• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

mib

Custom User Title
95 Badges
Feb 5, 2005
4.667
36
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Semper Fi
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Crusader Kings III
  • Europa Universalis IV: Art of War
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
10191 AG, Guild Heighliner, In orbit above Old Terra

"Are you sure this is a good plan, father? Chartering a private heighliner, forging a manifest, and a stop at an abandoned planet in the middle of nowhere... the bribes alone would cost a fortune! Are you sure we need to..."

A cold voice chimed in over the PA system. "We are now preparing to leave Old Terra, Duke. This could be... disorienting."

"Disorienting?" Paul mused. "We've done this a hundred times, and unless it is a particularly incompetent Navigator, I wouldn't say the space-folding is dis..."

He did not get to finish his sentence, as the ship's artificial gravity suddenly failed, and the entire bulk of the heighliner lurged towards the planet under it. The Navigator's screeching voice was audible even over the din.

AD 1066, Off the coast of Argos

In broad daylight, a giant ball of flame descended upon the surface of the sea. A curtain of steam rose from the giant cylinder that now jutted out from the shallow coast of the Peloponnesos.

As the coastal inhabitants of Argos watched on, a small vessel from that hulking construct slowly approached them.

"We're near an ancient Greek city - Argos." Jessica said. "Some 20,000 years before the Guild. When mankind still thrived on Old Terra."

"Or shall we say, 'subsisted'," remarked Paul, as he surveyed the hovels sprawled along the coast in front of them. "Wait, mother... did you say, Argos?"

"Yes, Argos. Or at least that's what my ancestral memories tell me. Memories from even before this time," Jessica remarked as she calmly stepped on shore to an expectant crowd of on-lookers.

Her eyes flashed dangerously, and her Voice took on an altogether different tone: "The Atreidai have returned!"

--------------------------------------------------------------------------

Game info:
- Version 1.05
- Custom modded to include the dynasty Atreidai, as well as characters.
- No non-plot device cheesiness
- Roleplaying
- No unjustified F12