I'm curious how many people have tried forming the Commonwealth of Nations and noticed how it's kinda awesome and a little bit broken. So, as will previous patches when you form the Commonwealth Canada, Australia and New Zealand immediately become core states, you get all their manpower etc. straight away. In previous patches South Africa and India became colony states and you got a smidgen of their manpower and all the built factories but not all the slots in provinces to build. Now, with occupied states having Compliance as a value all this has changed.
India and South Africa now start out as occupied with 0% compliance. This acts as something of a handbrake for the Commonwealth of Nations because it requires you to employ a less than ideal occupation law and take losses to your garrisons as resistance goes up. However, over time you raise compliance and this has an odd side effect. Rather than going big with all that manpower straight away you're initially restricted, forcing you to expand your forces slowly BUT over time that manpower trickles in until you reach a critical mass where the smaller army the game forced you to build is being fed manpower faster than it loses it.
In my most recent game I have to fight Germany and the Axis, then America and her coalition, then the Soviets who had puppeted Germany (so I fought them twice).
By 1950 when all was said and done I had about half a million in the Royal Air Force, the same in the Royal Navy and about 3 million in the Army, my total manpower was about 8.3 million, I had half a million men to spare and India was only on about 35% average compliance. Oh, and I never got past Extensive Conscription whilst everyone else was either on All Adults Serve or Scraping the Barrel.
I'm going to give it a few years until Compliance reaches 100%, just to see how far this goes.
India and South Africa now start out as occupied with 0% compliance. This acts as something of a handbrake for the Commonwealth of Nations because it requires you to employ a less than ideal occupation law and take losses to your garrisons as resistance goes up. However, over time you raise compliance and this has an odd side effect. Rather than going big with all that manpower straight away you're initially restricted, forcing you to expand your forces slowly BUT over time that manpower trickles in until you reach a critical mass where the smaller army the game forced you to build is being fed manpower faster than it loses it.
In my most recent game I have to fight Germany and the Axis, then America and her coalition, then the Soviets who had puppeted Germany (so I fought them twice).
By 1950 when all was said and done I had about half a million in the Royal Air Force, the same in the Royal Navy and about 3 million in the Army, my total manpower was about 8.3 million, I had half a million men to spare and India was only on about 35% average compliance. Oh, and I never got past Extensive Conscription whilst everyone else was either on All Adults Serve or Scraping the Barrel.
I'm going to give it a few years until Compliance reaches 100%, just to see how far this goes.
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