So, to make a long (and fairly familiar) story short, I have dozens, maybe hundreds of hours invested in an Ironman game as Castile/Spain. Have managed to wipe out or nerf the other colonial powers (France has no ports, British Isles have all possible nations, and no range to colonizable territories, Portugal was annexed long ago, Netherlands has 2 provinces, Norway is the island of Iceland), and am now the only power with colonies, just as should be. I've colonized the entire Caribbean, and all coastal provinces in North and South America (with the exception of the Pacific provinces north of Oregon, and I'm working on those), and most of Africa. I've also colonized and annexed all the New World nations, and cored everything (or virtually everything). Now, the very day after unpausing my game, my colonial empire breaks into these damned colonial nations, which give me a whopping 4.85 ducats per month, compared to basically more than I could spend before the new mechanic crushed me. Based on the patch notes, I was under the understanding that my colonial empire was only supposed to break into colonial nations if I lost the cores on those provinces... which, I didn't, unless the patch somehow deleted my cores in the New World.
So my basic question is, is this a bug or is this working as designed?
I'll save the rant that I've seen a few of so far, but add my voice to the group saying that if this intended behavior in EUIV 1.4+, there's no point in building up a colonial empire, which was to me, the whole fun of EUIV (and therefore, this mechanic change has effectively ruined the game for me). And while I'm at it, I'll also point out that the idea of preventing the gameplay technique of "feeding vassals" also seems poorly thought out, breaks gameplay, and only results in even worse gaming techniques (feeding allies/neighbors and doing the DoW/annex thing over and over, instead of feeding your puppet states is hardly an improvement in any possible way).
And, I guess, minor rant, this is why I generally despise "cloud" stuff - for reasons completely out of my control, something I invested countless hours in is effectively destroyed, and I'm just SoL.
(The Ironman autosave kicked in a few days after this all fired, so my game is irretrievably **ruined**. That was a fun month of playtime.
) Ugh, guess it's time to find something else to do with my leisure time. With Steam achievements and the Ironman thing, PI really needs to be doing more QA on changes that impact these games, and really dropped the ball. I know I'm not the only one who's had long hours of playtime wiped out by this patch, and frankly, after having it happen to me, am not sure whether I'll be able to bring myself to pick up EUIV again after my experience with this patch. <sigh>
So my basic question is, is this a bug or is this working as designed?
I'll save the rant that I've seen a few of so far, but add my voice to the group saying that if this intended behavior in EUIV 1.4+, there's no point in building up a colonial empire, which was to me, the whole fun of EUIV (and therefore, this mechanic change has effectively ruined the game for me). And while I'm at it, I'll also point out that the idea of preventing the gameplay technique of "feeding vassals" also seems poorly thought out, breaks gameplay, and only results in even worse gaming techniques (feeding allies/neighbors and doing the DoW/annex thing over and over, instead of feeding your puppet states is hardly an improvement in any possible way).
And, I guess, minor rant, this is why I generally despise "cloud" stuff - for reasons completely out of my control, something I invested countless hours in is effectively destroyed, and I'm just SoL.