• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Duke Von Hannover

ThatJamesGuy01
112 Badges
Aug 29, 2009
2.553
806
www.twitch.tv
  • Cities: Skylines - Green Cities
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Colonel
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Victoria 2
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Cadet
  • Surviving Mars: Digital Deluxe Edition
  • 500k Club
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • Stellaris Sign-up
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Shadowrun Returns
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Age of Wonders: Shadow Magic
  • Surviving Mars: First Colony Edition
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Cities: Skylines - Natural Disasters
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Ancient Relics
  • Crusader Kings III
  • Stellaris: Federations
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV
  • Surviving Mars
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Leviathans Story Pack
  • Stellaris: Lithoids
  • Prison Architect
I should verify, but I think that Eastern countries actually have less manpower, ceteris paribus. Don't take this too seriously, for now - I will have a look later.

Starting sliders if I remember correctly for most eastern nations start with more bonuses toward building lots of troops quickly.
 

unmerged(63836)

Field Marshal
Dec 25, 2006
2.590
3
Starting sliders if I remember correctly for most eastern nations start with more bonuses toward building lots of troops quickly.

Problem is that EE countries had very different militaries among each other, unlike WE where it was basically pikemen, musket, caracolle cavalry everywhere. Polish military was very different from Russian one. PLC army was a mix of western style/mercenary troops and small numbers of 'national' quality cavalry. There never was massive levied numbers like in case of Russia, it was small but of very high quality (regularly beating enemy while outnumbered, sometimes few times to one). Russia on the other hand didn't rely so much on cavalry (which was mostly horse archer noble levies, not lancers), but had a lot of semi-proffesional infantry (Streltsy), and they had huge numbers in general. In EU3 this was reflected by sliders (Poland=quality, Russia=quantity), but now?

There's also matter of determinism. In 15th and early 16th century Poland had basically typical western military, and without union with Lithuania and activity in the East it would most likely stay that way (no winged hussars in such AH scenario). IIRC in EU2 Poland stayed in western tech-group if it didn't form PLC.
 
Last edited:

Duke Von Hannover

ThatJamesGuy01
112 Badges
Aug 29, 2009
2.553
806
www.twitch.tv
  • Cities: Skylines - Green Cities
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Colonel
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Victoria 2
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Cadet
  • Surviving Mars: Digital Deluxe Edition
  • 500k Club
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: El Dorado
  • Stellaris Sign-up
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Shadowrun Returns
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Age of Wonders: Shadow Magic
  • Surviving Mars: First Colony Edition
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Cities: Skylines - Natural Disasters
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Ancient Relics
  • Crusader Kings III
  • Stellaris: Federations
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV
  • Surviving Mars
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Leviathans Story Pack
  • Stellaris: Lithoids
  • Prison Architect
Problem is that EE countries had very different militaries among each other, unlike WE where it was basically pikemen, musket, caracolle cavalry everywhere. Polish military was very different from Russian one. PLC army was a mix of western style/mercenary troops and small numbers of 'national' quality cavalry. There never was massive levied numbers like in case of Russia, it was small but of very high quality (regularly beating enemy while outnumbered, sometimes few times to one). Russia on the other hand didn't rely so much on cavalry (which was mostly horse archer noble levies, not lancers), but had a lot of semi-proffesional infantry (Streltsy), and they had huge numbers in general. In EU3 this was reflected by sliders (Poland=quality, Russia=quantity), but now?

There's also matter of determinism. In 15th and early 16th century Poland had basically typical western military, and without union with Lithuania and activity in the East it would most likely stay that way (no winged hussars in such AH scenario). IIRC in EU2 Poland stayed in western tech-group if it didn't form PLC.


I see, surely if they did form the PLC they would keep western tech just maybe gain some modifier to cavalry (to represent the hussars/eastern european cavalry dominance?) to show the mix between tech groups at least militarily.
 

unmerged(63836)

Field Marshal
Dec 25, 2006
2.590
3
I see, surely if they did form the PLC they would keep western tech just maybe gain some modifier to cavalry (to represent the hussars/eastern european cavalry dominance?) to show the mix between tech groups at least militarily.

I think that Eastern Technology group is actually fitting PLC under current mechanics. Tech groups are pretty bad mechanic in general - it's not like EE countries didn't have technological knowledge to use caracolle or pike & musket (Poland and Russia used both) - it was simply of little use in the Ukraine or the steppe.
 

unmerged(612669)

First Lieutenant
4 Badges
Dec 10, 2012
283
0
  • Divine Wind
  • Heir to the Throne
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
I think that Eastern Technology group is actually fitting PLC under current mechanics. Tech groups are pretty bad mechanic in general - it's not like EE countries didn't have technological knowledge to use caracolle or pike & musket (Poland and Russia used both) - it was simply of little use in the Ukraine or the steppe.

For accuracy it should always have the best cavalry and the worst infantry.
 

BeondTheGrave

Corporal
109 Badges
Mar 11, 2011
46
0
  • Arsenal of Democracy
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Cities: Skylines Industries
  • Cities: Skylines - After Dark
  • Cities: Skylines - Campus
  • Stellaris: Nemesis
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Naval War: Arctic Circle
  • Gettysburg
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • BATTLETECH: Flashpoint
  • War of the Roses
  • 500k Club
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Pillars of Eternity
  • Magicka
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Rome: Vae Victis
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Supreme Ruler 2020
  • Victoria 2
I think that the importance of Unit techs should be minimized. National ideas, generals, and slider positions should help determine the quality of your troops. If tech levels are equal, then each unit should roughly be the same (especially between Western and Eastern tech groups). Different units should represent different battle choices. If you take a Tercio you should be better on the defense than on the offense, if you focus on Hussars you should be good in the shock phase, and other things along those lines. But they should represent styles. Maybe three different units per unit tier: every x number of tech levels you get a new Offensive focused unit/defensive unit/economy unit. Each of these unit types are named for flavor, but are otherwise largely equal.

Or take the CKII route and just eliminate individual unit tactics. Instead just give EEurope tech group some cavalry buffs.
 

Hydro Globus

First Lieutenant
5 Badges
May 6, 2011
215
48
  • Divine Wind
  • Heir to the Throne
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
Different units should represent different battle choices. If you take a Tercio you should be better on the defense than on the offense, if you focus on Hussars you should be good in the shock phase, and other things along those lines. But they should represent styles. Maybe three different units per unit tier: every x number of tech levels you get a new Offensive focused unit/defensive unit/economy unit. Each of these unit types are named for flavor, but are otherwise largely equal.

Isn't this what is going on in EU3?
 

AndreasPhokas

Alpha Nerd
74 Badges
Aug 12, 2012
1.440
638
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Victoria 2: A House Divided
  • Cities: Skylines - Snowfall
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Europa Universalis III Complete
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis 4: Emperor
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Stellaris: Apocalypse
  • 500k Club
  • War of the Roses
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
i just want the eastern infantry to not be as horrible as they are currently......their starting infantry....ug when while im sure the western armies had the better infantry the eastern ones shouldnt be so downright horrible
 
Jan 23, 2011
14
0
I always thought, that it would be awesome, if your tech progression was to similar to Galactic Civilizations series, where you don't unlock the new series of units, just new type of weapon and then customize your troops yourself. For example, if you are technologically advanced enough, you can give your african spearmen new muskets and still beat the crap out of European powers. It would be even better if in the tech tree there were different branches for new weapon, tactics, discipline and organization and you could focus on one of those and try to lead unorganized Ulmian invading hordes with machine guns, raping and pillaging everything on your way until you are stopped by disciplined Ottoman pikemen.
 

Eh up me duck

Lt. General
On Probation
32 Badges
May 2, 2012
1.465
591
  • Mount & Blade: With Fire and Sword
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III Complete
  • Darkest Hour
1. No just no, western cavalry was not superior the lancer was actually harder and harder to raise which western leaders complained about. If "Western" cavalry was so superior why is it the majority of western cavalry types were imported from the east? Uhlans (Poland) Hussars (Hungary) etc? In this country at least our cavalry was originally designed trained and raised by a Polish General (Pulaski father of American Cavalry), and it performed very well against the British despite complete lack of experience of the cavalrymen. The western Caracole was replaced by the eastern Hussar and Uhlan because it didn't work as well.
That paragraph seems to be mainly "hur hur nationalism" hur. There aren't that many examples of eastern cavalry fighting western cavalry alone. Do you disagree that by 1650 Western units should be superior to Eastern units?
2. Yes if you manage to blob you could swarm, I covered that and have done it plenty of times; but aside from Russia who actually did that, and if Russia is your example then you are right it did swarm.
What. Who mentioned blobs? Or swarms?
3. Strawman arguments are condescending obnoxious and ineffective. Nobody used them on you please show the same courtesy. The issue isn't that it is impossible to win as an eastern power the issue is that you have a choice of swarm or westernize your forces that isn't historical and doesn't strike many people as the right mechanic. If you disagree either provide proof that the Hussar and Uhlan originated in France or debate via game mechanics; which you have done very poorly at. AI always picks discipline ideas and gets generals. Oh and by the way eastern forces are not near parity after level 20 tech.
The internet seriously needs a crib sheet explaining to people what a "straw man" is...

I say again, plenty of people have done as you are suggesting and smashed western armies without "swarming". Myself I have never moved a pip towards "quantity" on that slider so I have plenty of games under my belt as fully quality Eastern countries curb-stomping Europeans.
4. Reread the original post. Your gameplay reaction is something you know is just stupid if you played a single game quality-non-Russians always go for it, Ideas-somehow I doubt you meant it because drill is always one of the first ai ni, generals-yes because they lack them.
We get it -you don't know the game well enough to play it properly. If Eastern unit types aren't good enough for you, then you're not good enough. Try harder.

You ALWAY lose as eastern against a similar sized western army
Let's just...leave this here.
 

unmerged(63836)

Field Marshal
Dec 25, 2006
2.590
3
That paragraph seems to be mainly "hur hur nationalism" hur. There aren't that many examples of eastern cavalry fighting western cavalry alone. Do you disagree that by 1650 Western units should be superior to Eastern units?

No, he presented historical fact of Western cavalry switching to Eastern character cavalry with introduction of uhlans and hussars. Unit types and technology are two different things, and under bad EU3 mechanics Eastern countries are unrealistically penalised twice (worse tech level, worse units at equal tech level). So in 1650 tech level Western units should be equal to Eastern units - tech level difference should be enough to give Western countries an advantage.

And like others said - unit types should be disconnected from tech-groups, and tied to some sort of 'national tactics' thing. Or even better - scrapped altogether.
 
Last edited:

Buladelu

General
95 Badges
Jul 16, 2008
1.715
875
  • Stellaris: Galaxy Edition
  • Pride of Nations
  • Rise of Prussia
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Surviving Mars
  • BATTLETECH
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris
  • Stellaris: Humanoids Species Pack
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH: Season pass
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV
  • Stellaris: Nemesis
  • Stellaris: Ancient Relics
  • Tyranny - Bastards Wound
  • Stellaris: Apocalypse
  • Age of Wonders III
  • Europa Universalis IV: Dharma
  • Victoria 2
  • Surviving Mars: Digital Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Warlock: Master of the Arcane
  • Stellaris: Megacorp
  • 500k Club
  • BATTLETECH: Flashpoint
I've recently researched this and here are my observations:

- Prior to 1700 (before Peter the Great) you had elite troops (nobles) and half-proffessional army (so-called strelcy, which means "shooter"). Russians widely used firearms and artillery, the army was not so big. There was, in fact recruits before Peter the Great, as well as foreign advisors, but still this army was distinct and somewhat old-fashioned, more feudal than modern. It was effective for fighting eastern lands (which Russia colonized) and not-so-good for fighting Europeans.
- During and shortly after Peter the Great Russian army modernized, I think you can say it's westernized but remained very distinct. While Europeans used professional, mercenary armies, Russia used recruits who served for life. There were many foreign officers (like the famous Patrick Gordon), limited use of exotic regiments like Cossacks or Tatar bowmen (yes, bowmen), but most of the army looked like any European army.
- However, there ware a big differences. Russian officers didn't hesitate to lose men for victory; casualties were always high and there weren't many expirienced regiments. Morale was pretty high, as Friedrich the Great said "In the same circumstances French soldier runs, Austrian surrenders and Russian dies". Technology level was pretty much the same as in Europe.
- Northern War, Sweden VS Russia. Swedes've beaten Russia and went to fight in Poland, thinking that Russia won't recover for long. Russia built weapon industry, called new regiments and won the war - but this victory was strategic, battles itself weren't so intense.
- Turks. Russians effectively fought turks and tatars in Crimea and other places, but couldn't hold Crimea because of supply problems (that's what EU won't show us).
- Seven Years War. Days of Russian glory. First there was strategic victory that given Russia eastern Prussia, then Friedrich the Great beaten Russian troops but couldn't get a clear victory. There you get another Russian advantage: they had first monocultural army in Europe, almost everyone in it knew Russian and could react to complex commands to stand Prussian tactical attacks. Then Russia fought Prussians again and it was a rare occasion when Russian army wasn't bigger than European and still won.

In the end: Russian army was weaker than Europeans up to Peter the Great and then it quickly became almost as good as Prussian one. You can call it westernization, but I think it would be better to call just modernization. In game terms, Russian national ideas gave it small bonus to military tactics and morale, but it didn't had European bonuses to discipline, as well as even bigger bonus to tactics and defence from ideas/technology.
 

Hydro Globus

First Lieutenant
5 Badges
May 6, 2011
215
48
  • Divine Wind
  • Heir to the Throne
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
- During and shortly after Peter the Great Russian army modernized, I think you can say it's westernized but remained very distinct. While Europeans used professional, mercenary armies, Russia used recruits who served for life. There were many foreign officers (like the famous Patrick Gordon), limited use of exotic regiments like Cossacks or Tatar bowmen (yes, bowmen), but most of the army looked like any European army.

Russia does westernize under Peter the Great in EU3, just start a game after 1711, they will be in the Western tech group.
 

Closet Skeleton

Field Marshal
52 Badges
Aug 8, 2011
2.503
498
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Crusader Kings II
  • King Arthur II
  • Crusader Kings II: Charlemagne
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Pillars of Eternity
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Conquest of Paradise
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Rise of Prussia
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
For accuracy it should always have the best cavalry and the worst infantry.

No it shouldn't. Then you're just forcing Russia to be Poland when Poland was only like that due to very specific reasons.

Poland actually had very good infantry at times that weren't inferior to western infantry at all, the nobles just hated paying for them so they never became a established institution.

When I restore the Byzantine Empire from 1 province I don't call it accuracy when my military suddenly turns Polish several hundred years later.
 

Comradebot

On Double Secret Probation
77 Badges
Feb 13, 2012
3.929
534
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Hearts of Iron III Collection
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: El Dorado
  • Crusader Kings Complete
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Common Sense
  • Stellaris Sign-up
  • Crusader Kings II: Holy Knight (pre-order)
  • Stellaris: Galaxy Edition
  • Stellaris: Nemesis
  • Victoria 2
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Conclave
  • Europa Universalis IV
  • 500k Club
I thought this thread would be about a more accurate representation of the Cossacks and Altaic culture in the game (such as dividing the Tartars into many cultures such as Crimean Tartars, Volga Tartars, Nogai Tartars, etc).

I'm dissapointed.

Hey, I also didn't say they shouldn't do this. I'd love to see the Cossacks given some real representation in EUIV.

Also: yay, Transvaal!
 

unmerged(612669)

First Lieutenant
4 Badges
Dec 10, 2012
283
0
  • Divine Wind
  • Heir to the Throne
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
That paragraph seems to be mainly "hur hur nationalism" hur. There aren't that many examples of eastern cavalry fighting western cavalry alone. Do you disagree that by 1650 Western units should be superior to Eastern units?

What. Who mentioned blobs? Or swarms?

The internet seriously needs a crib sheet explaining to people what a "straw man" is...

I say again, plenty of people have done as you are suggesting and smashed western armies without "swarming". Myself I have never moved a pip towards "quantity" on that slider so I have plenty of games under my belt as fully quality Eastern countries curb-stomping Europeans.

We get it -you don't know the game well enough to play it properly. If Eastern unit types aren't good enough for you, then you're not good enough. Try harder.


Let's just...leave this here.

1. No again just no. Western types of cavalry were abandoned and western nations raised eastern types of cavalry. In my country our cavalry was founded, trained, originally under the leadership and outperforming British Cavalry while lead by a POLISH general. Your ethnocentric decision that frenchmen and englishmen are ahistorically better then easterners is not confirmed by anyone besides yourself because by the time of Napoleon you may read what he had to say about Cossack Cavalry (try to accuse me of nationalism now considering how well Poles and Cossacks got alone). You sir have no knowledge of history if you think by 1650 Western Cavalry was superior to eastern.

2. Please stop insulting everyone, you are in an EU IV forum which means everybody here has played EU3, it is possible to win as eastern nations by heavily outnumbering your enemies. To do that you either have tampered with the options (in which case you don't count) cheated (in which case you don't count) or expanded (aka blobbed), or just abandoned eastern tech by military modernization (in which case your experience is irrelevant).

3. I think your a liar, a cheater or your playing on very easy difficulty. Eastern armies always lose when they don't heavily outnumber their enemies starting at the 20s tech level.

4. We get it you are a very horrible liar, a cheater, or playing on very easy. Everyone else seems to have agreement that eastern infantry are horrifically inferior and you need to have numbers to win. I have seen you in other threads; and you always have something stupid to say.

5. I get it you want your games to be an I Win button. Everyone else would like something resembling balance.

6. You have no knowledge of the history of cavalry warfare nor do you have any about eu 3 gameplay mechanics. You are condescending ignoramus and feel free to just cheat in EU IV which I am sure your doing now; but don't expect your uninformed and ignorant posts to get any respect from people who enjoy studying HISTORY or for that matter your outlandish ideas that if all things are equal your eastern army beats a western army (except on very easy which might as well be godmode). Maybe you would be interested in reading examples of Tatars defeating the Sweedish (western) cavalry you think hopelessly outdid them in 1650; but then you have to have an open mind. Just like you would need an open mind to see how Empress Elizabeth defeated Frederick the Great.
 
Last edited:

unmerged(612669)

First Lieutenant
4 Badges
Dec 10, 2012
283
0
  • Divine Wind
  • Heir to the Throne
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
No it shouldn't. Then you're just forcing Russia to be Poland when Poland was only like that due to very specific reasons.

Poland actually had very good infantry at times that weren't inferior to western infantry at all, the nobles just hated paying for them so they never became a established institution.

When I restore the Byzantine Empire from 1 province I don't call it accuracy when my military suddenly turns Polish several hundred years later.

Well I'm no Joe but Polish infantry was always adapted to eastern landscapes; even during the reign of Jan Sobieski English Observers called Jan Sobieski's infantry "wretched men"; the skill is praised but the model army of Jan Sobieski doesn't seem to have had equally trained or equipted infantry.

I'm not ethnocentric; if you could show me ways I'm wrong I will be glad to read it; and I agree it is somewhat odd to see Cossacks Hussars and other oddities in Greece. (I understand them having once been a Byzantine player).
 

Buladelu

General
95 Badges
Jul 16, 2008
1.715
875
  • Stellaris: Galaxy Edition
  • Pride of Nations
  • Rise of Prussia
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Surviving Mars
  • BATTLETECH
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris
  • Stellaris: Humanoids Species Pack
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH: Season pass
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV
  • Stellaris: Nemesis
  • Stellaris: Ancient Relics
  • Tyranny - Bastards Wound
  • Stellaris: Apocalypse
  • Age of Wonders III
  • Europa Universalis IV: Dharma
  • Victoria 2
  • Surviving Mars: Digital Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Warlock: Master of the Arcane
  • Stellaris: Megacorp
  • 500k Club
  • BATTLETECH: Flashpoint
StupidGenius, by eastern cavalry you mean "light cavalry", right? Then I don't think it's right to say that West adopted it. Gunpowder stripped cavalrymen of armor and they were forced to behave as their Eastern friends like Hungary Hussars or Russian/Ukranian/Whatever Cossacks. And I still think that different tech group troops should be balanced, displaying different tactics. Western Europe gets it's share of technology and idea bonuses, and that's why Russians usually have to use bigger forces to win, but they still can win even a great general with the same army size sometimes, so it's not the same difference as between West/East and Middle East.
 

Failure Hero

Private
47 Badges
Oct 25, 2012
15
0
  • Crusader Kings II
  • Heir to the Throne
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Crusader Kings Complete
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Rome Gold
  • Victoria 2
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
it is possible to win as eastern nations by heavily outnumbering your enemies. To do that you either have tampered with the options (in which case you don't count) cheated (in which case you don't count) or expanded (aka blobbed), or just abandoned eastern tech by military modernization (in which case your experience is irrelevant).
That, or you can fight smart and wait for the proper moment to attack. The AI tends to split its armies every now and then, take 'em apart piecemeal when they do. Have you checked what kind of units you're sending your cavalry heavy army against? Cavalry doesn't tend to fare that well against, say, pikemen, though I'm not sure if the game actually renders that. Also, western armies generally had more funding, training, and equipment, especially when it comes to infantry, which is why you're not winning 1:1 fights without some good generals or better tactics.
Also, you seem like you're getting pretty angry. Try to calm down, it helps make for better discussions.
 

unmerged(193360)

Captain
8 Badges
Jan 30, 2010
371
1
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • Hearts of Iron III
  • Rome Gold
  • Sengoku
  • Victoria 2: Heart of Darkness
  • Pillars of Eternity
One of the most common fallacies seen on these forums is that "X is not unbalanced/broken because a clever player can work around it". It is showing up in this thread too.