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Rocket88

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DrBob said:
Yes, I've seen about the same thing happening, subs getting beat up. How many transports are you sinking? I've seen a decrease in that. I've had to change my tactics and do alot more night attacks.
I have changed tech research for UK and i think Cananda so they will research ASW and then start building them. You should see an increase in ASW destroyers. After getting that tech they can then research ASW Ops. and they will be better at killings subs so watch out. Subs are not the killers they once use to be. I would like to see 37 sub att increased to a 5. Their attack use to be a 7.

let us know how things go at regular settings. :)

Nice to know its not just me then! :D All flotillas were set to attack at night and I had a mix of lvl.3 and 4. The latter (2x6) I sent down to W.Africa where they were sinking 3 or 4 convoys at a time. My two x15 stacks were off Portugal / Gibraltar and took most of their losses from rather larger fleets than ASW unfortunately!

Am starting a new normal difficulty game - think I might try building up my forces a bit more and wait till fall of France (bases and no French navy) before deploying.

I've traditionally tried to just use Sea Wolf leaders - but am wondering whether with the changes and greater frequency of combats vs surface fleets this is no longer a good idea??

UPDATE.
What a difference a difficulty level makes!! After 8 months on normal using a 12 stack SS4 and a 30 stack SS3 (all night attacks) have sunk 464 convoys for loss of just 4 subs - and - sunk 46 allied surface units:
5 x BB/BC
5 x CA
11 x CL
25 x DD

My two fleets weren't at sea the whole time - and one spent quite a lot of time retreating up and down the Irish Sea after 'losing' :D combats.

Most surface fleets seemed to be ASW (2-4 stacks) - and latterly some were Canadian as I have sunk 4 of their DD. Dont think I was operating off the eastern seaboard very much though.
 
Last edited:

rwglaub

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I had a real stranger happening. For some unknown reason, France declared war on Nationalist China in April 1938. And then France only had three division in each Maginot Line province at the start of war in 1939. I took a big chance and hit Poland with only minimal forces, then attacked the Maginot. I was able to take Strasbourg and then Metz without too much difficulty. After the end of the Polish campaign, I shifted the rest of the army to the West and took Mulhouse, then gradually expanded my penetration. France and the Low Countries fell before the end of the year. I got the New World Order in the West by July 1940. I am now preparing to invade the Soviet Union...
 
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Never ever have seen this, and as it is, I don't know what may have caused this. Did Nationalist China do something irregular? Are they at war with Japan.
France should only be able to dow Nat.China if they have a high bellingerence, as democracy, and with 38 settings, France cannot down any country just like that.
 

panzergenerals

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panzergenerals said:
Originally Posted by panzergenerals
Ok im almost sure this is already ask (it's a long thread) but what are the recommended settings to play this mod? normal/normal?

And what are those when u want a grofaz challenge?

DrBob said:
yes, normal/normal is the recommended settings, I don't play anything other then that, uber hard would be the hardest but we don't have that :rofl: so try hard and aggressive and see what happens. Let us know how it go's.

Right now im playing on normal/normal with the USSR. But it's way too easy. The Germans only did conquer Lomza (just 1 province), while i conquer Norway and Finland. It's now sept 41 and still Germany is not attacking.

Is USSR not a challenge in compendium as human player? Or should the settings be different for USSR
 

Luxor

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panzergenerals said:
Right now im playing on normal/normal with the USSR. But it's way too easy. The Germans only did conquer Lomza (just 1 province), while i conquer Norway and Finland. It's now sept 41 and still Germany is not attacking.

Is USSR not a challenge in compendium as human player? Or should the settings be different for USSR
Try another game. Probably something went wrong with German AI. Remember not all games are the same.
 

hellfish6

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I'm in 1945 in my game as the US. Germany and the Axis are defeated, and since I didn't place the embargo on Japan, I never went to war with them. The US and USSR are at peace with each other, and not fighting anyone else. No event to divide Europe fired - I have western Europe and most of the Czech republic, and the Soviets have eastern Europe. Slovakia, somehow, survived and is not at war with anyone. It's also not showing up as part of the Axis.
 

unmerged(101732)

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Download Compendium mod

Hi luxor, i tried to download this mod, but the forum with the file appears down.
Where can i get this mod? I really want to try it. It seems amazing.

Greetings,
João.
 

Luxor

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galaio said:
Hi luxor, i tried to download this mod, but the forum with the file appears down.
Where can i get this mod? I really want to try it. It seems amazing.

Greetings,
João.
The forum is going through maintenance. It should be up again in a few days.
 

unmerged(101732)

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Luxor said:
The forum is going through maintenance. It should be up again in a few days.

And there's another place available were i can get the mod file?
 

UncleAlias

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Epoe Nimistedt said:
Yes, a crash happened to me both with Vichy event and Belgian surrender.
After reloading nothing else went wrong.

Doesn't work for me, unfortunately. It keeps crashing, even if I try to start with another, unrelated country.
 

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US mp

Luxor,

You may want to think about having an event which raises the manpower yield for the U.S. in 1945/46. As Germany, I invaded in 1946 -- the AI withdrew most of its troops in Africa (excellent improvement from previous versions) -- and proceeded to drive to the West Coast. Around the Mississippi River the U.S. troops put together a defense which temporarily stopped the Blitzkrieg. After eliminate pockets in Florida and Eastern Canada (another 30 U.S. units eliminated. I was able to muster sufficient forces to start attacking the Mississippi River line defenses. After the first couple of battles it was quite easy because the U.S. was out of manpower and unable to reinforce its units. I saved and reloaded as U.S. and it was receiving on 0.18 mp per day.

After NOW fires and the last regular manpower events have fired, an event to raise the MP yield for the U.S. is needed to maintain the challenge. The U.S. surrender event fired upon reaching Denver with no problems. However, it was interesting that the United Kingdom once again became independent and was not a puppet of Germany (same thing happened after NOW).
 

Luxor

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SiRanger said:
Luxor,

You may want to think about having an event which raises the manpower yield for the U.S. in 1945/46. As Germany, I invaded in 1946 -- the AI withdrew most of its troops in Africa (excellent improvement from previous versions) -- and proceeded to drive to the West Coast. Around the Mississippi River the U.S. troops put together a defense which temporarily stopped the Blitzkrieg. After eliminate pockets in Florida and Eastern Canada (another 30 U.S. units eliminated. I was able to muster sufficient forces to start attacking the Mississippi River line defenses. After the first couple of battles it was quite easy because the U.S. was out of manpower and unable to reinforce its units. I saved and reloaded as U.S. and it was receiving on 0.18 mp per day.

After NOW fires and the last regular manpower events have fired, an event to raise the MP yield for the U.S. is needed to maintain the challenge. The U.S. surrender event fired upon reaching Denver with no problems. However, it was interesting that the United Kingdom once again became independent and was not a puppet of Germany (same thing happened after NOW).
USA has already more then 10,000 MP being given via event if homeland is invaded.