• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Bayes

Colonel
81 Badges
Jul 16, 2014
830
1.108
  • Crusader Kings II: Charlemagne
  • Steel Division: Normand 44 - Second Wave
  • Crusader Kings II: Jade Dragon
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Tyranny: Archon Edition
  • Victoria 2
  • Warlock: Master of the Arcane
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
Who? What? I don't see any hate. I do see people who bought a game, understandably pissed that said game is failing, only weeks after release.

Call it whatever you want, the amount of entitlement and Dunning Kruger effect necesarry to berade the devs in such a hostile tone as to how they should do their jobs is staggering.
I only speak of the outright hostile and insulting posts/threads there is nothing wrong with criticism.
 

Baron_Mijail

Captain
21 Badges
Jan 31, 2015
313
79
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Crusader Kings III
  • Imperator: Rome Sign Up
  • Prison Architect
  • Imperator: Rome
  • Steel Division: Normand 44 Sign-up
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Mount & Blade: Warband
  • Crusader Kings II
Did anyone test the bomber accuracy reduction with supression?
It's fixed or they keep hitting like gbu's?
 

Yossarian23

Sergeant
23 Badges
Nov 27, 2016
64
7
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Arsenal of Democracy
  • Stellaris - Path to Destruction bundle
  • Prison Architect
  • Shadowrun Returns
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Victoria 2
  • Stellaris: Synthetic Dawn
  • Steel Division: Normand 44 - Second Wave
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Shadowrun: Dragonfall
Thanks, Eugen! :D

Do you guys drink at the office? What do you like to drink?

To all the haters: software is complicated. This stuff is hard. It's not stuff you can teach yourself. You think you can, but you can't.
 

EUG_MadMat

Colonel
33 Badges
Mar 1, 2017
894
0
  • Crusader Kings II: Legacy of Rome
  • Semper Fi
  • Victoria: Revolutions
  • Naval War: Arctic Circle
  • Lead and Gold
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Gettysburg
  • For the Motherland
  • Crusader Kings II
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Republic
  • Prison Architect
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Hearts of Iron IV: Death or Dishonor
  • BATTLETECH
  • Crusader Kings Complete
  • Steel Division: Normandy 44 Deluxe Edition
  • Steel Division: Normandy 44
  • Eugen Systems Staff
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Pillars of Eternity
  • Mount & Blade: With Fire and Sword
  • Pride of Nations
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
@TGApples
Huh, strange, somebody looking at the files is telling me the German numbers are unchanged. Second hand information. Might be just a misunderstanding.
This is the end of the suspense: the change was meant to affect all explosive charges, but indeed presently only affects the Allies.
Enjoy the German ones while you can, they will soon be brought on par with their enemies' ... :)
 

Kampfkekskrieger

First Lieutenant
Mar 1, 2017
244
0
@TGApples

This is the end of the suspense: the change was meant to affect all explosive charges, but indeed presently only affects the Allies.
Enjoy the German ones while you can, they will soon be brought on par with their enemies' ... :)

I would have enjoyed the way you make asymetric balance... allies the toymaker and axis with krupp steel and tnt experts...
Somebody must make a mod with that and a fitting outweighting, I just dont get enough diagonal counterplay. :)

But I know some people who dont like at all to change their scissor stone paper machine into weird directions, even if it can look good. Maybe Eugen needs a public road map what is balanced with what and how do I counter X with allies, or with axis.

Because I often see players who dont understand, how the game is meant to be played, and dont understand your way how tiny things are designed and outbalanced, and often, I see, it is good, but not the way, other people are thinking, maybe you dont know yourself, that there is actually no problem, but people complain, and you have no time to bring them up, so you need to adapt down.

Another presents ins few weeks, if this goes longer, that is really pleasant to play and to be happy about the next weeks!
You really start to look forwards it in a good way. Somehow, 3-4 weeks is not too long. PRESENTS! :D
 

xXSunSlayerXx

Captain
68 Badges
May 16, 2016
354
38
  • Steel Division: Normand 44 - Second Wave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II
  • The Showdown Effect
  • Magicka
  • Leviathan: Warships
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Dungeonland
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Way of Life
  • Cities: Skylines - Parklife Pre-Order
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Cadet
  • Age of Wonders III
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Steel Division: Normandy 44
  • Steel Division: Normand 44 Sign-up
  • BATTLETECH
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Teleglitch: Die More Edition
  • Crusader Kings III
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines Industries
  • Stellaris: Apocalypse
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Conclave
  • Warlock: Master of the Arcane
  • War of the Roses
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
To all the haters: software is complicated. This stuff is hard. It's not stuff you can teach yourself. You think you can, but you can't.

Erm... The majority of software developers are self-taught. It's actually almost impossible to learn programming without teaching yourself most of it. Also, balancing units is literally as simple as editing a text file. It requires no technical skills whatsoever. Not saying balancing is easy, but from a purely technical standpoint a grade-schooler could do it.

Sincerely,
an actual software developer
 

Kampfkekskrieger

First Lieutenant
Mar 1, 2017
244
0
Programming does not end with editing text files. The hand work is often done in less time.
Much harder is to keep the overview and to stay focused on a task, for example, for balancing, you need to investigate a lot, collect large amounts of information, especially information that you only get from test playing, not so much by statistics, thats the easy part. What do I need to test, to get a complete component of units work together? Do you know the numbers that you input into your text file?

So the best overview gives you the best result, and strategy games teach you to keep the overview, in contrast to fully go into a situation, that is surrounding you fully, and you get no information from outside because you are very busy inside (in your task).

Because the informatics is a huge world, sitting in a child's shoe still, you are very likely to loose yourself, to get distracted by its beauty, and you just HAVE to implement that beute panzer, even though it does not fit into the concept, is maybe the opposite, but then, its historical and you include it.

But all in all, thinking out a good idea and aiming for the right goal is much more difficult than doing the way to there.
So direction is the key. So overview is the key. Learning leadership and commanding is the key. Especially in the chaos today.
So playing RTS is exactly the one most useful thing you can do, and its also the most efficient way to learn the huge field of leadership, free, and at young age, because once you take a position, you must already know how to lead.
Many managers do not learn the field to its full spectrum of what they would need for their task. They also dont care.
Thats why the biggest of them fail, and everybody can see who that is and how they fail.

So if you want to live and have a good live, become a commander. And everything, computer games dont give you, you can complement and adapt. But simulation (= computer games) is strong. You get a system to orientate your life at. If you do it in a good way, you can be ahead of our time. Information is the key.
 

Arctander

First Lieutenant
23 Badges
May 16, 2016
223
1
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Semper Fi
  • Crusader Kings II
  • Stellaris
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Parklife
  • Surviving Mars: Digital Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
Programming does not end with editing text files... Because the informatics is a huge world, sitting in a child's shoe still... If you do it in a good way, you can be ahead of our time. Information is the key.

sorrywhat.gif
 

Yossarian23

Sergeant
23 Badges
Nov 27, 2016
64
7
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Arsenal of Democracy
  • Stellaris - Path to Destruction bundle
  • Prison Architect
  • Shadowrun Returns
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Victoria 2
  • Stellaris: Synthetic Dawn
  • Steel Division: Normand 44 - Second Wave
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Shadowrun: Dragonfall
Erm... The majority of software developers are self-taught. It's actually almost impossible to learn programming without teaching yourself most of it. Also, balancing units is literally as simple as editing a text file. It requires no technical skills whatsoever. Not saying balancing is easy, but from a purely technical standpoint a grade-schooler could do it.

Sincerely,
an actual software developer

So, you contend that:
1. You are a software developer, that is your craft, that is how you pay the bills
2. You do not have a bachelor's degree in software engineering or comp sci
3. 1 and 2 apply to over 50% of software engineers

?

... Seriously?

Autodidacticism plays a huge role in the careers of all successful engineers. But that continuing self-education typically only occurs after a foundation of skills has been built in the classroom.
 

KKnispel

Second Lieutenant
May 10, 2017
104
0
Because the informatics is a huge world, sitting in a child's shoe still, you are very likely to loose yourself, to get distracted by its beauty, and you just HAVE to implement that beute panzer, even though it does not fit into the concept, is maybe the opposite, but then, its historical and you include it.
t. Google translator