tl;dr Open gateways and open wormholes cause the AI pathfinding to go hamwire and slow down the game heavily. Disable them until Paradox fixes this issue.
So, I'm pretty sure many of you have experienced this.
After a while, the game starts to severely slow down, and stutter heavily everytime a day passes.
So severely indeed, that for me at least, the game becomes unplayable.
Now I wanted to find out what could possibly be the cause of this, so I set this game up and cheated a whole lot to progress much faster than normal.
I tried many pops, large galaxies, small galaxies, many empires, few empires, megastructures, no megastructures etc.
But still, there was no improvment no matter what I did / did not.
Until I read something in the bug forums from one user who said, that gateways and wormholes are the reason this happens.
So I loaded up this game on a tiny galaxy (because there are fewer gateways), in which I have opened a couple gateways already and manually removed every single gateway in the galaxy using " effect remove_megastructure= this " on every single gateway.
And guess what? It worked. performance has skyrockeded. It's not comletely gone, but it's much faster and playable.
If anyone wants to see it for yourself, I will upload two before/after savefiles, on in which the gateways are opened and stuttering is heavy, and one where I removed every gateway manually which runs relatively smoothly.
This makes me think, that somehow the AI's pathfinding may be the root of this problem. The more gateways are open and the more empires know about them, the worse the performance becomes and the worse the stuttering gets.
This also works with wormholes and the L-Gate.
Hopefully this will help Paradox to identify the issue and remove it. I for one will play all my games with 0 gateways and 0 wormholes until this is fixed xD
So, I'm pretty sure many of you have experienced this.
After a while, the game starts to severely slow down, and stutter heavily everytime a day passes.
So severely indeed, that for me at least, the game becomes unplayable.
Now I wanted to find out what could possibly be the cause of this, so I set this game up and cheated a whole lot to progress much faster than normal.
I tried many pops, large galaxies, small galaxies, many empires, few empires, megastructures, no megastructures etc.
But still, there was no improvment no matter what I did / did not.
Until I read something in the bug forums from one user who said, that gateways and wormholes are the reason this happens.
So I loaded up this game on a tiny galaxy (because there are fewer gateways), in which I have opened a couple gateways already and manually removed every single gateway in the galaxy using " effect remove_megastructure= this " on every single gateway.
And guess what? It worked. performance has skyrockeded. It's not comletely gone, but it's much faster and playable.
If anyone wants to see it for yourself, I will upload two before/after savefiles, on in which the gateways are opened and stuttering is heavy, and one where I removed every gateway manually which runs relatively smoothly.
This makes me think, that somehow the AI's pathfinding may be the root of this problem. The more gateways are open and the more empires know about them, the worse the performance becomes and the worse the stuttering gets.
This also works with wormholes and the L-Gate.
Hopefully this will help Paradox to identify the issue and remove it. I for one will play all my games with 0 gateways and 0 wormholes until this is fixed xD
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