Game Setup
The Lucavi:
The Lucavi are the Chosen of the lost Dragon Thanes, the powerful dragon rulers of Talonos. Genetically molded by the Dragon Thanes in the image of the Thanes and crossed with some traits of a bipedal race native to Talonos known as the Humans, the Lucavi quickly took their place as the servants and priests of the Dragon Thanes, who they worshiped as gods. The Lucavi grew in both confidence and intelligence over the centuries, content in their service and worship, but coming to believe that of all the races of Talonos they were second in importance and greatness only to their Dragon Thanes.
Disaster struck the Lucavi when the Dragon Thanes disappeared from Talonos a millennia ago. Bereft of their creators, their gods, the Lucavi fragmented almost immediately into warring states. Decades passed, then centuries, but eventually the Lucavi reunited under an oligarchic government of the five most powerful states. Though their occasionally fractious nature morphed primarily into political backbiting, they remained united as one powerful state, dedicated once more in the name of the lost Dragon Thanes.
The Lucavi looked outward from their perch as the superior race of Talonos and realized that the lesser races were now also warring with each other, and beginning to threaten the lands of the Lucavi. It was decided by the reigning Oligarchs that the Humans must be subdued and put to work as servants of the Lucavi. A great war ensued, and though the Humans fought bravely, their military prowess proved to be no match for the more intelligent and technologically superior Lucavi.
Centuries passed and the Humans were integrated into full servants of the Lucavi. Now that the Humans were there to do all the dirty and smelly work the Lucavi preferred to avoid the Lucavi grew decadent and weak. Any work of an arduous or physical nature was deemed to be beneath them and left to the Humans.
But once more a great event occurred, nearly on par with the disappearance of the Dragon Thanes: as the Lucavi ascended to space their great minds wrought the development of a special hyperdrive. Now the Lucavi could explore the galaxy. Perhaps they would even be able to find the lost Dragon Thanes and restore the natural order of the world.
Notes:
For my second civic besides the Syncretic Evolution I went back and forth a bit. I thought about Exalted Priesthood since it also fits the mold, being that the Lucavi are a heavily religious race and it plays a part in all of their dealings with others. I also thought about starting as an Imperial government with the Imperial Cult civic (which would also please the eventual Authoritarian faction). But ultimately I decided on Cutthroat Politics, which fits the Oligarchy roleplaying aspect, plus I think it's a stronger civic than Imperial Cult with regard to using edicts. Eventually though the Oligarchy might be abolished and the strongest Lucavi may set up an Imperial Cult...
I also went back and forth a bit on the homeworld type. I tend to like the cold climates a little more since there is a higher rate of mineral and engineering deposits, but it doesn't really fit either the Lucavi or Human races very well. Plus this race was designed from a D&D campaign world which is tropical in nature, so I finally went with Tropical even though the races aren't designed for heavy growth or society research (no gene-modding, they will follow the Psionic path).
The Syncretic race of Humans is not shown in the picture, but their traits are Serviles, Industrious, Strong, Quarrelsome and Fleeting. They were selectively bred by the Lucavi for traits that would allow them to accomplish the mundane and arduous tasks that the Lucavi considered themselves above. They would be the farmers and miners and ground soldiers, while the Lucavi contented themselves with the worship of the divine Dragon Thanes and technological advancement.
Even though the Lucavi race is reptilian I chose the Molluscoid shipset as it is my favorite of all the shipsets.
Finally, the Lucavi will not be placed in a Caste System, even though one of the governing ethics is Authoritarian. All Lucavi are full members of society, while their Human servants, and any other races that may join the Imperium, will be placed in a Residency Caste System.
Game Details:
Medium galaxy with about 90% of the maximum empires, with an extra advanced start thrown in. Admiral difficulty (formerly Very Hard) on Ironman. Settings that were changed include 1.25x for primitive civilizations, wormholes and gateways, and 0.75x for crisis strength (if I go that far in). Tech/tradition cost, hyperlane density, and habitable worlds remain at standard.