• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

MattSR30

Captain
1 Badges
Aug 8, 2014
324
76
  • Crusader Kings II
CHAPTER XXXI - A STEP TOWARDS GREATNESS

The years following the birth of Aerax were mostly uneventful. With the birth of the dragon, I commissioned the renovation of the Dragonpit atop Rhaenys' Hill, and within a year, the construction was finished. For the first year, Aerax was still very small, and the dragon didn't require much space to operate in, particularly because it wasn't flying as of yet. However, by the time it was one, Aerax was growing at a much greater rate, and began to take flight. It was good then, that the Dragonpit was finally finished, because the dragon would need much more space over the coming years. With its enormous domed roof and high walls, the Dragonpit was a fitting home for Aerax, and the beast would be more than satisfied within it.

As the months wore on, Aerax grew larger and larger, and by the time the beast was three, he was already far larger than a horse. Sometimes, late at night, I could look across to Rhaenys' Hill and see Aerax's fire shining in the night sky, through the roof of the Dragonpit. Not only was he growing larger with each passing day, but stronger too. His flames burned hotter and brighter, and his roars louder. Most of the city's populace were barred from going anywhere near the top of the hill, just out of a matter of safety and principle. It was only natural that such a beast would unnerve the common folk. The herders from the surrounding countryside no doubt prospered too, as Aerax required more and more food as he grew larger, and so the coffers of the livestock merchants were never lacking in gold.

As expected, the realm proceeded with its own goings on, outside of the business of the dragon, and as such, there were other kingly matter that needed attending to. In the early months of 352, two of the Shield Isles revolted against the rule of Lady Delena Tyrell. Backed by some allies in the Westerlands, the rebels mustered nearly ten thousand men against the Tyrells- a strong force, but not near enough men to take on the full force of the Reach. Regardless, the rebels gathered on Greenshield, and began a defense of their lands, and some minor assaults on the mainland. However, reports reached the capital that a force of thirty thousand Reachmen were marching up to the mouth of the Mander, awaiting the Redwyne fleet from the Arbor. With their much larger forces and superior fleet, it was expected that the Tyrells would end the rebellion in a matter of months, if not weeks.

NiFTNCv.png


Months later, after word from Lady Delena that the revolt on the Shield Isles had been dealt with, word also arrived from the Martells in Sunspear. The lands of House Santagar of Spottswood had been accosted by small bands of pirates for many months now, but they were largely minor, and were scared off at the first sight of Dornish soldiers. However, this time was different. Pirate King Yurkhaz had united the Stepstones, and had sent over four thousand raiders to Dorne. The raiders plundered many villages, and took many slaves, before arriving at Spottswood itself. There, they sat outside its walls, awaiting either the surrender of the Santagars, or the perfect time to strike. The Martells were mustering a force of their own at Sunspear, to repel the invaders, but Prince Trystane, my Hand, made a personal plea that I intervene, to make sure these pirates were dealt with appropriately.

9nM2apb.png


I gave the word for five thousand men to be mustered near the capital at once, and for the Royal Fleet to be prepared. While the Martells could no doubt deal with the invading force, I would take my men to accost the Stepstones personally, to ensure this nuisance was brought to a swift end. Before departing, I went to visit Aerax, as I often did. The beast was calm in my presence, more so than normal, and he seemed to even heed- perhaps understand- my words. I was stroking his neck, when he suddenly bowed low. Taken aback, I stood in silence for a moment. Aerax remained fixed in position, his head and neck low to the ground.

Unsure of what the beast meant at first, it then dawned on me. Centuries ago, the Targaryens were so close to their dragons, the beasts would let them mount them. It was this that gave Aegon the Conqueror the Seven Kingdoms, and it was this that nearly ended the dragons entirely during the Dance. Without wasting much more time, I moved to the end of Aerax's neck, where my legs could rest over his shoulders. I climbed atop Aerax, and he rose from his low position to one more natural to him. The Kingsguard who were accompanying me looked on in awe, as any sane man would. I yelled for them to open the giant doors to the Dragonpit, and as soon as the outside world was in Aerax's sight, the great beast took flight.

hYfNWh1.png


As the Royal Fleet sailed far below, along the shores of Westeros down the Narrow Sea, Aerax carried me high above. The world was so different from the skies. Massive keeps looked small, and men looked like ants. Everything was quiet and a sense of utter separation from the rest of the world was immediately apparent. It seemed like a task for Aerax to keep pace with the Royal Fleet far below- not because they were so fast, but because they were almost too slow for him. Never in my life did I imagine I could cover such great distances in such short time periods. I had always heard tales of the greatness of the early Targaryen kings, and the dragonriders of Valyria long ago, but to be atop such a grand beast, soaring through the clouds, made such tales feel very, very real. Only the gods themselves could imagine something more grand.

Within a few days, the Royal Fleet approached the Stepstones, and began to splinter off into smaller detachments of ships. There were many islands to deal with, and so my forces were appropriately split to hand each one of them individually. I took eight hundred men and landed at Dark Den- the seat of the Pirate King- and began to lay siege. Darkden was not a large keep, but a few hundred men could defend it easily enough for a prolonged period of time. However, as Harren the Black learned centuries ago, not even the grandest of castles can keep out a dragon. When the surrender of the defenders proved out of the question, I took to the skies with Aerax. Within seconds, the high walls of the keep proved smaller and smaller, and when we reached our peak, we began our descent back down to the Earth.

PpN2Axk.png


I took a few swoops down with Aerax, and each time, he unleashed his inferno upon the walls of the castle. Before long, the garrison there was utterly destroyed, and the walls of the keep were scorched black from the fires. In some places, even the stones began to distort themselves under the immense heat. Balerion the Black Dread could once melt entire castles with his breath, but Aerax did not have such might within him. Not yet, at least. When the walls and it's defenders were dealt with, I made my approach to the keep itself. Aerax and I hovered above, the shadow of Aerax loomed over the front face of the keep. Before long, a white flag was raised, and the Pirate King himself emerged from its entrance. Kneeling in the dirt before his ruined castle, I sent Aerax down to earth with a thud, the gusts creates by his wings enough to throw the crown from the Pirate King's head as the beast landed. Fitting, I thought.

Yurkhaz surrendered to me, and word was quickly dispatched to the other forces throughout the Stepstones that conflict was to cease immediately. I could have killed the Pirate King then and there for what he did, but I had other intentions. I was not a cruel man, after all. I allowed the king to keep his false crown under two conditions. Slavery was to be abolished from his lands, and the Dornishmen taken in their raids were to be set free. The second was that the King's only son, Grazdan, would be taken back to King's Landing to serve as my hostage, until I deemed otherwise. That way, I could ensure these pirates would stay true to their word, and that my lands would no longer be accosted by their raiders. With the Pirate King's agreement to the terms, I departed on the back of Aerax. My men returned to their ships, and before long, returned to the capital, triumphant.

rdYckqr.png
 
  • 1Like
Reactions:

guillec87

Field Marshal
62 Badges
Dec 25, 2009
5.347
603
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines Industries
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria 2
you just need to conquer more lands... as the great Kings of the past have done
 

Dr Pearceson

Captain
46 Badges
Dec 20, 2012
314
48
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Crusader Kings II: Charlemagne
Be careful with your new dragon, it's only young so the chances of it dying is much higher. Better hope no one tames any of Daenerys' dragons and meets you in a dragon battle, otherwise you're going to have a bad time
 

MattSR30

Captain
1 Badges
Aug 8, 2014
324
76
  • Crusader Kings II
you just need to conquer more lands... as the great Kings of the past have done

I'm still undecided as of yet if an empire is something I want for my Targaryen kings. With a dragon, I'm sure it's possible, but I don't know if I want it.

Be careful with your new dragon, it's only young so the chances of it dying is much higher. Better hope no one tames any of Daenerys' dragons and meets you in a dragon battle, otherwise you're going to have a bad time

I'll be careful with him, don't you worry. :p

As for Dany's dragons, not a peep has been heard of them in a long time, not really since the defeat of Maelor. Some whisper that the great beasts are dead, others say that they now rule over the Smoking Sea, or the Shadow Lands. ;)
 

guillec87

Field Marshal
62 Badges
Dec 25, 2009
5.347
603
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines Industries
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria 2
it's a way to expand the dominions of your family without destroying the old families of Westeros
 

MattSR30

Captain
1 Badges
Aug 8, 2014
324
76
  • Crusader Kings II
it's a way to expand the dominions of your family without destroying the old families of Westeros

Do I really need to expand though? I mean, I control an entire continent. Maybe I'm alone in this thought, but I don't really need Essos to feel powerful. :p
 

Deaghaidh

High King
68 Badges
May 1, 2001
5.038
933
  • Crusader Kings II: Reapers Due
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • 500k Club
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Necroids
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Europa Universalis IV
  • A Game of Dwarves
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Victoria 2
  • Rome: Vae Victis
There is something to be said for creating a New Valerian Empire though. And that thing is that you should absolutely do it.

Or you could revive Dany's we'll intentioned efforts and fight to abolish slavery everywhere.
 

guillec87

Field Marshal
62 Badges
Dec 25, 2009
5.347
603
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines Industries
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria 2
Do I really need to expand though? I mean, I control an entire continent. Maybe I'm alone in this thought, but I don't really need Essos to feel powerful. :p

I really don't understand and the books don't say a word... but if I was Aegon I, I would have tried to recreate the Valyrian Empire rather than attacking the West
 

Deaghaidh

High King
68 Badges
May 1, 2001
5.038
933
  • Crusader Kings II: Reapers Due
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • 500k Club
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Necroids
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Europa Universalis IV
  • A Game of Dwarves
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Victoria 2
  • Rome: Vae Victis
I really don't understand and the books don't say a word... but if I was Aegon I, I would have tried to recreate the Valyrian Empire rather than attacking the West

There's implications that Targaryean interest in Westeros derives from prophecies and/or dreams, presumably about the necessity of having dragon lords in Westeros when the Others come back.
 

MattSR30

Captain
1 Badges
Aug 8, 2014
324
76
  • Crusader Kings II
There is something to be said for creating a New Valerian Empire though. And that thing is that you should absolutely do it.

Or you could revive Dany's we'll intentioned efforts and fight to abolish slavery everywhere.

Deaghaidh, you've been following this story for some time, you've seen how often I have to deal with shit IN the Seven Kingdoms, I don't have time to be looking OUT of them, regardless of the dragon. :p

I really don't understand and the books don't say a word... but if I was Aegon I, I would have tried to recreate the Valyrian Empire rather than attacking the West

There's implications that Targaryean interest in Westeros derives from prophecies and/or dreams, presumably about the necessity of having dragon lords in Westeros when the Others come back.

There are a number of theorized reasons behind Aegon's choice of Westeros. The prophecies might be one, but frankly, I'm more open to another reason.

Essos was far more advanced than Westeros at the time, thanks to the Valyrians. It would have been tremendously more difficult for Aegon to conquer Essos, and so he chose the easier option. Plus, it was something new. It's always nice to freshen things up a bit.
 

MattSR30

Captain
1 Badges
Aug 8, 2014
324
76
  • Crusader Kings II
CHAPTER XXXII - A STORM IS COMING

The threat of the Pirate King had been dealt with, and his only child now lived in the Red Keep as my honored... guest. I had little involvement with the Pirate Prince, but his residence in my castle ensured the continued pacification of the Stepstones. With slavery abolished there, the Stepstones would no doubt be suffering for months, if not years, into the future, as they attempted to rebuild an economy that didn't revolve around the sale and ownership of humans. As long as I was king, such crimes would not go unpunished by those who chose to bring them to my doorstep.

With the pirates subdued, attention was swiftly returned to the Seven Kingdoms. As Aerax continued to grow, my mind wandered to Dragonstone, the ancestral seat of my family. Decades ago, Dragonstone became a vassal of the Stormlands, now ruled by Lester Connington. It pained me to think that my home was under the control of someone else, and I knew there was something I could do to fix it. I had Trystane Martell- my Hand of the King- write up a letter to send to Lester Connington. It's contents would make my case for the lordship and vassalage of the island to be passed to me, and my request for Lord Lester to accept my demands. The letter was sent by raven to Storm's End, and I waited for a few days after that for a reply.

Eventually, Lester Connington's reply arrived, later than expected. The pompous Connington lord flatly refused my demands, and instead chose the sword over peace. The Connington's alliances with Rosby and Duskendale drew them into the conflict as well, and I found myself swiftly surrounded by enemies. I chose not to call the other Lords Paramount to my side, for fear of bringing the entire realm into another great war, and so I determined to fight the Conningtons with the forces of the Crownlands... And a dragon. With enemies surrounding us to the North and South, I brought the Royal Fleet to the capital and took the men I had gathered there to Hollard Hall further to the North. From there, we would march south into Duskendale and Rosby, before down into the Stormlands.

ifkCTlP.png


It was near Hollard Hall that the first battle of the rebellion occurred. I had gathered nearly six thousand men loyal to me, while combined the Lords of Duskendale and Rosby had only mustered two thousand. This no doubt stemmed from two things. Their cause was futile, even if they could defeat my small force, I could call in the rest of the Seven Kingdoms and descend one hundred thousand men upon them. There was no chance they could win. Secondly, I had a dragon, and there were few things in life a man would fear more than a dragon, if any. With Aerax at my side, and a small but loyal army behind me, I had already defeated my enemies before ever setting foot on a battlefield.

My army descended upon the rebels near Hollard Hall, in the early hours of the morning. I chose now to ride Aerax into battle- there was no need to, given the discrepancy between our numbers- but I made sure the dragon circled high above, to make things easier for us on the ground. After not too long of fighting, our left flank broke through the enemy ranks and began to circle into the center. Before long, the enemy was routing, and victory was secured for us. WIth the rebels in the Crownlands pacified, I was free to march south to the Stormlands. Word reached us that many in the Stormlands were not supporting Lester Connington's cause, and so only an army roughly the size of our own had been raised, and was camped at Storm's End.

ZlN9X3m.png


Within a few weeks, I found myself soaring high in the skies, looking down on the formidable fortress that was once the seat of House Durrandon, then Baratheon, and now Connington. From up in the clouds, it didn't look so formidable, but for an army on the ground, it was near impregnable. It was the defiance of Stannis Baratheon here that was a key factor in the defeat and near-extinction of my family. Holding the castle was easy, regardless of the size of the besieging army. The five thousand men I brought with me to the keep would be deemed laughable in any other scenario, but I also brought a dragon. Any sane man knew that Aerax could unleash dragonfire on Storm's End, wiping out everything and everyone within the walls. They didn't stand a chance, but I chose not to assault the keep from the skies. I would wait them out, see how they respond to the ever-present threat of a dragon, before making a move against my enemies.

A few weeks passed, and still no word came from within Storm's End. My patience was wearing thin. I had not expected Lord Connington to hold out for even a few weeks, but he seemed intent on sitting behind his walls, waiting for me to either go away or burn his keep to the ground. Either way, it would only end poorly for him. Assaulting the keep with Aerax was obvious, but if I were to abandon the siege, I would only do so to return with a much larger host. Then, with both a massive host and a dragon, they could assault the keep and take it with ease. However, that was not to be, it seemed. A messenger entered the tent carrying a letter, from who I could only assume was Lord Lester. Instead of finding the seal of House Connington, it was the seal of House Tully. What's this? I thought. I carefully opened the letter and began to read:

To His Grace King Aemond,

Your Grace, it is with utmost importance that I send you this letter. I know that you are busy with your war against Lord Lester, but I fear something far more pressing has arisen. Not weeks ago, Riverrun received reports of strange ships carrying strange men not far off the coast, sailing north. Now, we have received word that the North is all but lost. Reports say that armies of tens of thousands of barbarians descended upon the towns and villages in the North, slaughtering everyone in their path. They have pacified the Northern counter attack, led by the Starks, within weeks, and have now all but secured the entirety of your lands north of Greywater Watch. These barbarians are now beginning to seep into my own lands, in small numbers now, but I fear that soon the hoardes shall be upon us. I implore you, Your Grace, march north and defend your lands. I fear that I will not be able to hold them alone, and should Riverrun fall, the Seven Kingdoms will soon follow. I beg you, Your Grace, help us.

Signed, Harsley Tully, Lord of Riverrun and the Trident, Lord Paramount of the Riverlands

XNKkXb6.png


The letter left me shocked. Never before had anyone crossed over to Westeros from beyond the Sunset Sea. I had no idea what to expect from these enemies, only that Lord Harsley called them barbarians, and that there were now a great number of them all across the North. If such armies could incapacitate the North within weeks, then they were no doubt an enemy worth of respect, at least on the field of battle. I began getting to work. This feud with Lord Lester was futile. I sent word to meet with Lord Lester personally, and began drawing up letters to all other lords in the Seven Kingdoms, requesting their aid. We would surely need every man we could muster if we were to defeat this enemy.

Meeting with Lord Lester, I discussed the situation with him bluntly. I told him that I could very easily crush him and the garrison of Storm's End if I so wished, but I did not wish it at all. I offered him peace terms that I viewed as more than reasonable. His treasonous ways would be completely forgiven, as would the actions of all those who supported him, if bend the knee once again, and join me in the defence of the kingdom against the barbarian armies in the North. Wisely, Lord Lester agreed to the demands, and before long word was spreading throughout the Stormlands and the rest of the Seven Kingdoms. Armies were being gathered in every corner of the continent, all preparing to march North to meet our enemy. Never in the history of the Westeros has a coalition such as this existed, and it did so for great reason. We either march north to war, or we wait for the war to move south and devour us all.

6qZ113n.png[img]
 
  • 1Like
Reactions:

Saxon125

Colonel
44 Badges
Jun 22, 2014
1.109
67
  • Crusader Kings II: Charlemagne
  • Knights of Honor
  • Stellaris: Apocalypse
  • Pillars of Eternity
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Nemesis
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Cities: Skylines
  • Europa Universalis IV
  • Stellaris - Path to Destruction bundle
  • Stellaris: Megacorp
Good luck with the Summer Islanders usally they taken Dorne and not the North, would be tragic and rather funny if they conquered the Riverlands. hopefully with a dragon and the other lord paramouncys you can force them out of Westoros.
 

KolyFrog

Lord Koly of House Frog the Lord of the Pond
50 Badges
Mar 12, 2014
233
20
  • Crusader Kings II
  • Europa Universalis IV
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: El Dorado
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
Good luck with the Summer Islanders usally they taken Dorne and not the North, would be tragic and rather funny if they conquered the Riverlands. hopefully with a dragon and the other lord paramouncys you can force them out of Westoros.
Those aren't Summer Islanders, those are Aztecs.


I have to wonder, did you do this on purpose or did you forgot to uncheck the Sunset Invasion DLC?
 

Dr Pearceson

Captain
46 Badges
Dec 20, 2012
314
48
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Crusader Kings II: Charlemagne
And now for something completely different…

Aztecs. This is going to get a lot more interesting...
 

guillec87

Field Marshal
62 Badges
Dec 25, 2009
5.347
603
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines Industries
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria 2
great! the invasion has begun... the dragons will be the decisive factor during the coming war
 

MattSR30

Captain
1 Badges
Aug 8, 2014
324
76
  • Crusader Kings II
Good luck with the Summer Islanders usally they taken Dorne and not the North, would be tragic and rather funny if they conquered the Riverlands. hopefully with a dragon and the other lord paramouncys you can force them out of Westoros.

Hopefully it all goes well. They landed with something like 80-90k troops, so I think that with a dragon that number is beatable. However, if I'm correct in assuming this, they get more warriors the more they conquer, similar to the White Walker mechanics. If that's the case, I really need to stop them, and fast.

Those aren't Summer Islanders, those are Aztecs.



I have to wonder, did you do this on purpose or did you forgot to uncheck the Sunset Invasion DLC?

So in the year that I've owned this game, Sunset Invasion has never once triggered, and so I figured it to be a non-issue. Then, in the one game I don't want it to trigger in, it does. This was all by accident, and now it's safe to assume that I will never have it checked again. :p

And now for something completely different…

Aztecs. This is going to get a lot more interesting...

Indeed it will be. Gods, I hope I can beat them back.

great! the invasion has begun... the dragons will be the decisive factor during the coming war

*Dragon. Nobody has seen the other dragons since I defeated Maelor. It's up to me and Aerax to get the job done now.
 

MattSR30

Captain
1 Badges
Aug 8, 2014
324
76
  • Crusader Kings II

Deaghaidh

High King
68 Badges
May 1, 2001
5.038
933
  • Crusader Kings II: Reapers Due
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • 500k Club
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Necroids
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Europa Universalis IV
  • A Game of Dwarves
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Victoria 2
  • Rome: Vae Victis
Aztec get dragons? Do their dragons have feathers? Kind of feels like they should.

I've always loathed Sunset Invasion, but it's somewhat more appropriate in a fantasy context.
 

MattSR30

Captain
1 Badges
Aug 8, 2014
324
76
  • Crusader Kings II
CHAPTER XXXIII - THE SUNSET WAR (pt. I)

The war with the foreigners was looming. I had sent ravens to every corner of the still-free kingdoms, asking- no, demanding- that their armies be raised and sent to the Riverlands. It was there that I would led our people against these invaders. The irony was not lost on me. Four hundred and fifty years ago, my ancestor was the foreigner landing on these shores, subjugating the people. Then once more, only fifty years ago, Aegon VI landed and reclaimed his namesake's throne. Now, for the first time in history, it was the Targaryens that would repel an invading force. But, we wouldn't be doing it alone. The Reach, the Riverlands, the Vale, the Westerlands, the Stormlands and Dorne would all fight under one banner- for perhaps the first time in history. It would be needed.

I had been gathering the armies of the Crownlands to the capital- some twenty thousand men- while the other kingdoms gathered theirs and marched north. I had ordered our forces to gather at Harrenhal, where I would then lead a combined army larger than any that had ever been gathered against our enemies. Before leaving however, two things of note occurred in the capital. A son was born to me, whom I named Aerion. It was not a great time for a child to be born, but it was a benefit to my legacy. Should this war be the end of me, a strong male line would be needed to ensure our name survives, and another son would only see to that.

As is often the case, the beginning of one life meant the ending of another. The High Septon passed from the world shortly before we departed from King's Landing. The Most Devout, including my brother, met and began deciding who would be named the next vessel of the Faith. I will admit, my hand played a part in the proceedings. Having the Faith on the same side as the crown would no doubt be extremely useful- both in convincing the people to continue to push against the invaders, and in future matters as well. I spent much coin and time in ensuring that my brother would win the election, and sure enough, he did. Relinquishing his name, my brother took his place as His Holiness, the new High Septon of the Faith. It was difficult convincing many of the Septons to... overlook the nature of Targaryen blood, but coin always found a way of winning over men, even when words could not.

Io73EB9.png


It was the Eighth Moon by the time the armies of the Seven Kingdoms had fully convened at Harrenhal, nearly four months after the North was lost the the invaders. One hundred and ten thousand men had gathered underneath the walls of the great ruin. The soldiers were calling it the Army of the Star, as there were but a few that weren't devout followers of the Seven, and this was to be the Sunset War, named for the sea from beyond which the invaders came. My brother's words had rallied many men, and spurred them towards repelling these foreigners- with their foreign gods- no matter the cost. It would be needed, no doubt, as tens of thousands of warriors funneled south into Harsley Tully's lands. We came to learn that they called themselves 'Tenochcah.' What it meant, we did not know. Their language, ways and customs were foreign to us, but should they be here long, the greatest minds in the Seven Kingdoms would be put to work studying the foreigners, learning their ways, in hopes that we might repel them permanently.

It was during the Ninth Moon that we finally engaged the Tenochcah for the first time. Harsley Tully and his Riverlanders had worked valiantly to keep the enemy at bay in the Freylands for months, and now the Army of the Star was to push north and aid the Tully lord. Our scouts reported that the Tenochcah were operating in four forces of twenty thousand men each, harassing the northern Riverlands. Our army met one of those forces near Stonehedge. There was no chance the smaller force could defeat ours, and with the disparity, few would survive. Good, I found myself thinking. Let them know what happens when they cross the Sunset Sea.

I had expected an easy battle, but not quite as easy as it turned out to be. Reports had called them barbarians, and the Tenochcah proved to be exactly that. Clad in little armor, possessing no cavalry nor pikes, their armies consisted of swordsmen and a few thousand archers. Their biggest threat however, was an unexpected one. As I surveyed the battle from atop Aerax, three dragons took to the skies before me. They were not like the dragons of Valyria- these were smaller, weaker, but every bit as ferocious and more swift than one could imagine. They were not large enough to properly carry riders, but seemed to operate under the commands of their owners from the ground. The three beasts began harassing my forces, and so I decided to intervene. Atop Aerax, I took after the dragons, and gave battle.

While my forces below obliterated the Tenochcah warriors, Aerax and I put their dragons to the sword. The three beasts managed to deal their own damage, but eventually their speed and numerical advantage was outdone by the sheer might of Valyria. Together, Aerax and I sent the three dragons toppling from the skies. With the loss of their dragons, the already demoralized Tenochcah lost all hope, and some five thousand cavalry I had left in reserve were tasked with running them down. By the end of the day, their army was destroyed, and few- if any- made it out alive. Where the Northerners had fallen to the sheer speed and surprise of the invasion, it appeared as though we stood a very real chance of beating back this enemy. The men let out a rapturous cheer, and before long the Army of the Star found itself moving further north. One down, three to go.

77XlLUk.png


It proved more difficult taking down the remaining three armies in the Riverlands. Despite lacking in horses, the Tenochcah moved at an alarming speed, darting in and out, wreaking havoc in the Freylands. By the time word reaches us of their location, they had already left and attacked another. In the Third Moon of the next year, we finally caught up with another of their armies, this one having managed to push south, deeper into the Riverlands. We engaged them near Harroway Tower, where they once again unleashed an army of a very similar nature to the one at Stonehedge. Aerax had developed a skill for destroying his smaller cousins, and without their dragons, the Tenochcah could not hope to endure. Another army was wiped out entirely, and only half of their force remained.

Returning north, we received word that most of the remaining Tenochcah had returned to the North, where they seemingly hoped we would not follow, or where they could at least muster some form of defense. Some fourteen thousand of them remained in the Riverlands to slow our relentless assault against them, but it was no use. We caught the remaining army near Seagard and sent them to the darkest depths of the Seven Hells. The Army of the Star had fought valiantly for nearly a year now,and with the destruction of the army at Seagard, the Riverlands were finally saved. Harsley Tully was immensely grateful for my intervention. He was my vassal, I told him, what kind of king would I be if I did not come to his aid in his darkest hour? With the Tully lands made safe, there was only one thing left to do: Push into the North, root out every last Tenochcah and put them to the sword. Never again shall their people dare of stepping foot in *my* lands.

AjUj8Mr.png
 
  • 1Like
Reactions: