I actually made a thread about this problem once before, last year, but after starting up playing again recently I see that it's still every bit as much of an issue as it used to be. The kill counts caused by knights whose liege has gone down the Chivalry tree is cartoonishly ludicrous for a game that should try and keep things at least semi-realistic. Battles that should be a major defeat for one side can instead turn into a pyrrhic victory for the other, just due to a handful of characters that don't even necessarily need to have extremely high levels of prowess. A few screenshots from a recent battle against Ivar the Boneless' army in 876:
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797 out of 1,354 kills were caused by 9 men (and potentially abstracted retinues), against an army of 6,208, with the technology that was available in the year 876...which is total nonsense. His army also had 25 Huscarls, which should be representative of upper echelon soldiers of that day and region - and they managed a total of 27 kills. As demonstrated in the third screenshot, an Earl with a prowess level of 4 managed that exact same number of kills even though he died partway through the battle.
If knights are deemed to have too low of an impact if they're "only" killing a much more reasonable number of enemy troops, perhaps they could also be treated like officers, providing some sort of bonus to whatever army they're a part of. I'm fine with them being relevant, and even "super soldiers" to some extent, with the high prowess characters being individually superior to even high-end men-at-arms. But there needs to be an upper limit that is dramatically lower than what is currently possible.
I mean, the #1 Norse knight in the screenshot above killed 224 men with his 25 prowess, which was 1 kill shy of being triple the amount of my side's top 4 knights combined, which ranged from 19-23 prowess. And the aforementioned Norse Earl with 4 prowess had 2
more kills than my top knight, who had 23 prowess. If that doesn't demonstrate that something is seriously wrong with the Chivalry tree - especially when that Earl died partway through the battle (listed in events as simply killed, and not "killed while running away") - I don't know what does.