A Jan 1 1399 observe game converts bug free with cultural tech to practically everyone having either eastern or ottoman tech group. Which I'm OK with, as the renaissance was not exactly far advanced at that time and there's some modernizing to be done yet. I'm also OK with Med basin Muslims being higher tech than other Muslims in the EU3 game. I'll ask that folks willing to help out change their converter configuration file to use the culturaltech option and post the tech portion of their logs so I can do a statistical analysis. Especially interested in historicalish games near 1453 and in extreme cases of unified/rich and chaotic/poor maps.