First Impressions:
New stability rule is nice. Seperate "support" from different classes of people. This needs to be in EU3 or I'm going to fly to Sweden and kill someone.
Johan took a step backwards on game speed. "1 Min = 1 Month" is back instead of the more friendly "Uber Slow, Slow, Normal, Above Normal, Are you insane?"
Not really sure what the little vodka bottle in the army display is. I assume it has something to do with supply, but I can't prove that yet.
Siege warfare needs a better graphic so you know it's happening. Perhaps put the siege icon bigger and next to your army instead of near the city wall and small? Bigger would be better, no matter where it is in the province. It should be readily apparent that I'm doing something.
It took me five minutes to figure out that my boats don't hide in the harbor
Damn EU2 making me thinking, "How do I stop the naval attrition?" 
So far, so good. Looks like a game I could teach the wife and slowly sneak her into the idea of EU3. I say to Paradox, "Good to make some intro games."
--- Seperate but important:
The side of the box is all but unreadable in the Strat First release. This means that the casual gamer won't pick it up since it will almost certainly be sideways on the shelf (not being a major release). Do these people at Strategy First have absolutely no clue, or do they work hard to be that stupid? I had to have a store employee find it for me, and I was looking for it.
Even when the game is on the shelf, strat first fails to market it. I swear, it takes skill to be that incompetant.
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There will be another update to the Duuk Report later today.
New stability rule is nice. Seperate "support" from different classes of people. This needs to be in EU3 or I'm going to fly to Sweden and kill someone.
Johan took a step backwards on game speed. "1 Min = 1 Month" is back instead of the more friendly "Uber Slow, Slow, Normal, Above Normal, Are you insane?"
Not really sure what the little vodka bottle in the army display is. I assume it has something to do with supply, but I can't prove that yet.
Siege warfare needs a better graphic so you know it's happening. Perhaps put the siege icon bigger and next to your army instead of near the city wall and small? Bigger would be better, no matter where it is in the province. It should be readily apparent that I'm doing something.
It took me five minutes to figure out that my boats don't hide in the harbor
So far, so good. Looks like a game I could teach the wife and slowly sneak her into the idea of EU3. I say to Paradox, "Good to make some intro games."
--- Seperate but important:
The side of the box is all but unreadable in the Strat First release. This means that the casual gamer won't pick it up since it will almost certainly be sideways on the shelf (not being a major release). Do these people at Strategy First have absolutely no clue, or do they work hard to be that stupid? I had to have a store employee find it for me, and I was looking for it.
Even when the game is on the shelf, strat first fails to market it. I swear, it takes skill to be that incompetant.
----
There will be another update to the Duuk Report later today.