The USA is the most underworked nation in the entire Hearts of Iron series to me, why? Because everyone expects their industrial and naval capacity to come riding into World War I & II like a drunken madman on a white horse, stealing the show and pride from everyone.
Let's make the USA a challenge not only to play, but to destroy.
To my limited knowledge prior to WWI & II, the US of A had very little experience of mass conflict apart from their own civil war. To me, this left the USA at a catastrophic disadvantage in land warfare compared to their European and Asian counterparts, USA needs land/dissent penalties.
USA was a very difficult nation to control in war at the time, lets make it so, as in, is it possible to add in dissent penalties if x amount of manpower is lost in battle? My assumption is that the USA expects a quite and 'clean' victory compared to their European counterparts due to their technological advancements and naval supremacy in the Atlantic and Pacific. The USA citizens in my mind were incredibly fickle without clever government intervention.
Imagine a USA player having to further micromanage their units, fight even more dissent and even face at worst case revolts in the nation if things go really bad.
To me currently, all the peace treaties are USA-pro, yes, USA likely in the hands of an ok player will win. That much IC cannot be laughed at.
However, a skilled 'underdog' player can destroy a larger nation at will, I've seen it happen and I applaud it.
The need for the destruction of USA is needed, in both events and devestation of the scenario. Imagine, Texan rebels grab a USA nuke during the German-USA peace treaty and decide to smuggle it into Germany? It's these kinds of things that I truly would like to see, to mix things up.
The United States of America is one thing, and one thing only. A Farm. Its a tech farm.
UK can and DOES perform better in Navy terms.
China/Soviets performs better manpower terms
Germany performs better everywhere else.
USA NEEDS massive improvements to make it fun/challenge to play.
This has been a drunken rant from Liam, enjoy.
EDIT:
I haven't read all of this page yet, but its an interesting read:
http://en.wikipedia.org/wiki/Conscription_in_the_United_States
The USA has a tough time domestically raising manpower, while its somewhat shown in the 'special mobilization' events, I'm unsure if its properly shown.
USA needs massive penalties domestically, unless there is massive aggression/belligerence from overseas nations.
Let's make the USA a challenge not only to play, but to destroy.
To my limited knowledge prior to WWI & II, the US of A had very little experience of mass conflict apart from their own civil war. To me, this left the USA at a catastrophic disadvantage in land warfare compared to their European and Asian counterparts, USA needs land/dissent penalties.
USA was a very difficult nation to control in war at the time, lets make it so, as in, is it possible to add in dissent penalties if x amount of manpower is lost in battle? My assumption is that the USA expects a quite and 'clean' victory compared to their European counterparts due to their technological advancements and naval supremacy in the Atlantic and Pacific. The USA citizens in my mind were incredibly fickle without clever government intervention.
Imagine a USA player having to further micromanage their units, fight even more dissent and even face at worst case revolts in the nation if things go really bad.
To me currently, all the peace treaties are USA-pro, yes, USA likely in the hands of an ok player will win. That much IC cannot be laughed at.
However, a skilled 'underdog' player can destroy a larger nation at will, I've seen it happen and I applaud it.
The need for the destruction of USA is needed, in both events and devestation of the scenario. Imagine, Texan rebels grab a USA nuke during the German-USA peace treaty and decide to smuggle it into Germany? It's these kinds of things that I truly would like to see, to mix things up.
The United States of America is one thing, and one thing only. A Farm. Its a tech farm.
UK can and DOES perform better in Navy terms.
China/Soviets performs better manpower terms
Germany performs better everywhere else.
USA NEEDS massive improvements to make it fun/challenge to play.
This has been a drunken rant from Liam, enjoy.
EDIT:
I haven't read all of this page yet, but its an interesting read:
http://en.wikipedia.org/wiki/Conscription_in_the_United_States
The USA has a tough time domestically raising manpower, while its somewhat shown in the 'special mobilization' events, I'm unsure if its properly shown.
USA needs massive penalties domestically, unless there is massive aggression/belligerence from overseas nations.
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