sign-up
  • Crusader Kings II: Horse Lords
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Lead and Gold
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam

mumia

General
39 Badges
Oct 29, 2006
2.063
6
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV Sign-up
  • Sword of the Stars
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Imperator: Rome
  • Prison Architect
  • Crusader Kings III
  • Europa Universalis III: Chronicles
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • March of the Eagles
  • Victoria: Revolutions
  • Sengoku
Hi, long since my last post... I suggest new lakes and rivers for Mexico: http://upload.wikimedia.org/wikipedia/commons/d/d3/México_Hidorlogía.png, http://contentmapas.didactalia.net/...bc1e/212d6993-01f1-420e-9868-c06c6f59fcb4.jpg also what about Chamizal territory it was disputed between U.S and Mexico i know is little but : http://upload.wikimedia.org/wikiped..._map_01.jpg/480px-Chazimal_dispute_map_01.jpg, also i found this map represting Guatemaltecan claims in Belize : http://2.bp.blogspot.com/-iJt25TUggXs/UlcLtxmDLrI/AAAAAAAAAzA/FbIUiqrcQLc/s1600/caso+belice.jpg

Which rivers in Mexico should I include in future concretely?

Guatemalan claims over south Belize were already fixed:

MUW42fW.png


New idea for Iraq (ISIS, Kurdish, Shiite and Sunnites claims included):

DsHgQRH.png


Divided Jerusalem:

9rmfjUL.png


Iran-Afghanistan exchanged areas (The Atabay arbitration 1935 - provinces Kohsan and Zabol):

zKEU6Tu.png


Bengal (added French colony Chôndonnôgor):

7SLuNYQ.png


Important note:
All those changes including new provinces won't be included in E3Map v1.0.
 

mumia

General
39 Badges
Oct 29, 2006
2.063
6
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV Sign-up
  • Sword of the Stars
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Imperator: Rome
  • Prison Architect
  • Crusader Kings III
  • Europa Universalis III: Chronicles
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • March of the Eagles
  • Victoria: Revolutions
  • Sengoku
Some unexpected problem appeared after last Win7 update and I don't have access to the internet from my PC (I'm writing using my mother laptop) which is a problem in some aspects of my map creation. On my PC all web browsers say there's a problem with connection, also Steam, Origin and Uplay can't connect. Any one else had such problem after actualization of Windows?
 

tyman323

Nationstaes liaison
10 Badges
Jul 8, 2012
317
2
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Victoria 2
  • 500k Club
  • Hearts of Iron IV Sign-up
I've seen people ask in regard of modding with the E3 Map, so I will just to be polite, I would like to use the E3 map to make a small Battle Scenario mod about the Irish war for Independence & its consequential Civil War. (I wish to use the E3 map obviously due to its more numerous Provinces, as in Ireland.
 

mumia

General
39 Badges
Oct 29, 2006
2.063
6
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV Sign-up
  • Sword of the Stars
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Imperator: Rome
  • Prison Architect
  • Crusader Kings III
  • Europa Universalis III: Chronicles
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • March of the Eagles
  • Victoria: Revolutions
  • Sengoku
I've seen people ask in regard of modding with the E3 Map, so I will just to be polite, I would like to use the E3 map to make a small Battle Scenario mod about the Irish war for Independence & its consequential Civil War. (I wish to use the E3 map obviously due to its more numerous Provinces, as in Ireland.

No problem, you can use it in your mod. This map was created to be used in battle scenarios.

made something for you Mumia

ewolucja.png

Thank you.:)