I figure that this weekend would be a good time to start, so I will try to get it going at that time, but there are a few things that we need to decide on.
I am playing VIP, latest version as it is an awesome mod. Plus it tends to lead to more historical results than vanilla.
I will not use any exploits, or cheat codes..even to neville to make peace with GB...(it can be worked into the story).
So we need to decide a couple of things.
First, Which country.
I have added a few to the current list of suggestions.
1. Prussia
2. Great Britain (remember india is controlled by british india in VIP)
3. Austria
4. Sardinia
5. Texas
6. Papal States
7. Other
Just vote on it by this "Country: XXX"
once we decide on a country I will list the cabinet level positions. These positions dictate what happens in the country. I will follow the lead of the Sec of the Army while I play, and I will do what the Sec. of Finance tells me to do. You aren't offering advice, you are issuing orders.
Also these are just suggestions, so don't pick a position yet, I'm just throwing this idea otu there.
Generally they will be the following or some variation of.
Prime Minister: Vacant at the start of the game, will be promoted via vote of the cabinet members. This person will have the ability to veto certain decisions of other staff. Upon the rise of this player, he/she will Appoint the foreign minister. The position of Prime Minister will be held every 5 game years. At the end of the term, there will be another vote from the staff on a new prime minister. A person cannot hold back-to-back terms as prime minister, but is not limited by the number of terms that they have held the office.( the problem with this is where will the outgoing PM go to? General Staff? the incoming PM's Position?)
Foreign Minister:This person is appointed by the Prime Minister and may hold unlimited back to back terms as long as he/she is appointed by the incoming PM. This player dictates all foreign policy. War, peace, trades(land and tech)
release sattelites. etc.
Sec. of the Army: In control of all land forces. In control of overall strategy for land forces.(ie, placement, composition)Can appoint generals to Armies or regional command. Can request the buiding of land forces, but the request has to be authorized by the sec. of Finance.
Generals: This is a position if we have more people join, the Sec. of the Army can appoint them to an army or regional command (the regions consist of 1 or more states) They are in charge of commanding armies that they are over.
Sec. of the Navy: Pretty much the same as Army except for navy
Admirals: Same as army.
Sec. of Finance: ?????
Sec. of the Interior: ??????
General Staff: for people who want to advise, or are just getting into the game after it has started.
More positions can and probably will come up. This is just an overview. Once it gets hammered out, I will post all the rules and such on the main game thread that I will start once we begin.
Please remember to vote for the country. And offer suggestions for other staff positions.