Under what conditions do the modders playtest and balance EMF and/or SWMH? Do they leave all Game Rules at their default settings, or do they assume that players of these mods will choose the more realistic options (no supernatural events, no matrilineal marriages, and/or no increased acceptance of women)?
I personally disable all three of the above-mentioned items in my games. (I use a mod creatively titled "Game Over Prevention" to prevent the game overs that lacking matrilineal marriages tends to cause. This campaign is on its third dynasty!) If the modders make balancing decisions around their inclusion, however, perhaps I'm not experiencing the mods as they're intended to be played.
(Inspired by the somewhat-recent revelation that MEIOU & Taxes is playtested with the default lucky-nation settings.)
I personally disable all three of the above-mentioned items in my games. (I use a mod creatively titled "Game Over Prevention" to prevent the game overs that lacking matrilineal marriages tends to cause. This campaign is on its third dynasty!) If the modders make balancing decisions around their inclusion, however, perhaps I'm not experiencing the mods as they're intended to be played.
(Inspired by the somewhat-recent revelation that MEIOU & Taxes is playtested with the default lucky-nation settings.)