The E3 Map Project for Darkest Hour - 1000's of New Provinces

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fabfeingold

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Ok. I forget that I must have made some last minute changes and the navadist.tbl needs to be rebuild again. I will update the files. Alternatively let it run. It seems to hang while initiating provinces, but the game is in fact rebuilding the navaldist.tbl
 

Adonnus

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I'm not sure what the topographic look is, basically just the vanilla E3 map version. I made some custom nations in what was the old USA. The units not attacking eachother (they attack provinces, but if those provinces have armies in them there's no combat, and they just continue to march endlessly). Steam isn't working for me right now so sadly I can't test the last question, but I would assume so from my experience, yes.
 

MartinBG

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I made some custom nations in what was the old USA. The units not attacking eachother (they attack provinces, but if those provinces have armies in them there's no combat, and they just continue to march endlessly)
Check diplomatic relations between those nations. IIRC there were problems if two countries are at war and have NAP at the same time.
 

kaguravitro

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One time I downloaded a version of turning point and I saw this issue with Iran and irak, but I don't remember in witch version, it was running. Possible the same problem, or we had same glitch.
 

Korsteeni

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Does this mod currently work with any other major mods - e.g. Kaiserreich or The Grand Campaign?

No, but I've heard that TGC may switch to the E3 map in the near future.