I've now played through four games with the 2.0 patch:
By comparison, my games as Carthage and Rome were really dull. You end up fighting endless tedious wars against crappy barbarians to grab a handful of pops. Rome in particular was very dull - I think *every* mission is "conquer these provinces, get a colonia". It's very easy and there isn't even very much flavour text to make up for it.
As a major power, its very easy to go on a massive conquering spree through the smaller powers - the AI isn't able to put together a big coalition to oppose you, and after the war is won, internal management is very easy. Rome and Carthage are strongly encouraged to go on this conquering spree. The Diadochi aren't quite so able to as there are many more guarantees and alliances in their area, plus their competitors are more aggressive. Rome and Carthage, by comparison, hardly need fight at all without the mission trees forcing it.
I hope the developers take another look at the experience of playing as Rome and Carthage in a later patch. I think they *either* need more interesting gameplay (big tribal coalitions, A more aggressive 'competitor' western Mediterranean major to fight against, or much harder internal management) or more interesting missions and flavour text. Rome in particular, as the headline nation in the game, should be more fun to play!
- Egypt
- Macedonia
- Carthage
- Rome
By comparison, my games as Carthage and Rome were really dull. You end up fighting endless tedious wars against crappy barbarians to grab a handful of pops. Rome in particular was very dull - I think *every* mission is "conquer these provinces, get a colonia". It's very easy and there isn't even very much flavour text to make up for it.
As a major power, its very easy to go on a massive conquering spree through the smaller powers - the AI isn't able to put together a big coalition to oppose you, and after the war is won, internal management is very easy. Rome and Carthage are strongly encouraged to go on this conquering spree. The Diadochi aren't quite so able to as there are many more guarantees and alliances in their area, plus their competitors are more aggressive. Rome and Carthage, by comparison, hardly need fight at all without the mission trees forcing it.
I hope the developers take another look at the experience of playing as Rome and Carthage in a later patch. I think they *either* need more interesting gameplay (big tribal coalitions, A more aggressive 'competitor' western Mediterranean major to fight against, or much harder internal management) or more interesting missions and flavour text. Rome in particular, as the headline nation in the game, should be more fun to play!
- 36
- 15
- 4