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franc001sher

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Can I set my convoies from and to any port that controled by my allies or myself? If I am playing with USA and Australia is my ally, why can't I set the convoy from Darwin to Guam?
 
Last edited:

unmerged(17117)

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May 20, 2003
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Can I set my convoies from and to any port that controled by my allies or myself? If I am playing with USA and Australia is my ally, why can't I set the convoy from Darwin to Guam?
I dont know if that has changed in AoD. Anyway, Australia may be your ally, but its not your country to order them around. It would be nice the have an option to ask them for supply though.
 

wandererdg

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Especially if you are sending tons of supplies to the allied nation
 

unmerged(45180)

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I find it pretty stupid (at least in HOI2) that if my USA (or any other nation) takes for instance Spain, Casablanca and Suez I have to send THREE separate convoys over the atlantic instead of sending one to a "supply hub" like spain from where smaller convoys could reach smaller fronts.
 

unmerged(17117)

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I find it pretty stupid (at least in HOI2) that if my USA (or any other nation) takes for instance Spain, Casablanca and Suez I have to send THREE separate convoys over the atlantic instead of sending one to a "supply hub" like spain from where smaller convoys could reach smaller fronts.
Yeah, shorter supply lines means less exposed supply lines.
 

wandererdg

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A valid point indeed, not only shorter supply lines but in some cases supply lines that can come from a less contested direction
 

unmerged(90)

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You should read the development diaries on trade and convoys ;)

Although not perfect, AoD will bring serious improvement there too if I recall correctly :cool:
 

unmerged(143535)

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this would definitely be a good improvement- for example playing historically as the US in the Pacific (supplies through pearl harbour). however, I've looked at the dev diaries and can't find the relevant quotes- any links? Thanks!
 

Fürstbischof

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A valid point indeed, not only shorter supply lines but in some cases supply lines that can come from a less contested direction

You should read the development diaries on trade and convoys ;)

Although not perfect, AoD will bring serious improvement there too if I recall correctly :cool:

this would definitely be a good improvement- for example playing historically as the US in the Pacific (supplies through pearl harbour). however, I've looked at the dev diaries and can't find the relevant quotes- any links? Thanks!

The screenie shown in that dd shows several homeward convoys, but they tend to use different routes.

dd5pic4.jpg


62762_ScreenSave10.jpg


It'd be indeed very nice if those convoys could be combined in some locations so that only a few large convoys would be needed to transport all resources back home. Sadly, the ai in DDA is a very bad convoy administrator, which seldom uses it convoys wisely.

Once i have used the cheat showid to gather the ids of the traversed sea provinces. Then i edited my save game and redirected some of my convoys to some larger hubs. The shorter distance led to smaller convoys which left more convoys to transport the resources back home. And the defence of the conyoy route was easier, too. Although i let the ai handle the convoy administration it never changed those edited convoy routes. ;) The engine seems to be capable of using a hub and spoke system.

Maybe it's enough, if we could define some hubs, where the resources of a region have to be gathered? Then the ai would only have to find the shortest routes to and from your hubs.
 

unmerged(45180)

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Jun 10, 2005
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Maybe it's enough, if we could define some hubs, where the resources of a region have to be gathered? Then the ai would only have to find the shortest routes to and from your hubs.

Oh, that would be so great. I'd pay a few bucks extra for a resource depot system like in the Settlers-series; to be able to store a few thousand units of supplies and oil in to Britain (as USA) or in to conquered Spain (as Germany, before the war with GB and France)

Even a system with limited number of supply hubs (one per "theatre") would be great.